Difference between revisions of "Star Wars: DroidWorks"
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− | {{Infobox game/row/developer|Lucas Learning | + | {{Infobox game/row/developer|Lucas Learning}} |
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Lucas Learning}} | ||
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{{Infobox game/row/engine|Sith}} | {{Infobox game/row/engine|Sith}} |
Revision as of 10:24, 18 September 2021
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Developers | |
---|---|
Lucas Learning | |
Publishers | |
Lucas Learning | |
Engines | |
Sith | |
Release dates | |
Windows | October 21, 1998 |
Mac OS (Classic) | October 21, 1998 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Fix color depth
On modern Windows systems, DroidWorks often crashes upon starting due to incompatibilities with DirectX. This can be fixed using DxWnd, which also allows DroidWorks to run in a window.
Using DxWnd[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\player[Note 1] |
Mac OS (Classic) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Can be implemented via DxWnd. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Keyboard and mouse can be remapped to a controller via the Steam client. Be sure to uncheck "Allow Desktop Configuration in Launcher" under Controller Options. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | In-game dialogue is always subtitled, cutscene dialog is not. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | The game only outputs 640x480 at 60hz and 8-bit color. The 3D is rendered via RenderDroid and runs on the Sith engine. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | INSANE |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 34 MB | |
Video card (GPU) | 100% DirectX compatible PCI graphics card DirectX 5.2 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5.5 | |
Processor (CPU) | PowerPC 603e 120 MHz PowerPC 604 120 MHz |
|
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 32 MB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).