Super Bomberman R
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Revision as of 00:29, 7 February 2020 by DamoclesAlpha (talk | contribs)
Developers | |
---|---|
Konami | |
HexaDrive | |
Windows | M2 |
Publishers | |
Konami | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | June 12, 2018 |
⤏ Go to series page | |
Dyna Blaster | 1992 |
Atomic Bomberman | 1997 |
Bomberman Collection Vol. 1 | 2002 |
Online Bomberman | 2003 |
Bomberman Collection Vol. 2 | 2004 |
Bomberman Online Japan | 2008 |
Power Bomberman (unofficial) | 2013 |
Bomberman '94 | 2016 |
Super Bomberman R (series) | |
Bombergirl | 2021 |
Amazing Bomberman | 2022 |
Key points
- Jointly developed by Konami and HexaDrive with involvement of several former employees of Hudson Soft
- Steam release comes with an exclusive playable character based on Portal, P-body Bomber
- Platform-exclusive characters from other versions (Max and Caesar Bomber from Switch version, Ratchet & Clank Bomber from PS4 version and Master Chief Bomber from Xbox One version) are not included
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\KDE\SuperBombermanR\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/702700/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata.bin[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/702700/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese voice acting available only by setting game's language to Japanese or using third-party modification | |||
Korean | ||||
Portuguese | Shown as available but not supported. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Versus |
||
LAN play | ||||
Online play | 8 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5 3 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 11 compatible | Nvidia GeForce GT 1030 AMD Radeon RX 460 |
Other | 512 kb/s connection |
Notes
- ↑ Unity engine build: 5.6.5f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/702700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (702700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Blackbird on 2019-11-30