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Difference between revisions of "Star Wars: DroidWorks"

From PCGamingWiki, the wiki about fixing PC games
m (Update gogcom id.)
m (updated template usage)
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|cover        = Star Wars DroidWorks cover.jpg
 
|cover        = Star Wars DroidWorks cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Lucas Learning|name=LucasArts}}
+
{{Infobox game/row/developer|Lucas Learning}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Lucas Learning}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Sith}}
 
{{Infobox game/row/engine|Sith}}
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{{Infobox game/row/date|Windows|October 21, 1998}}
 
{{Infobox game/row/date|Windows|October 21, 1998}}
 
{{Infobox game/row/date|Mac OS|October 21, 1998}}
 
{{Infobox game/row/date|Mac OS|October 21, 1998}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Star Wars }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 9102
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = star-wars-droidworks
 
|wikipedia    = Star Wars: Droid Works
 
|wikipedia    = Star Wars: Droid Works
 
|winehq      =  
 
|winehq      =  
 
|license      = Commercial
 
|license      = Commercial
 
}}
 
}}
{{Series|Star Wars}}
 
 
'''General information'''
 
{{mm}} [http://starwars.wikia.com/wiki/Main_Page Wookieepedia] - A huge wiki dedicated to the Star Wars universe
 
  
 
==Availability==
 
==Availability==
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}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
 +
 +
==Essential improvements==
 +
===Fix color depth===
 +
On modern Windows systems, DroidWorks often crashes upon starting due to incompatibilities with DirectX. This can be fixed using DxWnd, which also allows DroidWorks to run in a window.
 +
{{Fixbox|description=Using DxWnd|ref={{cn|date=November 2019}}|fix=
 +
# Open '''[https://sourceforge.net/projects/dxwnd/ DxWnd]''', click on '''Edit''', then '''Add'''.
 +
# Type in a name, and browse for the .exe file path.
 +
# Under the Main tab, set whether or not you want to run DroidWorks in a window.
 +
# Under the DirectX tab, set the renderer to SDL, SDL2, or OpenGL.
 +
# Also refer to DxWnd's help menu to read about the documentation.
 +
'''Notes'''
 +
{{ii}} DroidWorks also suffers from timing issues that cause the in-game clock to run slightly fast and the physics to malfunction (especially on inclines). Forcing VSync to "ON" in the DirectX(2) tab will correct the timer at the cost of performance during mouse movement. An ideal solution has yet to be found, as the mouse seems to affect the screen refresh.
 +
}}
  
 
==Game data==
 
==Game data==
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\player}}
 
{{Game data/saves|Mac OS|}}
 
{{Game data/saves|Mac OS|}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = Can be implemented via [[#Fix color depth|DxWnd]].
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = hackable
|controller support notes  =  
+
|controller support notes  = Keyboard and mouse can be remapped to a controller via the [[Steam]] client. Be sure to uncheck "Allow Desktop Configuration in Launcher" under Controller Options.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = limited
|subtitles notes          =  
+
|subtitles notes          = In-game dialogue is always subtitled, cutscene dialog is not.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = unknown
+
|eax support              = false
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
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|glide notes            =  
 
|glide notes            =  
 
|software mode          = true
 
|software mode          = true
|software mode notes    =  
+
|software mode notes    = The game only outputs 640x480 at 60hz and 8-bit color. The 3D is rendered via RenderDroid and runs on the Sith engine.
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
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|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|macos intel 32-bit app = unknown
|macos 64-bit app       = unknown
+
|macos intel 64-bit app = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95
|minCPU  =  
+
|minCPU  = Intel Pentium 133 MHz
|minRAM  =  
+
|minRAM  = 16 MB
|minHD    =  
+
|minHD    = 34 MB
|minGPU  =  
+
|minGPU  = 100% DirectX compatible PCI graphics card
 +
|minDX    = 5.2
  
|recOS    =  
+
|recOS    = 98
 
|recCPU  =  
 
|recCPU  =  
|recRAM  =  
+
|recRAM  = 32 MB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
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|OSfamily = Mac OS
 
|OSfamily = Mac OS
  
|minOS    =  
+
|minOS    = 7.5.5
|minCPU  =  
+
|minCPU  = PowerPC 603e 120 MHz
|minRAM  =  
+
|minCPU2  = PowerPC 604 120 MHz
|minHD    =  
+
|minRAM  = 32 MB
 +
|minHD    = 32 MB
 
|minGPU  =  
 
|minGPU  =  
  

Revision as of 10:47, 15 October 2021

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Star Wars: DroidWorks
Star Wars: DroidWorks cover
Developers
Lucas Learning
Publishers
Lucas Learning
Engines
Sith
Release dates
Windows October 21, 1998
Mac OS (Classic) October 21, 1998
Taxonomy
Series Star Wars
Star Wars: DroidWorks on HowLongToBeat
Star Wars: DroidWorks on MobyGames
Star Wars: DroidWorks on Wikipedia
Star Wars: X-Wing (series)
The Software Toolworks' Star Wars Chess 1993
Star Wars: Rebel Assault (series)
Star Wars: Jedi Knight (series)
Star Wars: Monopoly 1997
Star Wars: Shadows of the Empire 1997
Star Wars: Yoda Stories 1997
Star Wars: Rebellion 1998
Star Wars: DroidWorks 1998
Star Wars: Rogue Squadron (series)
Star Wars: Episode I - The Phantom Menace 1999
Star Wars: Episode I - Racer 1999
Star Wars: Episode I - The Gungan Frontier 1999
Star Wars: Pit Droids 1999
Star Wars: Anakin's Speedway 2000
Star Wars: Force Commander 2000
Star Wars Math: Jabba's Game Galaxy 2000
Star Wars: Jar Jar's Journey 2000
Star Wars: Galactic Battlegrounds 2001
Star Wars: Starfighter 2001
Star Wars Galaxies 2003
Star Wars: Knights of the Old Republic (series)
Star Wars: Battlefront (series)
Lego Star Wars (series)
Star Wars: Republic Commando 2005
Star Wars: Empire at War 2006
Star Wars: The Force Unleashed (series)
Star Wars: The Clone Wars - Republic Heroes 2009
Angry Birds Star Wars 2012
Angry Birds Star Wars II 2013
Star Wars: Commander 2014
Star Wars: Trials on Tatooine 2016
Battle Test: A Nissan Rogue 360° VR Experience 2017
Star Wars: Imperial Assault - Legends of the Alliance 2017
Star Wars: Droid Repair Bay 2017
Vader Immortal 2019
Star Wars Jedi (series)
Star Wars: Squadrons 2020
Star Wars Outlaws 2024
Star Wars Eclipse TBA

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Mac OS
This game is not available digitally.

Essential improvements

Fix color depth

On modern Windows systems, DroidWorks often crashes upon starting due to incompatibilities with DirectX. This can be fixed using DxWnd, which also allows DroidWorks to run in a window.

Using DxWnd[citation needed]
  1. Open DxWnd, click on Edit, then Add.
  2. Type in a name, and browse for the .exe file path.
  3. Under the Main tab, set whether or not you want to run DroidWorks in a window.
  4. Under the DirectX tab, set the renderer to SDL, SDL2, or OpenGL.
  5. Also refer to DxWnd's help menu to read about the documentation.

Notes

DroidWorks also suffers from timing issues that cause the in-game clock to run slightly fast and the physics to malfunction (especially on inclines). Forcing VSync to "ON" in the DirectX(2) tab will correct the timer at the cost of performance during mouse movement. An ideal solution has yet to be found, as the mouse seems to affect the screen refresh.

Game data

Configuration file(s) location

System Location
Windows
Mac OS (Classic)

Save game data location

System Location
Windows <path-to-game>\player[Note 1]
Mac OS (Classic)

Video

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Keyboard and mouse can be remapped to a controller via the Steam client. Be sure to uncheck "Allow Desktop Configuration in Launcher" under Controller Options.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
In-game dialogue is always subtitled, cutscene dialog is not.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Software renderer
The game only outputs 640x480 at 60hz and 8-bit color. The 3D is rendered via RenderDroid and runs on the Sith engine.
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

Middleware

Middleware Notes
Cutscenes INSANE

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 34 MB
Video card (GPU) 100% DirectX compatible PCI graphics card
DirectX 5.2 compatible
Mac OS
Minimum
Operating system (OS) 7.5.5
Processor (CPU) PowerPC 603e 120 MHz
PowerPC 604 120 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 32 MB


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References