Difference between revisions of "Stories: The Path of Destinies"
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|build=4.18|ref=<ref name="engineversion">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/1702815694883647220|title=Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05|date=2020-08-06|snippet=The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered.}}</ref>}} | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.18.2|ref=<ref name="engineversion">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/1702815694883647220|title=Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05|date=2020-08-06|snippet=The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered.}}</ref><ref>{{Refcheck|user=Aemony|date=2020-08-16|comment=Specifically 4.18.2 based on the game executable.}}</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 12, 2016}} | {{Infobox game/row/date|Windows|April 12, 2016}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|stories-the-path-of-destinies|74}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|1664/stories-the-path-of-destinies|74}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|stories-the-path-of-destinies|71}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Adventure }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Comedy, Fantasy }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 439190 | |steam appid = 439190 | ||
|gogcom id = 1457539226 | |gogcom id = 1457539226 | ||
|gogcom id side = 1249018865, 2005528327 | |gogcom id side = 1249018865, 2005528327 | ||
+ | |official site= https://www.storiesthepathofdestinies.com/ | ||
|strategywiki = | |strategywiki = | ||
+ | |hltb = 35878 | ||
|mobygames = stories-the-path-of-destinies | |mobygames = stories-the-path-of-destinies | ||
|wikipedia = Stories: The Path of Destinies | |wikipedia = Stories: The Path of Destinies | ||
Line 36: | Line 38: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Stories: The Path of Destinies''''' is a narrated multi-branching {{Glossary:Action}} {{Glossary:Adventure}} {{Glossary:Singleplayer}} game developed by [[Company:Spearhead Games|Spearhead Games]] and released on [[GOG.com]] and [[Steam]] on April 12, 2016. |
− | |release history = | + | |release history = The original version did not support many resolutions and the first couple of updates released in April 2016 added additional resolution options for the game.<ref name="patch1">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/616240565364665859|title=Steam - Stories Patch #1 Notes - 2016-04-19|date=2020-08-09}}</ref><ref name="patch2">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/598230515606763665|title=Steam - Stories Patch #2 Notes - 2016-06-02|date=2020-08-09}}</ref> In June 2016 a third update was released that brought with it advanced graphics settings as well as improved graphics and various other fixes and options.<ref name="patch3">{{Refurl|urlhttps://steamcommunity.com/games/439190/announcements/detail/598230515606763665=|title=Steam - Stories Patch #3 Notes - 2016-06-02|date=2020-08-09}}</ref> |
+ | |||
+ | In May 2018 the game had a free-to-keep weekend on Steam as a promotion for the upcoming and spiritual sequel title ''[[Omensight]]'' that saw the all-time peak player number on Steam increase by almost 30,000%<ref>{{Refcheck|user=Aemony|date=2020-08-09|comment=264 was the previous all-time peak before the free-to-keep weekend and unless my math fails me the new all-time peak of 78,966 comes at out as a 29,911% increase (78,966 / 264 * 100 = 29,911%).}}</ref> for a new all-time peak of 78,966 players.<ref>{{Refurl|url=https://steamcharts.com/app/439190|title=Steam Charts - Stories: The Path of Destinies|date=2020-08-09}}</ref> | ||
+ | |||
+ | Following the release and subsequent support of ''Omensight'', Spearhead Games eventually brought their attention back to ''Stories: The Path of Destinies'' in 2018 with a fourth update labeled ''Stories: The Path of Destinies '''Remastered''''' that saw the game engine be updated to [[Engine:Unreal Engine 4|Unreal Engine 4.18]] and fixes to multiple issues. | ||
|current state = | |current state = | ||
Line 44: | Line 50: | ||
'''General information''' | '''General information''' | ||
− | |||
{{GOG.com links|1457539226|stories_the_path_of_destinies}} | {{GOG.com links|1457539226|stories_the_path_of_destinies}} | ||
{{mm}} [https://steamcommunity.com/app/439190/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/439190/discussions/ Steam Community Discussions] | ||
Line 50: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Official | | + | {{Availability/row| Retail | | DRM-free | | Steam | Windows }} |
+ | {{Availability/row| Official | https://www.storiesthepathofdestinies.com/ | Steam | | | Windows}} | ||
{{Availability/row| GOG.com | stories_the_path_of_destinies | DRM-free | | | Windows}} | {{Availability/row| GOG.com | stories_the_path_of_destinies | DRM-free | | | Windows}} | ||
{{Availability/row| Humble | stories-the-path-of-destinies | Steam | | | Windows}} | {{Availability/row| Humble | stories-the-path-of-destinies | Steam | | | Windows}} | ||
Line 57: | Line 63: | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| | + | {{DLC/row| Artbook | A 70-page digital artbook in .PDF format containing concept art, artworks, and behind the scenes extras.<br/>Also included in the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] on Steam. | Windows }} |
− | {{DLC/row| | + | {{DLC/row| Original Soundtrack | Contains 30 pieces of music from the game in .MP3 format.<br/>Also included in the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] on Steam. | Windows }} |
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = Approx. 4 MB available. |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Stories The Path of Destinies - Graphics.png|Graphics settings | + | {{Image|Stories The Path of Destinies - Graphics.png|Graphics settings}} |
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/stories-path-destinies/en | |wsgf link = https://www.wsgf.org/dr/stories-path-destinies/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
|4k ultra hd wsgf award = gold | |4k ultra hd wsgf award = gold | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = [https://www.wsgf.org/dr/stories-path-destinies/en WSGF] ratings are not updated for the ''Remastered'' version.<ref name="wsgf-outdated">{{Refcheck|user=Aemony|date=2020-08-09|comment=}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Vert-}}. Some UI elements are misaligned slightly, but still usable.<ref>{{Refcheck|user=Aemony|date=2020-08-09|comment=Played the game at 2560x1080 and noted the differences to 2560x1440.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]]. Render scale option only supports 65%, 75%, and 100%. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = On by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = On by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
Line 122: | Line 131: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Frame rate is capped at 62 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]]. | |120 fps notes = Frame rate is capped at 62 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | |||
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
Line 173: | Line 158: | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Disable Vsync|ref={{ | + | {{Fixbox|description=Disable Vsync|ref=<ref name="aemony-check-2020">{{Refcheck|user=Aemony|date=2020-08-09|comment=Comment (optional)}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 184: | Line 169: | ||
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
− | {{Fixbox|description=Disable frame rate limit|ref= | + | {{--}} Physics and abilities starts to break down the higher the frame rate. 180 FPS and higher in particular is where the dash starts failing.<ref name="wsgf-outdated"/> |
+ | {{Fixbox|description=Disable frame rate limit|ref=<ref name="aemony-check-2020"/>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 194: | Line 180: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|Stories The Path of Destinies - General.png|General settings | + | {{Image|Stories The Path of Destinies - General.png|General settings}} |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 203: | Line 189: | ||
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 231: | Line 217: | ||
|light bar support = true | |light bar support = true | ||
|light bar support notes = Static blue. | |light bar support notes = Static blue. | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
Line 265: | Line 251: | ||
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Image|Stories The Path of Destinies - Audio.png|Audio settings | + | {{Image|Stories The Path of Destinies - Audio.png|Audio settings}} |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, dialogue and effects. | |separate volume notes = Music, dialogue and effects. | ||
Line 279: | Line 265: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 377: | Line 365: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 395: | Line 383: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 21:07, 15 January 2023
Developers | |
---|---|
Spearhead Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | April 12, 2016 |
Reception | |
Metacritic | 74 |
OpenCritic | 74 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Stylized |
Themes | Comedy, Fantasy |
Stories: The Path of Destinies is a narrated multi-branching action adventure singleplayer game developed by Spearhead Games and released on GOG.com and Steam on April 12, 2016.
The original version did not support many resolutions and the first couple of updates released in April 2016 added additional resolution options for the game.[3][4] In June 2016 a third update was released that brought with it advanced graphics settings as well as improved graphics and various other fixes and options.[5]
In May 2018 the game had a free-to-keep weekend on Steam as a promotion for the upcoming and spiritual sequel title Omensight that saw the all-time peak player number on Steam increase by almost 30,000%[6] for a new all-time peak of 78,966 players.[7]
Following the release and subsequent support of Omensight, Spearhead Games eventually brought their attention back to Stories: The Path of Destinies in 2018 with a fourth update labeled Stories: The Path of Destinies Remastered that saw the game engine be updated to Unreal Engine 4.18 and fixes to multiple issues.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
GOG.com | ||||
Humble Store | ||||
Steam | Can be played without Steam running.[8] Collector's Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Artbook | A 70-page digital artbook in .PDF format containing concept art, artworks, and behind the scenes extras. Also included in the Collector's Edition on Steam. |
|
Original Soundtrack | Contains 30 pieces of music from the game in .MP3 format. Also included in the Collector's Edition on Steam. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Stories\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/439190/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Stories\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/439190/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Approx. 4 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | WSGF ratings are not updated for the Remastered version.[9] | ||
Ultra-widescreen | Vert-. Some UI elements are misaligned slightly, but still usable.[10] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA. Render scale option only supports 65%, 75%, and 100%. | ||
Vertical sync (Vsync) | On by default. See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. See Frame rate (FPS). | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Improve anisotropic filtering[citation needed] |
---|
[TextureQuality@0] r.MaxAnisotropy=16 [TextureQuality@1] r.MaxAnisotropy=16 [TextureQuality@2] r.MaxAnisotropy=16 [TextureQuality@3] r.MaxAnisotropy=16 |
Vertical sync (Vsync)
Disable Vsync[11] |
---|
[SystemSettings] r.VSync=0 |
Frame rate (FPS)
- Physics and abilities starts to break down the higher the frame rate. 180 FPS and higher in particular is where the dash starts failing.[9]
Disable frame rate limit[11] |
---|
[/Script/Engine.Engine] bSmoothFrameRate=false |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Defaults to controller when plugged in. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, dialogue and effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Stories The Path of Destinies (DX11). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-2500K 2.0 GHz AMD Phenom II 570 |
Intel Core i5 3770 3.4 GHz AMD Phenom II X4 940 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTX Nvidia GeForce GT 640 Nvidia GeForce GT 730 ATI Radeon HD 5850 Intel HD Graphics 530 DirectX 10 compatible | Nvidia GeForce GTX 770 AMD Radeon HD 7870 DirectX 11 compatible |
Sound (audio device) | Stereo |
- 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.18.2[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/439190/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (439190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05 - last accessed on 2020-08-06
- "The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered."
- ↑ Verified by User:Aemony on 2020-08-16
- Specifically 4.18.2 based on the game executable.
- ↑ Steam - Stories Patch #1 Notes - 2016-04-19 - last accessed on 2020-08-09
- ↑ Steam - Stories Patch #2 Notes - 2016-06-02 - last accessed on 2020-08-09
- ↑ [[missing url] Steam - Stories Patch #3 Notes - 2016-06-02] - last accessed on 2020-08-09
- ↑ Verified by User:Aemony on 2020-08-09
- 264 was the previous all-time peak before the free-to-keep weekend and unless my math fails me the new all-time peak of 78,966 comes at out as a 29,911% increase (78,966 / 264 * 100 = 29,911%).
- ↑ Steam Charts - Stories: The Path of Destinies - last accessed on 2020-08-09
- ↑ Verified by User:AmethystViper on May 15, 2018
- ↑ 9.0 9.1 Verified by User:Aemony on 2020-08-09
- ↑ Verified by User:Aemony on 2020-08-09
- Played the game at 2560x1080 and noted the differences to 2560x1440.
- ↑ 11.0 11.1 Verified by User:Aemony on 2020-08-09