Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Stranded In Time"

From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton)
 
m (→‎System requirements: updated template usage)
Line 188: Line 188:
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 600 MB
 
|minHD    = 600 MB
|minGPU  = Pixel Shaders 2.0 compatible GPU
+
|minGPU  =  
 +
|minSM    = 2.0
 
|minDX    = 9.0
 
|minDX    = 9.0
  
Line 206: Line 207:
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 600 MB
 
|minHD    = 600 MB
|minGPU  = Pixel Shaders 2.0 compatible GPU
+
|minGPU  =  
 +
|minSM    = 2.0  
  
 
|recOS    =  
 
|recOS    =  
Line 222: Line 224:
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 512 MB
 
|minHD    = 512 MB
|minGPU  = Pixel Shaders 2.0 compatible GPU
+
|minGPU  =  
 +
|minSM    = 2.0  
  
 
|recOS    =  
 
|recOS    =  

Revision as of 08:03, 30 January 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Stranded In Time
Stranded In Time cover
Developers
DQ Team
Hidden Hallow Studio
Publishers
DQ Team
Release dates
Windows July 17, 2015
macOS (OS X) July 17, 2015[citation needed]
Linux July 17, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) 1.5 GHz Intel/AMD 32-bit CPU
System memory (RAM) 512 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 13+
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 512 MB
Video card (GPU) Shader model 2.0 support

References