Difference between revisions of "Super Lucky's Tale"

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==Availability==
 
==Availability==
 
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{{Availability/row| Retail | | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-SUPER-LUCKYS-TALE | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-SUPER-LUCKYS-TALE | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 3798-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 3798-1 | Steam |  |  | Windows }}

Latest revision as of 12:30, 3 July 2020

Super Lucky's Tale
Super Lucky's Tale cover
Developers
Playful Corporation
Publishers
Microsoft Studios
Engines
Unity 5[Note 1]
Release dates
Windows November 7, 2017
Super Lucky's Tale on MobyGames
Super Lucky's Tale on Wikipedia
Lucky's Tale
Lucky's Tale 2016
Super Lucky's Tale 2017

Key points

Steam version also runs on Windows 7 and 8 despite minimum requirements on some store pages.

General information

Official website
Steam Community Discussions

Availability[edit]

DLC and expansion packs

Name Notes
Gilly Island
Windows
Guardian Trials
Windows

Essential improvements[edit]

Skip intro videos[edit]

Download and extract the replacement video files to <path-to-game>\SLT_Data\StreamingAssets\Videos\[1]

Game data[edit]

In-game game settings.
In-game game settings.

Configuration file(s) location[edit]

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.AcornUWP_8wekyb3d8bbwe\LocalState
Steam %USERPROFILE%\AppData\LocalLow\Microsoft Studios\SuperLucky\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/847360/pfx/[Note 2]

Save game data location[edit]

System Location
Microsoft Store
Steam <path-to-game>\SLT_Data\SavesDir\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/847360/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Xbox Cloud

Video settings[edit]

In-game advanced graphics settings.
In-game advanced graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
Scales with quality presets. Force in GPU control panel or see Anisotropic filtering (AF).
Anti-aliasing (AA)
Scales with quality presets. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Anisotropic filtering (AF)[edit]

Modify renderer.json[1]
  1. Go to the configuration file(s) location.
  2. Open renderer.json with an editor like Notepad.
  3. Change the numeric value of AnisotropicTextureFiltering to 0 (off), 1 (on) or 2 (forced on).

Anti-aliasing (AA)[edit]

Modify renderer.json[1]
  1. Go to the configuration file(s) location.
  2. Open renderer.json with an editor like Notepad.
  3. Change the numeric value of Antialiasing to either 0 (off) or 2, 4, 6, or 8.

Notes

The implemented AA causes heavy blurring. Turning it off and injecting a custom solution instead may be preferable.

Ambient Occlusion[edit]

Modify renderer.json[1]
  1. Go to the configuration file(s) location.
  2. Open renderer.json with an editor like Notepad.
  3. Change the numeric value of AmbientOcclusionQuality from 0 (off) to 1 (low), 2 (medium) or 3 (high).

Notes

SSAO is disabled on every quality preset by default.

Input settings[edit]

In-game controller layout overview.
In-game controller layout overview.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration, only during headlook view. Gameplay camera on static angles not controlled by mouse.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Can also invert X-axis.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Can also invert X-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
No vibration support.
DualShock button prompts
Light bar support
Connection modes Wired, V1
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game general settings.
In-game general settings.

Audio feature State Notes
Separate volume controls
Effects and music.
Surround sound
Also supports Dolby Atmos HRTF.[2]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
There is no voice acting despite saying so on Steam.
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio Wwise
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 3550 3.3 GHz
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) Nvidia GeForce GTX 660/570
AMD Radeon R7 370
2 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. Unity engine build: 5.6.2p4[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/847360/ in addition to or instead of this directory. The app ID (847360) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 1.3 1.4 Verified by User:Waschbär on 2019-02-08
  2. Games in Dolby - last accessed on 2020-02-16