Difference between revisions of "Star Wars: The Old Republic"
From PCGamingWiki, the wiki about fixing PC games
SirYodaJedi (talk | contribs) m (→Video settings) |
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|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] to fix HUD placement. | |multimonitor notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] to fix HUD placement. | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = <ref name="SYJ”>{{refcheck|user=SirYodaJedi|date=May 20, 2018}} at 1920x800 resolution.</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Edit configuration files to increase global UI scaler beyond 1.25.<ref>[http://www.swtor.com/community/showthread.php?t=893029 Max Resolution?]</ref> |
|fov = false | |fov = false | ||
− | |fov notes = Calculated by desktop resolution, not render resolution. See WSGF. | + | |fov notes = Calculated by desktop resolution, not render resolution. See [http://www.wsgf.org/dr/star-wars-old-republic WSGF.] |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 75: | Line 75: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option. | + | |antialiasing notes = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option. [[TrSSAA]] has issues and [[TrMSAA]] doesn’t work.<ref>[https://www.reddit.com/r/swtor/comments/3j31tf/comment/cum2tqw SWTOR NVIDIA Anti-Aliasing ( SGSSAA ) - Reddit]</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = |
Revision as of 19:30, 20 May 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
LucasArts | |
Engines | |
HeroEngine | |
Release dates | |
Windows | December 20, 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Free to play | |||
Origin | Deluxe Pack also available. |
- Owning any retail or digital version gives a one-month subscription and permanent Preferred status; see Features for details.
Essential improvements
RAM Disk
- This thread specifies how to implement a RAM Disk with Star Wars: The Old Republic.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SWTOR\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 8995, 12000-12999 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Improving performance
Turn down shadows[citation needed] |
---|
|
Character gets stuck (unable to move)
Use command[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP or Later | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 Dual-Core 4000+ or better |
|
System memory (RAM) | 1.5 GB for XP; 2 GB for Vista, 7 | |
Hard disk drive (HDD) | 28 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |