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Difference between revisions of "State of Decay 2"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 975639 by Clone003 (talk) With the update the path is the same as the steam version)
Tag: Undo
 
(47 intermediate revisions by 21 users not shown)
Line 7: Line 7:
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
|official site= https://www.stateofdecay.com
 
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 22, 2018}}
 
{{Infobox game/row/date|Windows|May 22, 2018}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|state-of-decay-2|69}}
 +
{{Infobox game/row/reception|OpenCritic|5803/state-of-decay-2|68}}
 +
{{Infobox game/row/reception|IGDB|state-of-decay-2|67}}
 
|taxonomy    =
 
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC, Subscription gaming service }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Survival, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Zombies }}
 
{{Infobox game/row/taxonomy/series|State of Decay}}
 
{{Infobox game/row/taxonomy/series|State of Decay}}
 
|steam appid  = 495420
 
|steam appid  = 495420
|steam appid side  =  
+
|steam appid side  = 1249770
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.stateofdecay.com
 +
|hltb        = 46403
 +
|mobygames    = state-of-decay-2
 
|strategywiki = State of Decay 2
 
|strategywiki = State of Decay 2
|mobygames    = state-of-decay-2
 
 
|wikipedia    = State of Decay 2
 
|wikipedia    = State of Decay 2
|winehq      =  
+
|winehq      = 19776
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
Line 33: Line 49:
 
}}
 
}}
 
{{ii}} The Microsoft Store version requires {{DRM|Arxan}}.
 
{{ii}} The Microsoft Store version requires {{DRM|Arxan}}.
 +
 +
===Version differences===
 +
{{ii}} The Ultimate Edition contains the base game, the season pass, and a copy of [[State of Decay: Year-One Survival Edition|State of Decay: YOSE]].
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    = The DLC includes new items.
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]].
 +
}}
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Daybreak Pack | Included with the Season Pass | Windows }}
+
{{DLC/row| Daybreak Pack | Included with the Season Pass and Juggernaut Edition. | Windows }}
{{DLC/row| Independence Pack | Included with the Season Pass | Windows }}
+
{{DLC/row| Independence Pack | Included with the Season Pass and Juggernaut Edition. | Windows }}
{{DLC/row| Season Pass | Included with the Ultimate Edition | Windows }}
+
{{DLC/row| Season Pass | Included with the Ultimate Edition and Juggernaut Edition. | Windows }}
 
}}
 
}}
 
===Version differences===
 
{{ii}} The Ultimate Edition contains the base game, the season pass, and a copy of [[State of Decay: Year-One Survival Edition|State of Decay: YOSE]].
 
  
 
==Essential improvements==
 
==Essential improvements==
Line 62: Line 92:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Microsoft Store|{{p|localappdata}}\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
+
{{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
 
{{Game data/config|Steam|{{p|localappdata}}\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
 
{{Game data/config|Steam|{{p|localappdata}}\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
Line 68: Line 98:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 +
{{Game data/saves|Windows|{{p|localappdata}}\StateOfDecay2\Saved\}}
 
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs}}
 
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs}}
{{Game data/saves|Steam|{{p|localappdata}}\StateOfDecay2\Saved\Steam\}}
 
 
}}
 
}}
 
{{ii}} Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
 
{{ii}} Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
 +
{{ii}} Save folder includes crash logs in the {{folder|logs}} subfolder which can add up to several gigabytes (a normal save folder shouldn't be larger than a couple megabytes). These logs are nonessential and can be deleted.
 +
{{ii}} Cloud saves take priority over local saves. Disable cloud saving if attempting to restore game state from a local backup.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = unknown
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = true
+
|xbox cloud               = true
|xbox cloud notes       = <ref>{{Refurl|url=https://web.archive.org/web/20180404202805/https://www.stateofdecay.com/faq/|title=Frequently Asked Questions (archived at April 4, 2018)|date=March 7, 2018}}</ref>
+
|xbox cloud notes         = <ref>{{Refurl|url=https://web.archive.org/web/20180404202805/https://www.stateofdecay.com/faq/|title=Frequently Asked Questions (archived at April 4, 2018)|date=March 7, 2018}}</ref>
 
}}
 
}}
  
Line 105: Line 137:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = limited
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Ultra-wide resolutions cannot be selected in-game, but game will default to desktop resolution. See [[#Run game at native resolution|Run game at native resolution]] for a manual solution. May or may not result in {{term|vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/fimnts/state_of_decay_2/|title=State of decay 2.|date=2020-03-16}}</ref>
+
|ultrawidescreen notes      = See [[#Ultrawide/Superwide Hor+ Fix|Ultrawide/Superwide Hor+ Fix]]
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.amazon.com/State-Decay-Standard-Windows-Digital/dp/B01GW3Q62O|title=State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code|date=March 07, 2018}}</ref>
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.amazon.com/State-Decay-Standard-Windows-Digital/dp/B01GW3Q62O|title=State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code|date=March 07, 2018}}</ref>
|fov                        = hackable
+
|fov                        = true
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
+
|fov notes                  = Limited to 40-100°. Can be set to any value by editing the configuration files. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Fullscreen is borderless.
+
|borderless windowed notes  = Named 'Windowed Fullscreen'.
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Scales with the textures option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
+
|anisotropic notes          = Scales with the textures option.
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes         = Unknown type
+
|antialiasing notes        = Forces [[TAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =  
 +
|upscaling notes           =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 125: Line 160:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
|hdr notes                  =  
+
|hdr notes                  = HDR is only in the Xbox version.
 +
|ray tracing                = unknown
 +
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 132: Line 169:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Set FOV to any value through a config file|ref=<ref>{{Refcheck|user=Rose|date=2020-03-16|comment=Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.}}</ref>|fix=
+
{{Fixbox|description=Set the FOV to any value through a config file|ref=<ref>{{Refcheck|user=Rose|date=2020-03-16|comment=Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|Engine.ini}}.
 
# Open {{file|Engine.ini}}.
Line 142: Line 179:
  
 
===Run game at native resolution===
 
===Run game at native resolution===
{{Fixbox|description=Native Resolution|fix=
+
{{Fixbox|description=Native resolution|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>GameUserSettings.ini</code>.
+
# Open {{file|GameUserSettings.ini}}.
# change the following Lines to your native resolution and save the file.
+
# Change the following lines to your native resolution and save the file.
 
<pre>
 
<pre>
 
[/Script/DaytonGame.DaytonGameUserSettings]
 
[/Script/DaytonGame.DaytonGameUserSettings]
Line 157: Line 194:
 
'''Notes'''
 
'''Notes'''
 
{{ii}} Use this fix if the game looks blurry.
 
{{ii}} Use this fix if the game looks blurry.
}}
 
 
===Motion blur===
 
{{Fixbox|description=Disable motion blur|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the following and save the file.
 
<pre>
 
[SystemSettings]
 
r.MotionBlurQuality=0
 
</pre>
 
}}
 
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{Fixbox|description=Custom anisotropic samples|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the following and save the file.
 
<pre>
 
[SystemSettings]
 
r.MaxAnisotropy=16
 
</pre>
 
}}
 
 
===Vignette===
 
{{Fixbox|description=Disable Vignette|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the following and save the file.
 
<pre>
 
[SystemSettings]
 
r.Tonemapper.GrainQuantization=0
 
r.Tonemapper.Quality=0
 
</pre>
 
 
}}
 
}}
  
Line 196: Line 199:
 
{{Fixbox|description=Enable SSAA|fix=
 
{{Fixbox|description=Enable SSAA|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Engine.ini</code>.
+
# Open {{file|Engine.ini}}.
 
# Add the following and save the file.
 
# Add the following and save the file.
 
<pre>
 
<pre>
Line 204: Line 207:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Values between 100 and 200 are recommended. required high-end GPU Hardware
+
{{ii}} Values between 100 and 200 are recommended. Requires high-end GPU.
}}
 
 
 
===Sharpening===
 
{{Fixbox|description=Increase/Decrease Sharpening|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>GameUserSettings.ini</code>.
 
# Add the following and save the file.
 
<pre>
 
[/Script/DaytonGame.DaytonGameUserSettings]
 
Sharpening=1.000000
 
</pre>
 
 
 
'''Notes'''
 
{{ii}} Replace Sharpening with the desired value. Increase will sharpen your image, decrease will soften your image quality.
 
 
}}
 
}}
  
 
==Input==
 
==Input==
{{Image|Input Settings Part 1.png|Input Settings Part 1}}
+
{{Image|State of Decay 2 - Input Settings Part 1.png|Input Settings Part 1}}
{{Image|Input Settings Part 2.png|Input Settings Part 2}}
+
{{Image|State of Decay 2 - Input Settings Part 2.png|Input Settings Part 2}}
 
{{Input
 
{{Input
 
|key remap                = limited
 
|key remap                = limited
|key remap notes          = Left and right arrow keys are permanently bound to panning the camera.
+
|key remap notes          = Left and right arrow keys are permanently bound to panning the camera. Several hotkeys such as C are hardcoded and can't be bound to certain actions.
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Zoom sensitivity is a fraction of aim sensitivity and can't be changed.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 288: Line 277:
  
 
==Audio==
 
==Audio==
{{Image|audio.png|Audio Settings}}
+
{{Image|State of Decay 2 - Audio.png|Audio Settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
Line 301: Line 290:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 310: Line 301:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = USA and Australia
+
  |notes    = USA and Australia.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added in patch 15.1.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-20|comment=https://support.stateofdecay.com/hc/en-us/articles/360041486411-Update-15-1-Patch-Notes}}</ref>
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Mexican Spanish
+
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
  |notes    = Mexican Spanish only
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 354: Line 353:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Mexican Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 421: Line 420:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 438: Line 458:
 
|minCPU2  = Intel Core i5-2500 2.7 GHz
 
|minCPU2  = Intel Core i5-2500 2.7 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
|minHD    =  
+
|minHD    = 30 GB
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU2  = AMD Radeon HD 7870
 
|minGPU2  = AMD Radeon HD 7870
 +
|minDX    = 11
  
 
|recOS    =  
 
|recOS    =  
Line 449: Line 470:
 
|recGPU  = Nvidia GeForce GTX 960
 
|recGPU  = Nvidia GeForce GTX 960
 
|recGPU2  = AMD Radeon R9 380
 
|recGPU2  = AMD Radeon R9 380
 +
|recDX    =
 
}}
 
}}
{{ii}} Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.
+
{{ii}} Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.{{cn}}
 +
{{ii}} Steam version runs on LGA775 processors, despite minimum Processor requirements.{{cn}}
 +
 
 
{{References}}
 
{{References}}

Latest revision as of 09:09, 27 March 2024

State of Decay 2
State of Decay 2 cover
Developers
Undead Labs
Publishers
Xbox Game Studios
Engines
Unreal Engine 4
Release dates
Windows May 22, 2018
Reception
Metacritic 69
OpenCritic 68
IGDB 67
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Survival, TPS
Art styles Realistic
Themes Post-apocalyptic, Zombies
Series State of Decay
State of Decay 2 on HowLongToBeat
State of Decay 2 on IGDB
State of Decay 2 guide on StrategyWiki
State of Decay 2 on MobyGames
State of Decay 2 on Wikipedia
State of Decay
State of Decay 2013
State of Decay: Year-One Survival Edition 2015
State of Decay 2 2018
State of Decay 3 TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Microsoft Store
Windows
Epic Games Store Juggernaut Edition.
Windows
Microsoft Store
Microsoft Store
Juggernaut Edition.
Part of Xbox Play Anywhere, Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Juggernaut Edition.
Windows
The Microsoft Store version requires Arxan Anti-Tamper DRM.

Version differences

The Ultimate Edition contains the base game, the season pass, and a copy of State of Decay: YOSE.

Monetization

Type Notes
DLC The DLC includes new items.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

DLC and expansion packs

Name Notes
Daybreak Pack Included with the Season Pass and Juggernaut Edition.
Windows
Independence Pack Included with the Season Pass and Juggernaut Edition.
Windows
Season Pass Included with the Ultimate Edition and Juggernaut Edition.
Windows

Essential improvements

Configuration Tool

Allows for extensive settings changes not available ingame in a convenient GUI.

Skip intro videos

Edit Game.ini[1]
  1. Go to the configuration file(s) location.
  2. Edit Game.ini.
  3. Add the following lines:
[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=True
StartupMovies=

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Config\WindowsNoEditor\
Steam %LOCALAPPDATA%\StateOfDecay2\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/495420/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\StateOfDecay2\Saved\
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/495420/pfx/[Note 1]
Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
Save folder includes crash logs in the logs subfolder which can add up to several gigabytes (a normal save folder shouldn't be larger than a couple megabytes). These logs are nonessential and can be deleted.
Cloud saves take priority over local saves. Disable cloud saving if attempting to restore game state from a local backup.

Save game cloud syncing

Video

In-game general settings.
In-game general settings.
In-game Video Settings.
In-game Video Settings.
In-game Graphics Settings.
In-game Graphics Settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See Ultrawide/Superwide Hor+ Fix
4K Ultra HD
[3]
Field of view (FOV)
Limited to 40-100°. Can be set to any value by editing the configuration files. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Named 'Windowed Fullscreen'.
Anisotropic filtering (AF)
Scales with the textures option.
Anti-aliasing (AA)
Forces TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR is only in the Xbox version.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Field of view (FOV)

Set the FOV to any value through a config file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines:
[SystemSettings]
r.FieldOfView=150
Any other values are possible. An extremely high value may turn the game unplayable until reverted.

Run game at native resolution

Native resolution
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change the following lines to your native resolution and save the file.
[/Script/DaytonGame.DaytonGameUserSettings]
DesiredScreenWidth=1920
DesiredScreenHeight=1080

[ScalabilityGroups]
sg.ResolutionQuality=100.000000

Notes

Use this fix if the game looks blurry.

Supersampling

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=150

Notes

Values between 100 and 200 are recommended. Requires high-end GPU.

Input

Input Settings Part 1
Input Settings Part 1
Input Settings Part 2
Input Settings Part 2

Keyboard and mouse State Notes
Remapping
Left and right arrow keys are permanently bound to panning the camera. Several hotkeys such as C are hardcoded and can't be bound to certain actions.
Mouse acceleration
Mouse sensitivity
Zoom sensitivity is a fraction of aim sensitivity and can't be changed.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Invert by remapping the controls for the analog sticks
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
USA and Australia.
Simplified Chinese
Added in patch 15.1.[5]
French
German
Italian
Brazilian Portuguese
Russian
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Supports cross-platform play with Xbox One

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD FX-6300
Intel Core i5-2500 2.7 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7870
DirectX 11 compatible
A 64-bit operating system is required.
Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.[citation needed]
Steam version runs on LGA775 processors, despite minimum Processor requirements.[citation needed]


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/495420/ in addition to or instead of this directory. The app ID (495420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. no intro fix - Page 2 - File topics - The Nexus Forums - last accessed on 2020-03-27
  2. Frequently Asked Questions (archived at April 4, 2018) - last accessed on March 7, 2018
  3. State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code - last accessed on March 07, 2018
  4. Verified by User:Rose on 2020-03-16
    Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.
  5. Verified by User:DarkSonicPT on 2023-03-20
    https://support.stateofdecay.com/hc/en-us/articles/360041486411-Update-15-1-Patch-Notes