Difference between revisions of "Star Wars: The Old Republic"
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===API=== | ===API=== | ||
{{API | {{API | ||
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|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 19:33, 20 May 2018
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Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
LucasArts | |
Engines | |
HeroEngine | |
Release dates | |
Windows | December 20, 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Free to play | |||
Origin | Deluxe Pack also available. |
- Owning any retail or digital version gives a one-month subscription and permanent Preferred status; see Features for details.
Essential improvements
RAM Disk
- This thread specifies how to implement a RAM Disk with Star Wars: The Old Republic.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SWTOR\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 8995, 12000-12999 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Improving performance
Turn down shadows[citation needed] |
---|
|
Character gets stuck (unable to move)
Use command[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP or Later | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 Dual-Core 4000+ or better |
|
System memory (RAM) | 1.5 GB for XP; 2 GB for Vista, 7 | |
Hard disk drive (HDD) | 28 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |