Street Fighter Alpha 2
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Developers | |
---|---|
Capcom | |
Release dates | |
Windows | November 1, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Art styles | Anime, Pixel art |
Series | Street Fighter |
The Windows version of Street Fighter Alpha 2 (known also by its Japanese title Street Fighter Zero 2) is a variant of the 1996 arcade game of the same name.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | A full installation bypasses the disc check. | |||
GOG.com |
Essential improvements
Running on modern systems
Install DirectPlay |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Z.SV[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Z.SV[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Press F4 | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Quality level 1-4 = 15 FPS, 20 FPS, 30 FPS, 60 FPS cap | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Directional key remappings are only saved if the user manually chooses the Save Data option. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse not used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, BGM | |
Surround sound | Mono and stereo settings only. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | QSound |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 2 MB of VRAM DirectX 3 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).