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Difference between revisions of "State of Decay 2"

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(added Steam details)
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{{Infobox game/row/developer|Undead Labs}}
 
{{Infobox game/row/developer|Undead Labs}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Microsoft Studios}}
+
{{Infobox game/row/publisher|Xbox Game Studios}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
 +
|official site= https://www.stateofdecay.com
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 22, 2018}}
 
{{Infobox game/row/date|Windows|May 22, 2018}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/series|State of Decay}}
 
|steam appid  = 495420
 
|steam appid  = 495420
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
|strategywiki =  
+
|strategywiki = State of Decay 2
 +
|mobygames    = state-of-decay-2
 
|wikipedia    = State of Decay 2
 
|wikipedia    = State of Decay 2
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|State of Decay}}
 
 
'''Key points'''
 
{{++}} Xbox Play Anywhere title.<ref>http://www.xbox.com/en-US/games/xbox-play-anywhere</ref>
 
{{++}} Xbox Cross Play title - Play multiplayer with Xbox One and PC players
 
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://steamcommunity.com/app/495420/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/495420/discussions/ Steam Community Discussions]
{{mm}} [https://www.stateofdecay.com/ Official website]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Microsoft Store |  |  | Windows }}
 
{{Availability/row| Retail | | Microsoft Store |  |  | Windows }}
{{Availability/row| Amazon.com | B01GW3Q62O | Microsoft Store | |  | Windows }}
+
{{Availability/row| Epic Games Store | state-of-decay-2-juggernaut-edition | account | Juggernaut Edition. |  | Windows }}
{{Availability/row| Microsoft Store | 9nt4x7p8b9nb | Microsoft Store | {{store link|Microsoft Store|9nsch45hz9hk|Ultimate Edition}}, {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass}} |  | Windows }}
+
{{Availability/row| Microsoft Store | 9nt4x7p8b9nb | Microsoft Store | Juggernaut Edition.<br>Part of {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass}} |  | Windows }}
{{Availability/row| Steam | 495420 | Steam, account | Available "Early 2020". | | Windows }}
+
{{Availability/row| Steam | 495420 | Steam, account | Juggernaut Edition. | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Arxan}}.
+
{{ii}} The Microsoft Store version requires {{DRM|Arxan}}.
  
 
{{DLC|
 
{{DLC|
Line 50: Line 48:
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Disable intro videos through the config|fix=
+
{{Fixbox|description=Edit Game.ini|ref=<ref>{{Refurl|url=https://forums.nexusmods.com/index.php?/topic/6835817-no-intro-fix/page-2#entry66181781|title=no intro fix - Page 2 - File topics - The Nexus Forums|date=2020-03-27}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Game.ini</code> with a text editor.
+
# Edit {{File|Game.ini}}.
# Add the following lines to the bottom of the file and save the changes:
+
# Add the following lines:
 
<pre>[/Script/MoviePlayer.MoviePlayerSettings]
 
<pre>[/Script/MoviePlayer.MoviePlayerSettings]
 
bWaitForMoviesToComplete=False
 
bWaitForMoviesToComplete=False
 
bMoviesAreSkippable=True
 
bMoviesAreSkippable=True
StartupMovies=</pre>
+
StartupMovies=
 +
</pre>
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalState\StateOfDecay2\Saved\Config\UWP}}
+
{{Game data/config|Microsoft Store|{{p|localappdata}}\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
{{Game data/config|Steam|}}
+
{{Game data/config|Steam|{{p|localappdata}}\StateOfDecay2\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs}}
 
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs}}
{{Game data/saves|Steam|}}
+
{{Game data/saves|Steam|{{p|localappdata}}\StateOfDecay2\Saved\Steam\}}
 
}}
 
}}
 +
{{ii}} Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|discord                =  
 
|discord                =  
 
|discord notes          =  
 
|discord notes          =  
|epic games store      =  
+
|epic games store      = unknown
 
|epic games store notes =  
 
|epic games store notes =  
 
|gog galaxy            =  
 
|gog galaxy            =  
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|uplay notes            =  
 
|uplay notes            =  
 
|xbox cloud            = true
 
|xbox cloud            = true
|xbox cloud notes      = <ref>{{Refurl|url=https://www.stateofdecay.com/faq/|title=Frequently Asked Questions|date=March 7, 2018}}</ref>
+
|xbox cloud notes      = <ref>{{Refurl|url=https://web.archive.org/web/20180404202805/https://www.stateofdecay.com/faq/|title=Frequently Asked Questions (archived at April 4, 2018)|date=March 7, 2018}}</ref>
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|StateofDecay2 General Settings.jpg|In-game general settings.}}
 
{{Image|StateofDecay2 General Settings.jpg|In-game general settings.}}
 
{{Image|StateofDecay2 Video Setting.jpg|In-game Video Settings.}}
 
{{Image|StateofDecay2 Video Setting.jpg|In-game Video Settings.}}
 
{{Image|StateofDecay2 Graphic Setting(1).jpg|In-game Graphics Settings.}}
 
{{Image|StateofDecay2 Graphic Setting(1).jpg|In-game Graphics Settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = true
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Ultra-wide resolutions cannot be selected in-game, but game will default to desktop resolution. See [[#Run game at native resolution|Run game at native resolution]] for a manual solution. May or may not result in {{term|vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/fimnts/state_of_decay_2/|title=State of decay 2.|date=2020-03-16}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.amazon.com/State-Decay-Standard-Windows-Digital/dp/B01GW3Q62O|title=State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code|date=March 07, 2018}}</ref>
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.amazon.com/State-Decay-Standard-Windows-Digital/dp/B01GW3Q62O|title=State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code|date=March 07, 2018}}</ref>
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use [https://www.wsgf.org/phpBB3/viewtopic.php?p=172196#p172196 this trainer].
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Fullscreen is already borderless
+
|borderless windowed notes  = Fullscreen is borderless.
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = Scales with the textures option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = Scales with the textures option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
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}}
 
}}
  
===Run Game at Native Resolution===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Native Resolution|fix=
+
{{Fixbox|description=Set the FOV to any value through a config file|ref=<ref>{{Refcheck|user=Rose|date=2020-03-16|comment=Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|Engine.ini}}.
 +
# Add the following lines:
 +
<pre>[SystemSettings]
 +
r.FieldOfView=150</pre>
 +
{{ii}} Any other values are possible. An extremely high value may turn the game unplayable until reverted.
 +
}}
 +
 
 +
===Run game at native resolution===
 +
{{Fixbox|description=Native resolution|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>GameUserSettings.ini</code>.
 
# Open <code>GameUserSettings.ini</code>.
Line 171: Line 181:
 
}}
 
}}
  
===Vignette===
+
===Vignette/film grain===
{{Fixbox|description=Disable Vignette|fix=
+
{{Fixbox|description=Disable vignette & film grain|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
Line 198: Line 208:
  
 
===Sharpening===
 
===Sharpening===
{{Fixbox|description=Increase/Decrease Sharpening|fix=
+
{{Fixbox|description=Increase/decrease sharpening|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>GameUserSettings.ini</code>.
 
# Open <code>GameUserSettings.ini</code>.
Line 211: Line 221:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Input Settings Part 1.png|Input Settings Part 1}}
 
{{Image|Input Settings Part 1.png|Input Settings Part 1}}
 
{{Image|Input Settings Part 2.png|Input Settings Part 2}}
 
{{Image|Input Settings Part 2.png|Input Settings Part 2}}
{{Input settings
+
{{Input
|key remap                = true
+
|key remap                = limited
 
|key remap notes          = Left and right arrow keys are permanently bound to panning the camera.
 
|key remap notes          = Left and right arrow keys are permanently bound to panning the camera.
 
|acceleration option      = unknown
 
|acceleration option      = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|audio.png|Audio Settings}}
 
{{Image|audio.png|Audio Settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Mexican Spanish
+
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
  |notes    = Mexican Spanish only
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Russian
 
  |language  = Russian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Mexican Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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|online play players  = 4
 
|online play players  = 4
 
|online play modes    = Co-op
 
|online play modes    = Co-op
|online play notes    = Supports crossplay with Xbox One
+
|online play notes    = Supports cross-platform play with Xbox One
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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|recGPU2  = AMD Radeon R9 380
 
|recGPU2  = AMD Radeon R9 380
 
}}
 
}}
 
+
{{ii}} Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.
 
{{References}}
 
{{References}}

Revision as of 22:05, 22 July 2020

State of Decay 2
State of Decay 2 cover
Developers
Undead Labs
Publishers
Xbox Game Studios
Engines
Unreal Engine 4
Release dates
Windows May 22, 2018
Taxonomy
Series State of Decay
State of Decay 2 guide on StrategyWiki
State of Decay 2 on MobyGames
State of Decay 2 on Wikipedia
State of Decay
State of Decay 2013
State of Decay: Year-One Survival Edition 2015
State of Decay 2 2018
State of Decay 3 TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Microsoft Store
Windows
Epic Games Store Juggernaut Edition.
Windows
Microsoft Store
Microsoft Store
Juggernaut Edition.
Part of Xbox Play Anywhere, Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Juggernaut Edition.
Windows
The Microsoft Store version requires Arxan Anti-Tamper DRM.

DLC and expansion packs

Name Notes
Daybreak Pack Included with the Season Pass
Windows
Independence Pack Included with the Season Pass
Windows
Season Pass Included with the Ultimate Edition
Windows

Version differences

The Ultimate Edition contains the base game, the season pass, and a copy of State of Decay: YOSE.

Essential improvements

Configuration Tool

Allows for extensive settings changes not available ingame in a convenient GUI.

Skip intro videos

Edit Game.ini[1]
  1. Go to the configuration file(s) location.
  2. Edit Game.ini.
  3. Add the following lines:
[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=True
StartupMovies=

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\StateOfDecay2\Saved\Config\WindowsNoEditor\
Steam %LOCALAPPDATA%\StateOfDecay2\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/495420/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs
Steam %LOCALAPPDATA%\StateOfDecay2\Saved\Steam\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/495420/pfx/[Note 1]
Microsoft Store and Steam versions use a different save file format which are incompatible with each other.

Save game cloud syncing

Video

In-game general settings.
In-game general settings.
In-game Video Settings.
In-game Video Settings.
In-game Graphics Settings.
In-game Graphics Settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Ultra-wide resolutions cannot be selected in-game, but game will default to desktop resolution. See Run game at native resolution for a manual solution. May or may not result in Vert- scaling.[3]
4K Ultra HD
[4]
Field of view (FOV)
See Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is borderless.
Anisotropic filtering (AF)
Scales with the textures option. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Unknown type
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Field of view (FOV)

Set the FOV to any value through a config file[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines:
[SystemSettings]
r.FieldOfView=150
Any other values are possible. An extremely high value may turn the game unplayable until reverted.

Run game at native resolution

Native resolution
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. change the following Lines to your native resolution and save the file.
[/Script/DaytonGame.DaytonGameUserSettings]
DesiredScreenWidth=1920
DesiredScreenHeight=1080

[ScalabilityGroups]
sg.ResolutionQuality=100.000000

Notes

Use this fix if the game looks blurry.

Motion blur

Disable motion blur
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MotionBlurQuality=0

Anisotropic filtering (AF)

Custom anisotropic samples
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16

Vignette/film grain

Disable vignette & film grain
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0

Supersampling

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=150

Notes

Values between 100 and 200 are recommended. required high-end GPU Hardware

Sharpening

Increase/decrease sharpening
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Add the following and save the file.
[/Script/DaytonGame.DaytonGameUserSettings]
Sharpening=1.000000

Notes

Replace Sharpening with the desired value. Increase will sharpen your image, decrease will soften your image quality.

Input

300px
Input Settings Part 1
300px
Input Settings Part 2

Audio

300px
Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
USA and Australia
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Supports cross-platform play with Xbox One

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD FX-6300
Intel Core i5-2500 2.7 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7870
A 64-bit operating system is required.
Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/495420/ in addition to or instead of this directory. The app ID (495420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. no intro fix - Page 2 - File topics - The Nexus Forums - last accessed on 2020-03-27
  2. Frequently Asked Questions (archived at April 4, 2018) - last accessed on March 7, 2018
  3. State of decay 2. - last accessed on 2020-03-16
  4. State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code - last accessed on March 07, 2018
  5. Verified by User:Rose on 2020-03-16
    Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.