Difference between revisions of "Star Wars: Jedi Knight - Mysteries of the Sith"
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{{--}} Textures are raw with noticeable AI artefacting and are intended as a baseline for future texture mods. | {{--}} Textures are raw with noticeable AI artefacting and are intended as a baseline for future texture mods. | ||
− | === | + | ===[https://community.pcgamingwiki.com/files/file/2197-jedi-knight-dark-forces-ii-various-patches MotS HUD Revamp]=== |
The original HUD is too small at high resolutions. This mod replaces the default GUI and HUD elements with larger, higher resolution alternatives. | The original HUD is too small at high resolutions. This mod replaces the default GUI and HUD elements with larger, higher resolution alternatives. | ||
{{Fixbox|description=Install the mod|ref=<ref>[http://www.jkhub.net/project/show.php?projid=569§ion=downloads MotS HUD Revamp]</ref>|fix= | {{Fixbox|description=Install the mod|ref=<ref>[http://www.jkhub.net/project/show.php?projid=569§ion=downloads MotS HUD Revamp]</ref>|fix= | ||
− | # Download <code> | + | # Download the archive with the modification. |
− | + | # Extract the <code>motshud.goo</code> and <code>motsgui.goo</code> files into your <code>{{p|game}}\Mod\</code> folder (create the folder if it does not exist). | |
# Add <code>-path Mod</code> to the [[Glossary:Command line arguments|command line parameters]]. | # Add <code>-path Mod</code> to the [[Glossary:Command line arguments|command line parameters]]. | ||
}} | }} | ||
− | {{ii}} <code> | + | {{ii}} <code>motshud.goo</code> affects the health and ammo readouts and <code>motsgui.goo</code> the force power and item icons. |
{{ii}} The larger elements are very different from the original designs. | {{ii}} The larger elements are very different from the original designs. | ||
Revision as of 20:08, 4 May 2021
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Sith | |
Release dates | |
Windows | February 24, 1998 |
Key points
- Running the game on modern Windows may require multiple steps and workarounds. See Essential improvements and Issues fixed.
- Installer is 16-bit only; use the Alternate installer for 64-bit versions of Windows.
- Shares many similarities with Jedi Knight: Dark Forces II in terms of its engine and performance. Fixes for one may work for the other.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- JKDF2.COM - Extensive troubleshooting guide for Jedi Knight and Mysteries of the Sith (Defunct)
- JK Hub - A modding site for Jedi Knight and Mysteries of the Sith
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Requires Star Wars: Jedi Knight - Dark Forces II | |||
Amazon.com | ||||
GOG.com | Bundled with Star Wars: Jedi Knight - Dark Forces II | |||
Humble Store | ||||
Origin | Included with EA Play. | |||
Steam | Runs with -windowGUI switch by default[1] |
|||
GamersGate (unavailable) |
- Demos are available.
Version differences
- The retail version requires Star Wars: Jedi Knight - Dark Forces II; digital distribution versions are standalone.[2][3]
- The GOG.com and Steam versions have been patched for compatibility and includes working music.[4]
Secret level
LucasArts released a bonus level in which the player gets to play as Luke Skywalker in Cloud City (from The Empire Strikes Back).
Install the High Detail Mod[5] |
---|
|
(Alternative) Follow LucasArts' original instructions[citation needed] |
---|
Essential improvements
Alternate installer
- Allows the game to be installed from the original CD on 64-bit systems.
jkgfxmod
- Allows the game to run properly on modern computers, adds some mod support, improves and includes more graphical options for the game.
- Requires the original, installed-from-CD version 1.0 executable with a no-CD patch applied, or the unofficial patch for the Steam and GOG releases.
Peixoto's patch
- Alternative to jkgfxmod
- Includes an installer for 64 bit systems
- Fixes black screen when 3D acceleration is enabled
- Fixes a ghosting bug when 3D acceleration is enabled
- Forces the game to run at your desktop resolution. Ultra-wide and 4K supported
- Disable mode changes when entering the menu
- Forces the game to run in 32 bit color depth
- Fixes the HUD getting smaller at higher resolutions
- Automatic FOV correction in any aspect ratio
- Disables the 'manual' mipmapping employed by the game that makes distant textures blurry
- Fixes music playback
- Better compatibility with Xinput gamepads
Patches
Unofficial patch
- Adds compatibility with modern Windows and is required for some mods to work.
- The pre-patched version linked above works with both the original CD and digital releases of the game.
- Alternately, the original (non-pre-patched) Unofficial Patch may be used, but it requires the original, installed-from-CD executable.[6]
Skip intro videos
Delete/rename JKMINTRO.SAN[7] |
---|
|
Higher quality music
Replaces the music tracks with higher quality ones ripped from the original CD.
Replace .ogg files[8] |
---|
|
- Requires the music wrapper (winmm.dll) to be in the game folder.
- Can be combined with the wrapper to allow the retail CD release to play music without the CD.
Higher quality sound effects
Replaces the low quality sound effects re-used from Jedi Knight: Dark Forces II with that game's high quality ones.
Replace JKMsndLO.goo[9] |
---|
|
Higher quality graphics
Make the game always use the highest quality textures and models, instead of using lower qualities the further away they are (and leading to unsightly transitions).
Install the High Detail Mod[10] |
---|
|
- Doesn't add or replace any textures or models.
- Can be used alone or in conjunction with other texture/model mods.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\Mysteries of the Sith\v1.0\[Note 1] <path-to-game>\Controls\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/32390/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\player\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/32390/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Screen change is Vert-. Menus are always 640x480, and cutscenes are prerendered at 640x300. |
||
Multi-monitor | |||
Ultra-widescreen | Increasing the Field of view (FOV) is necessary to avoid cutting off weapon models in first person mode. | ||
4K Ultra HD | Game's HUD may be too small in high resolutions; try the JK HUD mod or scale the HUD with jkgfxmod. | ||
Field of view (FOV) | Can be changed from 90° to 120° through patches. | ||
Windowed | In the advanced display settings menu set the Display Device to DIBsection windowed display . Note: Game will be limited to software rendering in windowed mode. To enable windowed mode with 3D Acceleration, use dgVoodoo 2. |
||
Borderless fullscreen windowed | Use jkgfxmod. | ||
Anisotropic filtering (AF) | Use jkgfxmod or force through the dgVoodoo control panel. | ||
Anti-aliasing (AA) | Use jkgfxmod or force through the dgVoodoo control panel. | ||
Vertical sync (Vsync) | Enabled by default. Can be disabled with jkgfxmod. | ||
60 FPS | |||
120+ FPS | Use jkgfxmod. | ||
High dynamic range display (HDR) |
Launch the game with the -displayconfig parameter[citation needed]
|
---|
Field of view (FOV)
- Field-of-view is hardcoded to 90° in the game.
Patch FOV to 120° |
---|
|
Texture/model enhancements
Mysteries of the Sith Enhanced and Retexture Pack
- This mod replaces models with higher quality ones taken from Jedi Knight: Jedi Outcast and some completely remade from scratch. It requires the Unofficial Patch and jkgfxmod to be installed.
Install the mod[11] |
---|
--or--
|
Jedi Knight Neural Upscale Texture Pack
- Vanilla textures upscaled with trained ESGRAN technique. For best results, install after installing Mysteries of the Sith Enhanced and Mysteries of the Sith Retexture Pack.
- Requires jkgfxmod.
- Textures are raw with noticeable AI artefacting and are intended as a baseline for future texture mods.
MotS HUD Revamp
The original HUD is too small at high resolutions. This mod replaces the default GUI and HUD elements with larger, higher resolution alternatives.
Install the mod[12] |
---|
|
-
motshud.goo
affects the health and ammo readouts andmotsgui.goo
the force power and item icons. - The larger elements are very different from the original designs.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Limited binding options for mouse wheel. See Mouse Wheel Rebinding. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse Wheel Rebinding
- The mouse wheel can normally only be bound to a few movement actions, and cannot for example be used to switch between force powers or weapons.
Install mouse wheel mod |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects | |
Surround sound | 5.1[13] only with A3D | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0[14] | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | 8 supported[15] | ||
Online play | 32 | 4 supported[15] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624-47625 |
UDP | 2300-2400, 47624-47625 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game won't start
Apply the Unofficial Patch[citation needed] |
---|
(Alternative) Use the dgVoodoo wrapper. |
---|
(Alternative) Change compatibility settings[16] |
---|
|
3D acceleration issues
Running the game with 3D acceleration turned on may cause crashes or graphics problems (ex. black screens) on some modern machines.
(DirectX 10+) Use dgVoodoo wrapper[17] |
---|
--or-- Download and extract these pre-configured dgVoodoo wrapper files to your game folder. They're already configured with the watermark disabled, but are an older version. |
(DirectX 9 and earlier) Use alternate ddraw.dll wrapper[17] |
---|
Download and extract this ddraw.dll to your game folder. If that one doesn't work, try this one. |
Can't start new game on AMD GPUs
This issue is present in the original CD release and may also apply to releases patched with the Unofficial Patch.
Update to the latest AMD drivers. |
---|
(Alternative) Use the dgVoodoo wrapper. |
---|
Apply compatibility fix[18] |
---|
|
Game runs in a window even when set to fullscreen
The GOG.com and Steam launchers and shortcuts may add the -windowGUI
command line argument to preemptively solve a black screen problem experienced on some systems.[1]
Run the game directly with <path-to-game>\JKM.EXE .
|
---|
Use -windowgui parameter[19] |
---|
Run the game with the |
Seemingly low framerate or stuttering
The game updates camera movement at only 30 FPS, even though the game runs at 60 FPS. This can give the appearance of poor performance and can be improved by capping the framerate below 48.
Cap FPS[20] |
---|
Notes
|
HUD is missing or screen has black border
Change the screen size[citation needed] |
---|
Press - or = to adjust the screen size. |
Music issues
Music doesn't play or loop or the volume can't be adjusted.
Add/replace music wrapper[21] |
---|
|
Disable compatibility settings[22] |
---|
Rename --or-- Download the fixed music wrapper, use a text editor to read and follow the instructions at the top of the single .reg file and then double-click on the file to import it. You can ignore the other files in the archive.
|
Miscellaneous fixes
Nvidia profile settings[citation needed] |
---|
If the game crashes with an Nvidia GPU, disable the following settings for
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Software renderer | RenderDroid I (Default) is faster, but renders in 8-bit color depth and doesn't have colored lighting. RGB Emulation (Access via Advanced Settings) is slower, but renders in 16-bit color depth and has full colored lighting. Neither renderers use texture filtering. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | INSANE Smush Animation (.SAN) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 53 MB | 211 MB |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/32390/
in addition to or instead of this directory. The app ID (32390) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Star Wars - Jedi Knight: Mysteries of the Sith · AppID: 32390 · Steam Database
- ↑ Is Mysteries of the Sith standalone here on GOG?, page 1 - Forum - GOG.com
- ↑ is :: Star Wars - Jedi Knight: Mysteries of the Sith General Discussions
- ↑ Release: Star Wars™ Jedi Knight: Dark Forces II, page 3 - Forum - GOG.com
- ↑ High Detail Mod for JK & MotS
- ↑ The JK Unofficial Patch will NOT work if you have the v1.01 version of JK.EXE - JKDF2.com
- ↑ Verified by User:Garrett on 2016-11-11
- ↑ Jedi Knight: Dark Forces 2 Improved Music - GOG.com Community Discussions
- ↑ [1]
- ↑ High Detail Mod for Jedi Knight DF2 & MotS
- ↑ ModDB - Project: Jedi Knight Enhanced
- ↑ MotS HUD Revamp
- ↑ Graphical effects that amazed you - MobyGames Forums
- ↑ Press release - Aureal: News (retrieved)
- ↑ 15.0 15.1 Manual "Welcome to the Sith" Page 24
- ↑ Steam Community - Says to Insert Disk...steam plz..
- ↑ 17.0 17.1 3D Acceleration Fixes - DirectX Wrappers - JFDK2.com
- ↑ AMD Graphics Cards: Will not support Jedi Knight or Mysteries of the Sith UNLESS you use Catalyst 13.1 or PRIOR drivers - JKDF2.com
- ↑ Issues launching Jedi Knight or Mysteries of the Sith - JKDF2.com
- ↑ 30FPS? - Forum - GOG.com
- ↑ fixed music wrapper
- ↑ Jedi Knight / MotS Hardware Acceleration Graphic Patches for ALL