Difference between revisions of "Subverse"

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Revision as of 17:02, 25 October 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This article documents a product currently under development - information may change frequently and could be outdated or irrelevant.
Subverse
Subverse cover
Developers
Studio FOW Interactive
Publishers
Streembit
Engines
Unreal Engine 4[Note 1]
Release dates
Windows Early access
Taxonomy
Modes Singleplayer
Themes Adult, Sci-fi
Subverse on HowLongToBeat
Subverse on IGDB
Subverse on MobyGames
Subverse on Wikipedia

Subverse is an upcoming singleplayer game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Subverse\Saved\\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Subverse\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
[1]

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

High frame rate

Custom frame rate cap
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit=60 to the desired frame rate cap (e.g. 144).
  4. Set GameUserSettings.ini to read-only.
  5. Start the game and bring up the menu by hitting Esc for the new frame rate cap to apply.

Notes

Bringing up the menu has to be done after every game start.
Graphic settings can not be changed in game, while GameUserSettings.ini is set to read-only

Resolution Slider

The graphics menu offers a resolution slider ranging from 0 to 100. Setting the slider to 100 renders the game natively at the selected display resolution. Setting the slider to 0 renders the game at an internal render resolution of 360p, regardless of selected display resolution.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, SFX, Voice, Ambience, UI, Cinematics
Surround sound
Stereo[1]
Subtitles
No subtitles during cinematics[1]
Closed captions
[1]
Mute on focus lost
[1]

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD FX-6300
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7950
A 64-bit operating system is required.

Notes

  1. Unreal Engine 4 engine build: 4.22.3[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1034140/ in addition to or instead of this directory. The app ID (1034140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Verified by User:Aemony on 2021-03-26
    Checked the Early Access version on release date.