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General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- A demo titled Summer in Mara Prologue was released on May 29, 2020.
Game data
Configuration file(s) location
Save game data location
System |
Location |
Windows |
%USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main |
Microsoft Store |
|
Steam Play (Linux) |
<Steam-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Resolution
- The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
Use Registry Editor to change resolution:[6][7]
|
- Open the Registry Editor of Windows.
- Browse to
HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara
- Locate and change the following values:
- Screenmanager Resolution Height_
- Screenmanager Resolution Width_
- Start the game and confirm that the resolution has been changed.
- If necessary, press Alt+↵ Enter to switch between borderless fullscreen window and a regular bordered window.
|
Input
Keyboard and mouse bindings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Sound FX |
Surround sound |
|
2.0[10] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
Game pauses when focus is lost. |
Royalty free audio |
|
|
Localizations
- All spoken language is unintelligible.
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Traditional Chinese |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Shader Model support |
5 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
[11] |
Middleware
|
Middleware |
Notes |
Interface |
InControl |
[12] |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 | |
Processor (CPU) |
Intel Celeron G1820 AMD Athlon II X3 455 |
Intel Core i5 |
System memory (RAM) |
4 GB | |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
Nvidia GeForce GT 430 AMD Radeon R5 240 DirectX 11 compatible
| Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.4f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/962580/
in addition to or instead of this directory. The app ID (962580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Expack3 on 2020-06-13
- ↑ Verified by User:Aemony on 2020-06-13
- Warning thrown through the SKIF tool of Special K.
- ↑ Verified by User:Aemony on 2020-06-20
- Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.
- ↑ Verified by User:Aemony on 2020-06-13
- This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.
- ↑ 5.0 5.1 5.2 Steam - Summer in Mara - Updates Roadmap - last accessed on 2020-06-20
- ↑ Verified by User:Aemony on 2020-06-13
- Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.
- ↑ Verified by User:Expack3 on 2020-06-20
- Game does not respect the
-screen-width
and -screen-height
command-line parameters, thus requiring this method.
- ↑ Verified by User:Aemony on 2020-06-21
- V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.
- ↑ Verified by User:Aemony on 2020-06-21
- No rumble felt throughout the two hours of gameplay at the beginning.
- ↑ Verified by User:Aemony on 2020-06-13
- Determined using Special K and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through Razer Surround.
- ↑ Verified by User:Expack3 on 2020-06-13
- Tested using Win32 port of Linux
file
command.
- ↑ Verified by User:Expack3 on 2020-06-13
- Found InControl DLLs in game's
Plugins
folder.