Difference between revisions of "Super Mario 64"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: subtitles = n/a) |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 2, 2020}} | {{Infobox game/row/date|Windows|May 2, 2020}} | ||
+ | {{Infobox game/row/date|Linux|May 5, 2020}} | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|IGDB|super-mario-64|90}} | {{Infobox game/row/reception|IGDB|super-mario-64|90}} | ||
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'''Key points''' | '''Key points''' | ||
− | {{++}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K | + | {{++}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K and DirectX 12. |
==Availability== | ==Availability== | ||
− | {{ii}} The original | + | {{ii}} The original uploads are no longer available due to a DMCA takedown by Nintendo. |
+ | {{ii}} There are two versions for Windows which uses either DirectX 12 or OpenGL. | ||
==Game data== | ==Game data== | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|game}}\sm64config.txt}} | {{Game data/config|Windows|{{P|game}}\sm64config.txt}} | ||
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
Line 40: | Line 43: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|game}}\sm64_save_file.bin}} | {{Game data/saves|Windows|{{P|game}}\sm64_save_file.bin}} | ||
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
Line 199: | Line 203: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows exe notes = | |windows exe notes = |
Revision as of 08:27, 7 May 2020
Developers | |
---|---|
Nintendo | |
Release dates | |
Windows | May 2, 2020 |
Linux | May 5, 2020 |
Reception | |
IGDB | 90 |
Taxonomy | |
Series | Mario |
⤏ Go to series page | |
Donkey Kong (series) | |
Super Mario Bros. & Friends: When I Grow Up | 1992 |
Mario Is Missing! | 1992 |
Mario Teaches Typing | 1992 |
Mario's Time Machine | 1993 |
Mario's Early Years! Fun with Letters | 1993 |
Mario's Early Years! Fun with Numbers | 1994 |
Mario's Early Years! Preschool Fun | 1994 |
Mario's Game Gallery | 1995 |
Mario Teaches Typing 2 | 1996 |
Super Mario 64 (unofficial port) | 2020 |
Super Mario World (unofficial port) | 2023 |
Key points
- Unofficial port of the Nintendo 64 game with native support for widescreen & 4K and DirectX 12.
Availability
- The original uploads are no longer available due to a DMCA takedown by Nintendo.
- There are two versions for Windows which uses either DirectX 12 or OpenGL.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\sm64config.txt[Note 1] |
Linux |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\sm64_save_file.bin[Note 1] |
Linux |
Video settings
Input settings
- Remapping the controls requires manually editing the configuration file.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).