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General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Monetization
DLC and expansion packs
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\SteamWorld Heist\ |
macOS (OS X) |
$HOME/Library/Application Support/SteamWorld Heist/ |
Linux |
$XDG_DATA_HOME/SteamWorld Heist/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\SteamWorld Heist\ |
macOS (OS X) |
$HOME/Library/Application Support/SteamWorld Heist/ |
Linux |
$XDG_DATA_HOME/SteamWorld Heist/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
- Game defaults fullscreen resolution to match desktop resolution and windowed to 960x540.
Set resolution manually[citation needed]
|
- Run and quit the game so that
settings.xml is created.
- Go to the configuration file(s) location.
- Edit
settings.xml .
- Change existing values to:
<Setting Key="Screen.FullscreenSize" Value="desktop" /> <!-- Fullscreen resolution -->
<Setting Key="Screen.WindowSize" Value="960;540" /> <!-- Windowed resolution -->
desktop makes fullscreen resolution to match your desktop resolution, otherwise use X;Y e.g. 1920;1080
|
Set borderless[citation needed]
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- Run and quit the game so that
settings.xml is created.
- Go to the configuration file(s) location.
- Edit
settings.xml .
- Change existing values to:
<Setting Key="Screen.Borderless" Value="1"/>
<Setting Key="Screen.WindowSize" Value="1920;1080"/> <!-- your resolution -->
<Setting Key="Screen.Fullscreen" Value="0"/>
<Setting Key="Screen.WindowResizable" Value="0"/>
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Change FPS limit[1]
|
- Run and quit the game so that
settings.xml is created.
- Go to the configuration file(s) location.
- Edit
settings.xml .
- Find
<Setting Key="System.MaxFramesPerSecond" Value="289" /> .
- Change
289 to desired frame rate limit.
|
Input
Key and button rebinding.
- Direct aiming mode is only available to controller. Mouse cannot be used for aiming.
Disable vibration[1]
|
- Run and quit the game so that
settings.xml is created.
- Go to the configuration file(s) location.
- Edit
settings.xml .
- Change
<Setting Key="Game.Rumble" Value="1" /> to <Setting Key="Game.Rumble" Value="0" /> to disable haptic feedback.
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music and sound |
Surround sound |
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Subtitles |
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Majority of games dialogue is text only. |
Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Russian |
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Spanish |
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
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DirectDraw |
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OpenGL |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
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Middleware |
Notes |
Audio |
OpenAL |
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Input |
SDL2 |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista | |
Processor (CPU) |
2 GHz, SSE2 support
| 2 GHz dual-core |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
320 MB | |
Video card (GPU) |
Framebuffer object support Intel HD 4600 512 MB of VRAM OpenGL 2.1 compatible
| Nvidia GeForce GTX 660 AMD Radeon 7870 |
Sound (audio device) |
OpenAL compatible | |
Other |
You may need to update your graphics drivers for OpenGL 2.1 support | |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.7 | |
Processor (CPU) |
2 GHz, SSE2 support
| 2 GHz dual-core |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
320 MB | |
Video card (GPU) |
Framebuffer object support Intel HD 4600 512 MB of VRAM OpenGL 2.1 compatible
| Nvidia GeForce GTX 660 AMD Radeon 7870 |
Sound (audio device) |
OpenAL compatible | |
Other |
You may need to update your graphics drivers for OpenGL 2.1 support | |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
SteamOS 2.0, Ubuntu 14.04 LTS | |
Processor (CPU) |
2 GHz, SSE2 support
| 2 GHz dual-core |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
320 MB | |
Video card (GPU) |
Framebuffer object support Intel HD 4600 512 MB of VRAM OpenGL 2.1 compatible
| Nvidia GeForce GTX 660 AMD Radeon 7870 |
Sound (audio device) |
OpenAL compatible | |
Other |
You may need to update your graphics drivers for OpenGL 2.1 support | |
References