Difference between revisions of "Summer in Mara"
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m (updated official site with unique game domain instead) |
(Game has no publicly-available OS X/macOS version.) |
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(29 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2019|ref= | + | {{Infobox game/row/engine|Unity|name=Unity 2019|ref={{Refcheck|user=Expack3|date=2020-06-13}}|build=2019.3.4f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 16, 2020}} | {{Infobox game/row/date|Windows|June 16, 2020}} | ||
− | {{Infobox game/row/date|OS X| | + | {{Infobox game/row/date|OS X|TBD|ref={{cn|date=June 2020|reason=While devs previously stated the game would have a Mac version, no version has become publicly-available.}}}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|summer-in-mara|}} | + | {{Infobox game/row/reception|Metacritic|summer-in-mara|70}} |
− | {{Infobox game/row/reception|OpenCritic||}} | + | {{Infobox game/row/reception|OpenCritic|9637/summer-in-mara|66}} |
− | {{Infobox game/row/reception|IGDB|summer-in-mara| | + | {{Infobox game/row/reception|IGDB|summer-in-mara|67}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time, Relaxed }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Adventure, Open world }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 962580 | |steam appid = 962580 | ||
|steam appid side = 1318420 | |steam appid side = 1318420 | ||
− | |gogcom id = | + | |gogcom id = 1358065515 |
|gogcom id side = | |gogcom id side = | ||
|official site= http://summermara.com | |official site= http://summermara.com | ||
Line 35: | Line 36: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''Summer in Mara''''' is a {{Glossary:Singleplayer}} {{Glossary:Third-person}} {{Glossary:Adventure}} game set in an {{Glossary:Open world}} with a focus on farming, crafting, and exploration. | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1358065515}} | ||
{{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 962580 | Steam | | | Windows | + | {{Availability/row| GOG.com | summer_in_mara | DRM-free | | | Windows }} |
+ | {{Availability/row| Steam | 962580 | Steam | | | Windows }} | ||
}} | }} | ||
{{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020. | {{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020. | ||
Line 49: | Line 60: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{ | + | {{Game data/config|Windows|{{P|userprofile}}\AppData\LocalLow\Chibig\Summer in Mara\Save\Main|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
Line 65: | Line 76: | ||
|epic games store = | |epic games store = | ||
|epic games store notes = | |epic games store notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 79: | Line 90: | ||
==Video== | ==Video== | ||
{{Image|Summer in Mara video settings.png|Video settings}} | {{Image|Summer in Mara video settings.png|Video settings}} | ||
+ | {{Image|Summer in Mara FOV 16-9.png|16:9 FOV}} | ||
+ | {{Image|Summer in Mara FOV 21-9.png|21:9 FOV}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 86: | Line 99: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= See [[#Resolution]]. | + | |widescreen resolution notes= See [[#Resolution|Resolution]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Gameplay is {{Term|Hor+}}, animated cutscenes are {{Term|Vert-}}.<ref>{{Refcheck|user=Aemony|date=2020-06-20|comment=Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.}}</ref> |
|4k ultra hd = limited | |4k ultra hd = limited | ||
|4k ultra hd notes = Some UI elements (most noticeably button prompts) are not scaled properly.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.}}</ref> | |4k ultra hd notes = Some UI elements (most noticeably button prompts) are not scaled properly.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.}}</ref> | ||
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = Planned for a future update.<ref name="updates-roadmap">{{Refurl|url=https://store.steampowered.com/newshub/app/962580/view/2484246672665211365|title=Steam - Summer in Mara - Updates Roadmap|date=2020-06-20}}</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = Use {{Key|Alt|Enter}} to switch between a borderless fullscreen window and a regular bordered window. | |windowed notes = Use {{Key|Alt|Enter}} to switch between a borderless fullscreen window and a regular bordered window. | ||
Line 118: | Line 131: | ||
{{ii}} The game does not expose resolution options through the in-game menu, requiring manual changes through the registry. | {{ii}} The game does not expose resolution options through the in-game menu, requiring manual changes through the registry. | ||
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use Registry Editor to change resolution:|ref=<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.}}</ref><ref>{{Refcheck|user=Expack3|date=2020-06-20|comment=Game does not respect the <code>-screen-width</code> and <code>-screen-height</code> command-line parameters, thus requiring this method.}}</ref>|fix= |
# Open the '''Registry Editor''' of Windows. | # Open the '''Registry Editor''' of Windows. | ||
# Browse to {{Code|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}} | # Browse to {{Code|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}} | ||
# Locate and change the following values: | # Locate and change the following values: | ||
+ | #* '''Screenmanager Resolution Height_''' | ||
#* '''Screenmanager Resolution Width_''' | #* '''Screenmanager Resolution Width_''' | ||
− | + | # Start the game and confirm that the resolution has been changed. | |
− | # Start the game and confirm that the resolution | + | # If necessary, press {{Key|Alt|Enter}} to switch between borderless fullscreen window and a regular bordered window. |
− | # If necessary, | ||
}} | }} | ||
Line 131: | Line 144: | ||
{{Image|Summer in Mara input settings.png|Input settings}} | {{Image|Summer in Mara input settings.png|Input settings}} | ||
{{Image|Summer in Mara keyboard bindings.png|Keyboard and mouse bindings}} | {{Image|Summer in Mara keyboard bindings.png|Keyboard and mouse bindings}} | ||
− | {{Image|Summer in Mara gamepad bindings.png| | + | {{Image|Summer in Mara gamepad bindings.png|Xbox Controller}} |
+ | {{Image|Summer in Mara DualShock 4 bindings.png|DualShock 4}} | ||
{{Input | {{Input | ||
|key remap = false | |key remap = false | ||
Line 138: | Line 152: | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = false | |mouse sensitivity = false | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Planned for a future update.<ref name="updates-roadmap"/> |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 152: | Line 166: | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Planned for a future update.<ref name="updates-roadmap"/> |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Can also invert X axis. | |invert controller y-axis notes= Can also invert X axis. | ||
Line 159: | Line 173: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = wireless adapter, wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.}}</ref> |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 177: | Line 191: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
− | |haptic feedback notes = | + | |haptic feedback notes = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=No rumble felt throughout the two hours of gameplay at the beginning.}}</ref> |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown |
Revision as of 18:28, 24 June 2020
![]() |
|
Developers | |
---|---|
Chibig | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | June 16, 2020 |
macOS (OS X) | TBA[citation needed] |
Reception | |
Metacritic | 70 |
OpenCritic | 66 |
IGDB | 67 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, Open world |
Art styles | Cartoon |
Summer in Mara is a singleplayer third-person adventure game set in an open world with a focus on farming, crafting, and exploration.
General information
Availability
- A demo titled Summer in Mara Prologue was released on May 29, 2020.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\Chibig\Summer in Mara\Save\Main |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Steam Auto-Cloud functionality is not enabled.[1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Gameplay is Hor+, animated cutscenes are Vert-.[2] | ||
4K Ultra HD | Some UI elements (most noticeably button prompts) are not scaled properly.[3] | ||
Field of view (FOV) | Planned for a future update.[4] | ||
Windowed | Use Alt+↵ Enter to switch between a borderless fullscreen window and a regular bordered window. | ||
Borderless fullscreen windowed | No resolution option is available. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Resolution
- The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
Use Registry Editor to change resolution:[5][6] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Planned for a future update.[4] | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Planned for a future update.[4] | |
Controller Y-axis inversion | Can also invert X axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (DualShock 4 USB Wireless Adapter), Wired [7] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | [8] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound FX | |
Surround sound | 2.0[9] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost. |
Localizations
- All spoken language is unintelligible.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [10] | ||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Interface | InControl | [11] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Celeron G1820 / AMD Athlon II X3 455 | Intel Core i5 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon R5 240 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.10.5 |
Processor (CPU) | Quad-core Intel, 2 GHz | Quad-core Intel, 2.5 GHz or faster |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 4.1 compatible |
Notes
- ↑ Unity engine build: 2019.3.4f1Verified by User:Expack3 on 2020-06-13
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (962580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2020-06-13
- Warning thrown through the SKIF tool of Special K.
- ↑ Verified by User:Aemony on 2020-06-20
- Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.
- ↑ Verified by User:Aemony on 2020-06-13
- This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.
- ↑ 4.0 4.1 4.2 Steam - Summer in Mara - Updates Roadmap - last accessed on 2020-06-20
- ↑ Verified by User:Aemony on 2020-06-13
- Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.
- ↑ Verified by User:Expack3 on 2020-06-20
- Game does not respect the
-screen-width
and-screen-height
command-line parameters, thus requiring this method.
- Game does not respect the
- ↑ Verified by User:Aemony on 2020-06-21
- V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.
- ↑ Verified by User:Aemony on 2020-06-21
- No rumble felt throughout the two hours of gameplay at the beginning.
- ↑ Verified by User:Aemony on 2020-06-13
- Determined using Special K and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through Razer Surround.
- ↑ Verified by User:Expack3 on 2020-06-13
- Tested using Win32 port of Linux
file
command.
- Tested using Win32 port of Linux
- ↑ Verified by User:Expack3 on 2020-06-13
- Found InControl DLLs in game's
Plugins
folder.
- Found InControl DLLs in game's