Difference between revisions of "Star Wars Battlefront II (2017)"
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Revision as of 09:07, 12 August 2021
For the 2005 game, see Star Wars: Battlefront II.
Developers | |
---|---|
Campaign | Motive Studios[1] |
Multiplayer | DICE[1] |
Vehicle mechanics | Criterion Games[1] |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | November 17, 2017 |
Reception | |
Metacritic | 65 |
OpenCritic | 68 |
IGDB | 72 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Wars: Battlefront |
Star Wars Battlefront II is a singleplayer and multiplayer first-person and shooter game in the Star Wars: Battlefront series.
The game was released on November 17, 2017, and was heavily criticized by early adopters for its loot box system, calling it a "pay-to-win" system, due to its close tie to multiplayer progression.[2][3] Players who did not want to pay to unlock the game's lootboxes, which contained important items that was crucial to multiplayer progression, was forced to grind for hours to unlock their desired hero characters and multiplayer-specific items[4]. This issue was publicized and led to a government investigation revolving around the game and lootboxes as a whole,[5] forcing DICE to reduce hero costs[6] and disable microtransactions temporarily.[7][8] EA's response regarding the matter was also very controversial and led to more negative press about the game.[9] Lootboxes in Battlefront II would eventually be disabled in a March 2018 update,[10] tying game progression to experience points earned through playing online. In addition, the game's currencies were repurposed so they can only be used to buy in-game appearances.
The game's last major update was an update released on April 29, 2020[11] when DICE thought the current state of the game at the time was greatly improved compared to launch, with a final minor update released on August 26, 2020, which fixed minor bugs.[12]
Key points
- Vast modding scene (see Mods below)
- Pre-order skins no longer available (outside of mods)[13] as the Elite Trooper Deluxe Edition was discontinued and the Celebration Edition does not provide the skins.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Epic Games Store | Celebration Edition. | |||
Humble Store | Celebration Edition also available. |
|||
Origin | Celebration Edition also available, included with EA Play. | |||
Steam | Celebration Edition. Included with EA Play (Steam). |
- All versions require Origin and Denuvo Anti-Tamper DRM[14].
DLC and expansion packs
Name | Notes | |
---|---|---|
Celebration Edition | Unlocks all customization options in-game except the pre-order skins and certain customization options (BB-8 and BB-9E's customization options and certain Hero skins). This is the default edition of the game that is provided through Steam and the Epic Games Store. | |
Elite Trooper Deluxe Edition | Unlocks the pre-order skins for Rey and Kylo Ren, weapon and star card upgrades for all four trooper classes and a Yoda star card.[15] No longer available. |
- Celebration Edition requires players to be constantly online with a valid EA account.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\STAR WARS Battlefront II\settings\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1237950/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1237950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | All progress for both single- and multiplayer, including your rank and unlocked items, is saved through your Origin account. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | HUD is not centered. | ||
Ultra-widescreen | Hor+ gameplay and pillarboxed 16:9 cutscenes. | ||
4K Ultra HD | |||
Field of view (FOV) | 47-110° vertical FOV via slider scale. | ||
Windowed | The game window always opens at 1280x720. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Not selectable in-game, but setting exists in configuration file. | ||
Anti-aliasing (AA) | TAA Low, TAA High and resolution scale for SSAA. Cannot be disabled. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Auto or Off. | ||
Color blind mode | Deuteranopia, Protanopia, and Tritanopia options change the HUD and UI elements that would originally appear in yellow. It also changes the team score at the top of the screen. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Separate for Soldier, Starfighters and Vehicles. | |
Mouse acceleration | It cannot be changed, it comes by default.[citation needed] | |
Mouse sensitivity | Separate for Soldier Sensitivity and Zoomed Sensitivity. Starfighters also have Mouse Response and Precision settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets only. | |
Controller sensitivity | Separate for Soldier Sensitivity and Zoomed Sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Game uses Xbox prompts even if a DualShock 4 is connected. Fan-made PS4 button prompts obtainable through mods | |
Light bar support | White | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired as V2[16] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Press any button/key on the desired input method to switch. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Enhanced Stereo, 5.1 and 7.1 options | |
Subtitles | Campaign only. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | In ProfileOptions_profile in the Battlefront II settings folder, there is an option for GstAudio.IsAtmos , but if it works and enables Dolby Atmos is currently unknown. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Originally a console-exclusive feature. Can be achieved through mods: 2 Player Splitscreen Moddable | ||
LAN play | ||||
Online play | 40 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Much like 2015's Battlefront, the game does not use Battlelog's server browser and opts for its own matchmaking system. | |
Dedicated |
Issues fixed
Freezing and stuttering in Windows 10
Disable Game mode[citation needed] |
---|
|
Unable to move mouse in Main Menu
Disable Discord Overlay[citation needed] |
---|
|
White artifacting on shiny surfaces with AMD Graphics Cards
Set Post Process Quality to Low[citation needed] |
---|
|
Long loading times
Limit FPS[citation needed] |
---|
|
Excessive Bloom/HDR brightness issues
Disable full-screen optimisation[citation needed] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: STAR WARS Battlefront II (DX11). | ||
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- DirectX 11 is required for the Nvidia 3D Vision mod (see above).
- Since an August 2019 update, DirectX 12 implementation in the game is broken and can actually lead to worse performance than on DX11.[17]
Middleware
Console commands
- Launch console with ~.
- You can have these commands run automatically whenever you start the game by entering them in
user.cfg
in the Battlefront II installation folder (the file won't exist by default, you can create it through a Notepad and save as a .cfg file)[20].
Command | Description |
---|---|
PerfOverlay.DrawFPS 1 | Show FPS counter |
PerfOverlay.DrawGraph 1 | Show performance graph |
GameTime.MaxVariableFPS # | Limit frame rate (where # is a positive number) / '0' unlocks framerate beyond 200FPS
|
RenderDevice.TripleBufferingEnable 1 | Enable Triple-Buffering (only recommended if Vsync is on) |
RenderDevice.ForceRenderAheadLimit 1 | Force rendering only 1 frame ahead (can remove stutter, default value is 3) |
Screenshot.Render | Take a screenshot (into %USERPROFILE%\Documents\STAR WARS Battlefront II\Screenshots\ )
|
Mods
- Relatively large modding community with wide variety of mods ranging from character swaps and cosmetic improvements, both for characters and environments, to even granting access to the pre-order skins and bringing new modes to the offline Instant Action mode.
- While considered to be safe, playing online with mods of any kind, even cosmetic mods, poses a risk of being banned. Mods that are not multiplayer-safe will be listed in the mod's page; do not use these mods online as they will definitely get you banned.
- All mods are available from NexusMods and require Frosty Mod Manager (some mods require the Alpha version of Frosty).
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1, 10 |
Processor (CPU) | Intel Core i5-6600K AMD FX-6350 |
Intel Core i7-6700 AMD FX-8350 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 60 GB | 90 GB[Note 2] |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 4 GB of VRAM DirectX 11.1 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1237950/
in addition to or instead of this directory. The app ID (1237950) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ Current size as of August 2021, may increase if using mods
References
- ↑ 1.0 1.1 1.2 Your First Look at STAR WARS Battlefront II Is Coming at STAR WARS Celebration - Star Wars - Official EA Site - last accessed on 2017-04-30
- ↑ GameSpot: Star Wars Battlefront 2's Microtransactions Are A Real Problem; Here's What $100 Does To Progression
- ↑ Kotaku: EA Cuts Star Wars Battlefront II Hero Costs After Widespread Anger
- ↑ Seriously? I paid 80$ to have Vader locked?: r/StarWarsBattlefront
- ↑ Engadget: 'Battlefront II' under investigation in Belgium over loot crates
- ↑ Change will be a constant in Star Wars Battlefront II on the Star Wars Battlefront website
- ↑ An update on Star Wars Battlefront II on the Star Wars Battlefront website]
- ↑ GameSpot: Shortly Before Star Wars: Battlefront 2's Release, EA Removes Microtransactions For Now
- ↑ Kotaku: EA Defense Of Star Wars Battlefront II Becomes Most Downvoted Reddit Comment Ever
- ↑ Archived link of the Update 2.0 patch notes on the Battlefront forums
- ↑ Battle on Scarif Update
- ↑ August 26th Patch notes: r/StarWarsBattlefront
- ↑ https://answers.ea.com/t5/General-Discussion/Can-you-still-get-the-last-jedi-skin-pack-if-you-didn-t-pre/td-p/6527604 [EA Answers community post: "The answer is no. Rey and Kylo Ren's skins won't be obtainable now. They remain exclusive for players who pre-ordered and own the Elite Troopers Deluxe edition." - EA representative.]
- ↑ Verified by User:Fearfulwarpii on 2021-7-30
- Denuvo is present;
dbdata.dll
is present in the game folder, game executable is padded, and there is a long wait until game window appears.
- Denuvo is present;
- ↑ [1]
- ↑ Verified by User:Fearfulwarpii on 2021-7-30
- tested using V2 controller
- ↑ EA Answers HQ: DX12 mode broken since update
- ↑ Battlefront II Licenses as seen in EA Account > Licenses: "Star Wars Battlefront II uses Havok"
- ↑ Play by the rules in STAR WARS™ Battlefront™ II - EA Help
- ↑ Verified by User:Fearfulwarpii on 2021-7-30
- Tested by creating
user.cfg
withGameTime.MaxVariableFPS 0
and upon launching Battlefront, the game recognizes it. Renaming or removing the file resets the command's variable back to200
.
- Tested by creating