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Difference between revisions of "Star Wars: The Old Republic"

From PCGamingWiki, the wiki about fixing PC games
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|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] to fix HUD placement.
 
|multimonitor notes        = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] to fix HUD placement.
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref name="SYJ”>{{refcheck|user=SirYodaJedi|date=May 20, 2018}} at 1920x800 resolution.</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Edit configuration files to increase global UI scaler beyond 1.25.<ref>[http://www.swtor.com/community/showthread.php?t=893029 Max Resolution?]</ref>
 
|fov                        = false
 
|fov                        = false
|fov notes                  = Calculated by desktop resolution, not render resolution. See WSGF.
+
|fov notes                  = Calculated by desktop resolution, not render resolution. See [http://www.wsgf.org/dr/star-wars-old-republic WSGF.]
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option.
+
|antialiasing notes        = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option. [[TrSSAA]] has issues and [[TrMSAA]] doesn’t work.<ref>[https://www.reddit.com/r/swtor/comments/3j31tf/comment/cum2tqw SWTOR NVIDIA Anti-Aliasing ( SGSSAA ) - Reddit]</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  

Revision as of 19:30, 20 May 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Star Wars: The Old Republic
Star Wars: The Old Republic cover
Developers
BioWare
Publishers
Electronic Arts
LucasArts
Engines
HeroEngine
Release dates
Windows December 20, 2011
Star Wars: The Old Republic guide on StrategyWiki
Star Wars: The Old Republic on Wikipedia
Star Wars: Knights of the Old Republic
Subseries of Star Wars
Star Wars: Knights of the Old Republic 2003
Star Wars: Knights of the Old Republic II - The Sith Lords 2005
Star Wars: The Old Republic 2011
Star Wars: Knights of the Old Republic – Remake TBA

General information

Official Website
Community Website

Availability

Source DRM Notes Keys OS
Retail
Windows
Official website Free to play
Windows
Origin
Origin
Deluxe Pack also available.
Windows
Owning any retail or digital version gives a one-month subscription and permanent Preferred status; see Features for details.

Essential improvements

RAM Disk

This thread specifies how to implement a RAM Disk with Star Wars: The Old Republic.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SWTOR\

Save game cloud syncing

System Native Notes
Origin

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 8995, 12000-12999
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Improving performance

Turn down shadows[citation needed]
Turning off shadows drastically increases the performance of the game, and can normally change the frame rate from unplayable to acceptable.

Character gets stuck (unable to move)

Use command[citation needed]
  • Type /stuck in the chat window if your character gets stuck in the environment.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP or Later
Processor (CPU) Intel Core 2 Duo 2.0 GHz
AMD Athlon 64 X2 Dual-Core 4000+ or better
System memory (RAM) 1.5 GB for XP; 2 GB for Vista, 7
Hard disk drive (HDD) 28 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support

References