State of Emergency

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
State of Emergency
State of Emergency cover
Developers
VIS Entertainment
Wide Games
Publishers
Global Star Software
Release dates
Windows August 1, 2003
State of Emergency on MobyGames
State of Emergency on Wikipedia

General information

Official website

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4 DRM.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]

Save game data location

System Location
Windows <path-to-game>\SaveGames[Note 1]

Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enable by default
60 FPS
120+ FPS
High dynamic range display (HDR)

Input settings

Keyboard and mouse State Notes
Remapping
Accessible via in-game settings menu.
Mouse acceleration
Mouse sensitivity
Accessible via in-game settings menu.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
4 Versus
Online play

Issues resolved

Animation Corruptions

The animation cycles in the game appear to be locked to frame-rate. On newer hardware this will cause the game frame rate to raise too high and animations appear to be playing twice as fast (occurs both in-game and in-menu animations).The game uses a vsync (Enable by default) to limit itself but it does not work in windows 10 because windows 10 has broken vsync in Directx 8


Use dgvoodoo2 Wrapper[citation needed]
  1. Download [1] dgvoodoo2.
  2. Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
  3. Set monitor on 60hz
Use DXWnd to solve the game running too fast on Windows 10.[citation needed]
  1. Download DXWnd
  2. Extract to a directory of your choosing.
  3. Run DXWnd in Admin mode.
  4. On the top bar of DXWnd click on "Edit" and choose "Add".
  5. Go to "Path:" on the Main page and click the "..." next to the white text box.
  6. Navigate to where you installed State of Emergency.
  7. Click on the "KaosPc.exe" and click "Open".
  8. Now click "OK".
  9. You'll now see the icon for the game in DXWnd, but we'll leave it alone for now.
  10. Click on "Options" from the top bar, and click "Expert Mode".
  11. Right click on the state of emergency game icon in DXWnd and choose "Modify".
  12. Click on the "Timing" tab.
  13. Now you'll see "Frame Per Second", under that click on the box next to "Limit".
  14. In the text box for "delay (msec)" enter "60".
  15. Under "delay (msec)" you'll see a box next to "hz" click on it.
  16. Now click OK
  17. All Done, double click the state of emergency icon and launch the game.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 600 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) 3D Accelerator Required
GeForce 2 or equivalent
32 MB of VRAM
DirectX 8.1 compatible
Other 8x CD-ROM drive

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References