Difference between revisions of "Subverse"

From PCGamingWiki, the wiki about fixing PC games
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|audio            = FMOD
|audio            = FMOD

Revision as of 17:02, 25 October 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This article documents a product currently under development - information may change frequently and could be outdated or irrelevant.
Subverse cover
Studio FOW Interactive
Unreal Engine 4[Note 1]
Release dates
Windows Early access
Modes Singleplayer
Themes Adult, Sci-fi
Subverse on HowLongToBeat
Subverse on IGDB
Subverse on MobyGames
Subverse on Wikipedia

Subverse is an upcoming singleplayer game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Subverse\Saved\\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Subverse\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud


The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

High frame rate

Custom frame rate cap
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit=60 to the desired frame rate cap (e.g. 144).
  4. Set GameUserSettings.ini to read-only.
  5. Start the game and bring up the menu by hitting Esc for the new frame rate cap to apply.


Bringing up the menu has to be done after every game start.
Graphic settings can not be changed in game, while GameUserSettings.ini is set to read-only

Resolution Slider

The graphics menu offers a resolution slider ranging from 0 to 100. Setting the slider to 100 renders the game natively at the selected display resolution. Setting the slider to 0 renders the game at an internal render resolution of 360p, regardless of selected display resolution.



Audio feature State Notes
Separate volume controls
Music, SFX, Voice, Ambience, UI, Cinematics
Surround sound
No subtitles during cinematics[1]
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Other information


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD FX-6300
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7950
A 64-bit operating system is required.


  1. Unreal Engine 4 engine build: 4.22.3[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1034140/ in addition to or instead of this directory. The app ID (1034140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Verified by User:Aemony on 2021-03-26
    Checked the Early Access version on release date.