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Difference between revisions of "Summer in Mara"

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m (→‎Input: updated section)
(Game has no publicly-available OS X/macOS version.)
(28 intermediate revisions by 4 users not shown)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref>{{Refcheck|user=Expack3|date=2020-06-13}}</ref>|build=2019.3.4f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2019|ref={{Refcheck|user=Expack3|date=2020-06-13}}|build=2019.3.4f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 16, 2020}}
 
{{Infobox game/row/date|Windows|June 16, 2020}}
{{Infobox game/row/date|OS X|June 16, 2020|ref={{cn|reason=Might be incorrect.|date=November 2018}}}}
+
{{Infobox game/row/date|OS X|TBD|ref={{cn|date=June 2020|reason=While devs previously stated the game would have a Mac version, no version has become publicly-available.}}}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|summer-in-mara|}}
+
{{Infobox game/row/reception|Metacritic|summer-in-mara|70}}
{{Infobox game/row/reception|OpenCritic||}}
+
{{Infobox game/row/reception|OpenCritic|9637/summer-in-mara|66}}
{{Infobox game/row/reception|IGDB|summer-in-mara|60}}
+
{{Infobox game/row/reception|IGDB|summer-in-mara|67}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time, Relaxed }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Adventure, Open world }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 
{{Infobox game/row/taxonomy/series            | }}  
 
{{Infobox game/row/taxonomy/series            | }}  
 
|steam appid  = 962580  
 
|steam appid  = 962580  
 
|steam appid side = 1318420
 
|steam appid side = 1318420
|gogcom id    =  
+
|gogcom id    = 1358065515
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= http://summermara.com
 
|official site= http://summermara.com
Line 35: Line 36:
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Summer in Mara''''' is a {{Glossary:Singleplayer}} {{Glossary:Third-person}} {{Glossary:Adventure}} game set in an {{Glossary:Open world}} with a focus on farming, crafting, and exploration.
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{GOG.com links|1358065515}}
 
{{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 962580 | Steam |  |  | Windows, OS X }}
+
{{Availability/row| GOG.com | summer_in_mara | DRM-free | | | Windows }}
 +
{{Availability/row| Steam | 962580 | Steam |  |  | Windows }}
 
}}
 
}}
 
{{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020.
 
{{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020.
Line 49: Line 60:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\LocalLow\Chibig\Summer in Mara\Save\Main|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}}
+
{{Game data/config|Windows|{{P|userprofile}}\AppData\LocalLow\Chibig\Summer in Mara\Save\Main|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
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|epic games store      =  
 
|epic games store      =  
 
|epic games store notes =  
 
|epic games store notes =  
|gog galaxy            =  
+
|gog galaxy            = true
 
|gog galaxy notes      =  
 
|gog galaxy notes      =  
 
|origin                =  
 
|origin                =  
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==Video==
 
==Video==
 
{{Image|Summer in Mara video settings.png|Video settings}}
 
{{Image|Summer in Mara video settings.png|Video settings}}
 +
{{Image|Summer in Mara FOV 16-9.png|16:9 FOV}}
 +
{{Image|Summer in Mara FOV 21-9.png|21:9 FOV}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= See [[#Resolution]].
+
|widescreen resolution notes= See [[#Resolution|Resolution]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Gameplay is {{Term|Hor+}}, animated cutscenes are {{Term|Vert-}}.<ref>{{Refcheck|user=Aemony|date=2020-06-20|comment=Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.}}</ref>
 
|4k ultra hd                = limited
 
|4k ultra hd                = limited
 
|4k ultra hd notes          = Some UI elements (most noticeably button prompts) are not scaled properly.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.}}</ref>
 
|4k ultra hd notes          = Some UI elements (most noticeably button prompts) are not scaled properly.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.}}</ref>
 
|fov                        = false
 
|fov                        = false
|fov notes                  =  
+
|fov notes                  = Planned for a future update.<ref name="updates-roadmap">{{Refurl|url=https://store.steampowered.com/newshub/app/962580/view/2484246672665211365|title=Steam - Summer in Mara - Updates Roadmap|date=2020-06-20}}</ref>
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Use {{Key|Alt|Enter}} to switch between a borderless fullscreen window and a regular bordered window.
 
|windowed notes            = Use {{Key|Alt|Enter}} to switch between a borderless fullscreen window and a regular bordered window.
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{{ii}} The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
 
{{ii}} The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
  
{{Fixbox|description=Use the Registry Editor to change resolution:|ref=<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.}}</ref>|fix=
+
{{Fixbox|description=Use Registry Editor to change resolution:|ref=<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.}}</ref><ref>{{Refcheck|user=Expack3|date=2020-06-20|comment=Game does not respect the <code>-screen-width</code> and <code>-screen-height</code> command-line parameters, thus requiring this method.}}</ref>|fix=
 
# Open the '''Registry Editor''' of Windows.
 
# Open the '''Registry Editor''' of Windows.
 
# Browse to {{Code|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}}
 
# Browse to {{Code|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}}
 
# Locate and change the following values:
 
# Locate and change the following values:
 +
#* '''Screenmanager Resolution Height_'''
 
#* '''Screenmanager Resolution Width_'''
 
#* '''Screenmanager Resolution Width_'''
#* '''Screenmanager Resolution Width_'''
+
# Start the game and confirm that the resolution has been changed.
# Start the game and confirm that the resolution have been changed.
+
# If necessary, press {{Key|Alt|Enter}} to switch between borderless fullscreen window and a regular bordered window.
# If necessary, use {{Key|Alt|Enter}} to switch between borderless fullscreen window and a regular bordered window.
 
 
}}
 
}}
  
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{{Image|Summer in Mara input settings.png|Input settings}}
 
{{Image|Summer in Mara input settings.png|Input settings}}
 
{{Image|Summer in Mara keyboard bindings.png|Keyboard and mouse bindings}}
 
{{Image|Summer in Mara keyboard bindings.png|Keyboard and mouse bindings}}
{{Image|Summer in Mara gamepad bindings.png|Gamepad bindings}}
+
{{Image|Summer in Mara gamepad bindings.png|Xbox Controller}}
 +
{{Image|Summer in Mara DualShock 4 bindings.png|DualShock 4}}
 
{{Input
 
{{Input
 
|key remap                = false
 
|key remap                = false
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|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Planned for a future update.<ref name="updates-roadmap"/>
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = false
 
|controller sensitivity    = false
|controller sensitivity notes=  
+
|controller sensitivity notes= Planned for a future update.<ref name="updates-roadmap"/>
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Can also invert X axis.
 
|invert controller y-axis notes= Can also invert X axis.
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = wireless adapter, wired
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.}}</ref>
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
|haptic feedback notes    =  
+
|haptic feedback notes    = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=No rumble felt throughout the two hours of gameplay at the beginning.}}</ref>
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown

Revision as of 18:28, 24 June 2020

Summer in Mara
Summer in Mara cover
Developers
Chibig
Engines
Unity 2019[Note 1]
Release dates
Windows June 16, 2020
macOS (OS X) TBA[citation needed]
Reception
Metacritic 70
OpenCritic 66
IGDB 67
Taxonomy
Modes Singleplayer
Pacing Real-time, Relaxed
Perspectives Third-person
Controls Direct control
Genres Adventure, Open world
Art styles Cartoon
Summer in Mara on IGDB

Summer in Mara is a singleplayer third-person adventure game set in an open world with a focus on farming, crafting, and exploration.

General information

GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
A demo titled Summer in Mara Prologue was released on May 29, 2020.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main
HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/962580/pfx/[Note 2]

Save game data location

System Location
Windows %APPDATA%\LocalLow\Chibig\Summer in Mara\Save\Main
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/962580/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Steam Auto-Cloud functionality is not enabled.[1]

Video

Video settings
Video settings
16:9 FOV
16:9 FOV
21:9 FOV
21:9 FOV

Graphics feature State Notes
Widescreen resolution
See Resolution.
Multi-monitor
Ultra-widescreen
Gameplay is Hor+, animated cutscenes are Vert-.[2]
4K Ultra HD
Some UI elements (most noticeably button prompts) are not scaled properly.[3]
Field of view (FOV)
Planned for a future update.[4]
Windowed
Use Alt+ Enter to switch between a borderless fullscreen window and a regular bordered window.
Borderless fullscreen windowed
No resolution option is available.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Resolution

The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
Use Registry Editor to change resolution:[5][6]
  1. Open the Registry Editor of Windows.
  2. Browse to HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara
  3. Locate and change the following values:
    • Screenmanager Resolution Height_
    • Screenmanager Resolution Width_
  4. Start the game and confirm that the resolution has been changed.
  5. If necessary, press Alt+ Enter to switch between borderless fullscreen window and a regular bordered window.

Input

Input settings
Input settings
Keyboard and mouse bindings
Keyboard and mouse bindings
Xbox Controller
Xbox Controller
DualShock 4
DualShock 4

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Sound FX
Surround sound
2.0[9]
Subtitles
Closed captions
Mute on focus lost
Game pauses when focus is lost.

Localizations

All spoken language is unintelligible.
Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
[10]
macOS (OS X)

Middleware

Middleware Notes
Interface InControl [11]

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Celeron G1820 / AMD Athlon II X3 455
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 430
AMD Radeon R5 240
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Quad-core Intel, 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 4.1 compatible


Notes

  1. Unity engine build: 2019.3.4f1Verified by User:Expack3 on 2020-06-13
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/962580/ in addition to or instead of this directory. The app ID (962580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2020-06-13
    Warning thrown through the SKIF tool of Special K.
  2. Verified by User:Aemony on 2020-06-20
    Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.
  3. Verified by User:Aemony on 2020-06-13
    This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.
  4. 4.0 4.1 4.2 Steam - Summer in Mara - Updates Roadmap - last accessed on 2020-06-20
  5. Verified by User:Aemony on 2020-06-13
    Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.
  6. Verified by User:Expack3 on 2020-06-20
    Game does not respect the -screen-width and -screen-height command-line parameters, thus requiring this method.
  7. Verified by User:Aemony on 2020-06-21
    V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.
  8. Verified by User:Aemony on 2020-06-21
    No rumble felt throughout the two hours of gameplay at the beginning.
  9. Verified by User:Aemony on 2020-06-13
    Determined using Special K and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through Razer Surround.
  10. Verified by User:Expack3 on 2020-06-13
    Tested using Win32 port of Linux file command.
  11. Verified by User:Expack3 on 2020-06-13
    Found InControl DLLs in game's Plugins folder.