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Stasis

From PCGamingWiki, the wiki about fixing PC games
Stasis
Stasis cover
Developers
The Brotherhood
Publishers
The Brotherhood
Retail Daedalic Entertainment[1]
Engines
Configuration Tool Unity 5[Note 1]
Visionaire
Release dates
Windows August 31, 2015
macOS (OS X) August 31, 2015
Linux June 22, 2017[3]
Reception
Metacritic 79
OpenCritic 77
Taxonomy
Series Stasis
Stasis on HowLongToBeat
Stasis on IGDB
Stasis on MobyGames
Stasis on Wikipedia
Stasis
Stasis 2015
Cayne 2017
Stasis: Bone Totem 2023

General information

Official forums
Official blog
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Published by Daedalic Entertainment.[1]
Windows
macOS (OS X)
Linux
Official website
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Free demo is available from official website.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\The Brotherhood\Stasis\
macOS (OS X) ~/Library/Application Support/The Brotherhood/Stasis/
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\The Brotherhood\Stasis\Savegames\
macOS (OS X) ~/Library/Application Support/The Brotherhood/Stasis/Savegames/
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

stasis_config_tool.exe settings.
stasis_config_tool.exe settings.
In-game options.
In-game options.

Graphics feature State WSGF Notes
Widescreen resolution
Internal resolution is 1280x720.[4][5] Other aspect ratios are letterboxed.[6]
Multi-monitor
Pillarboxed 16:9.
Ultra-widescreen
Pillarboxed 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Dual Core 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 205
ATI Radeon HD 3400 series
256 MB of VRAM
OpenGL 2.0 compatible
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Dual Core 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 205
ATI Radeon HD 3400 series
Intel HD 4000
256 MB of VRAM
OpenGL 2.0 compatible


Notes

  1. Unity engine build: 5.2.0f3[2]

References