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Difference between revisions of "Star Wars: The Old Republic"

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Revision as of 23:00, 11 May 2020

Star Wars: The Old Republic
Star Wars: The Old Republic cover
Developers
BioWare
Publishers
Electronic Arts
LucasArts
Engines
HeroEngine
Release dates
Windows December 20, 2011
Reception
Metacritic 85
IGDB 85
Taxonomy
Monetization Free-to-play, Subscription[1]
Microtransactions Currency, Loot box[1]
Modes Multiplayer
Pacing Persistent
Genres MMORPG
Themes Sci-fi, Space
Series Star Wars: Knights of the Old Republic
Star Wars: The Old Republic on HowLongToBeat
Star Wars: The Old Republic on IGDB
Star Wars: The Old Republic guide on StrategyWiki
Star Wars: The Old Republic on MobyGames
Star Wars: The Old Republic on Wikipedia
Star Wars: Knights of the Old Republic
Subseries of Star Wars
Star Wars: Knights of the Old Republic 2003
Star Wars: Knights of the Old Republic II - The Sith Lords 2005
Star Wars: The Old Republic 2011
Star Wars: Knights of the Old Republic – Remake TBA

General information

Community Website

Availability

Source DRM Notes Keys OS
Retail
Always online (requires a constant internet connection to play)
Windows
Official website
Always online (requires a constant internet connection to play)
Free to play
Windows
Origin
Origin
Always online (requires a constant internet connection to play)
Deluxe Pack also available.
Windows
Owning any retail or digital version gives a one-month subscription and permanent Preferred status; see Features for details.

Essential improvements

Disable Bitraider

Bitraider can cause major network and performance issues, including having to redownload the game every time you play.[citation needed]
Follow this guide

Notes

The entire game will have to be redownloaded upon uninstalling Bitraider (>40GB), but after that only future updates will need to be downloaded

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SWTOR\

Save game cloud syncing

System Native Notes
Origin

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Use Widescreen Fixer to fix HUD placement.
Ultra-widescreen
[2]
4K Ultra HD
Edit configuration files to increase global UI scaler beyond 1.25.[3]
Field of view (FOV)
Calculated by desktop resolution, not render resolution. See WSGF.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Medium uses FXAA, High uses x2 MSAA, and Very High uses both. There is no Low option. TrSSAA has issues and TrMSAA doesn’t work.[4]
Vertical sync (Vsync)
60 FPS
120+ FPS
Framerate is capped at 111 fps.[5]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Uses operating system settings.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Surround sound
The game uses 5.1 or 7.1 if available. No in-game settings.
Subtitles
Closed captions
Mute on focus lost
Can be changed in Settings.

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 8995, 12000-12999
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Improving performance

Turn down shadows[citation needed]
Turning off shadows drastically increases the performance of the game, and can normally change the frame rate from unplayable to acceptable.

Character gets stuck (unable to move)

Use command[citation needed]
  • Type /stuck in the chat window if your character gets stuck in the environment.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

RAM Disk

This thread specifies how to implement a RAM Disk with Star Wars: The Old Republic.

System requirements

Windows
Minimum
Operating system (OS) XP or Later
Processor (CPU) Intel Core 2 Duo 2.0 GHz
AMD Athlon 64 X2 Dual-Core 4000+ or better
System memory (RAM) 1.5 GB for XP; 2 GB for Vista, 7
Hard disk drive (HDD) 28 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support

References