Stranger of Paradise: Final Fantasy Origin
From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:54, 24 October 2022 by imported>AemonyBot (updated template usage)
Developers | |
---|---|
Team Ninja | |
Publishers | |
Square Enix | |
Release dates | |
Windows | March 18, 2022 |
Reception | |
OpenCritic | 73 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Final Fantasy |
Stranger of Paradise: Final Fantasy Origin is a third-person action RPG developed by Koei Tecmo, Team Ninja and published by Square Enix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\STRANGER OF PARADISE FINAL FANTASY ORIGIN\EOS\<user-id>\config.xml |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\STRANGER OF PARADISE FINAL FANTASY ORIGIN\EOS\<user-id>\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Natively supports up to 21:9. Cutscenes are pillarboxed to 16:9. The Nioh 2 Resolution tool can enable support for other resolutions, such as 32:9, but you will need to rename SOPFFO.exe to Nioh2.exe before running the patcher. After patching, rename the executable back to SOPFFO.exe .[1] |
||
4K Ultra HD | As of version 1.11 the game also supports AMD FSR for resolution scaling. Unlike proper AMD specification, FSR setting os only on/off and requires tweaking separate 3D Rendering Resolution Scaling setting to adjust render scale that will be passed through FSR. |
||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [2] | ||
Anti-aliasing (AA) | TAA On/off toggle. DLSS. Sometimes DLSS will not enable without any notice, if You do not see difference between quality and performance presets, disable DLSS and manually set 3D Rendering Resolution Scaling to 100% before re-enabling DLSS. |
||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | Choice of 30, 60, or 120FPS cap. In-game cutscenes are hard-coded to 30 FPS. | ||
High dynamic range display (HDR) | HDR-option becomes available in in-game menus when Windows Desktop HDR is enabled upon game-start. | ||
Ray tracing (RT) |
- Supports FidelityFX Super Resolution
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Two presets or full remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-6700 AMD Ryzen 5 1400 |
Intel Core i7-8700 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 470 6 GB of VRAM | Nvidia GeForce GTX 1660 SUPER AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
- Minimum system requirements are for 720p 30 FPS; recommended system requirements are for 1080p 60 FPS.
References
- ↑ Verified by User:Hman360 on 2022-04-16
- Tested and running on a 32:9 screen.
- ↑ Verified by User:Fayaine on 2022-03-21
- The game uses a certain amount of AF which can be compared by forcing AF off in the driver. If i had to guess it's 4x or 8x.