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Star Trek: The Next Generation - Klingon Honor Guard

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Star Trek: The Next Generation - Klingon Honor Guard
Star Trek: The Next Generation - Klingon Honor Guard cover
Developers
MicroProse
Mac OS (Classic) Westlake Interactive
Engines
Unreal Engine 1
Release dates
Windows February 9, 1998
Mac OS (Classic) 1999
Star Trek: The Next Generation - Klingon Honor Guard on Wikipedia
Star Trek: The Kobayashi Alternative 1985
Star Trek: The Promethean Prophecy 1986
Star Trek: The Rebel Universe 1987
Star Trek: First Contact 1988
Star Trek: The Next Generation - The Transinium Challenge 1989
Star Trek V: The Final Frontier 1989
Star Trek: 25th Anniversary 1992
Star Trek: Judgment Rites 1993
Star Trek: The Next Generation - A Final Unity 1995
Star Trek: Deep Space Nine - Harbinger 1996
Star Trek: Klingon 1996
Star Trek: Borg 1996
Star Trek: Generations 1997
Star Trek: Starfleet Academy 1997
Star Trek Pinball 1998
Star Trek: The Next Generation - Klingon Honor Guard 1998
Star Trek: The Game Show 1998
Star Trek: Starship Creator (series)
Star Trek: The Next Generation - Birth of the Federation 1999
Star Trek: Starfleet Command (series)
Star Trek: Hidden Evil 1999
Star Trek: Armada (series)
Star Trek: ConQuest Online 2000
Star Trek: Klingon Academy 2000
Star Trek: New Worlds 2000
Star Trek: Elite Force (series)
Star Trek: Deep Space Nine - The Fallen 2000
Star Trek: Away Team 2001
Star Trek: Deep Space Nine - Dominion Wars 2001
Star Trek: Bridge Commander 2002
Star Trek: Legacy 2006
Star Trek DAC 2009
Star Trek Online 2010
Star Trek (2013) 2013
Star Trek Timelines 2016
Star Trek: Bridge Crew 2017
Star Trek Adversaries 2018
Star Trek: Legend‪s‬ 2021
Star Trek Fleet Command 2021
Star Trek Prodigy: Supernova 2022
Star Trek: Resurgence 2023
Star Trek: Infinite 2023

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Mac OS

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\khg.ini[Note 1]
Mac OS (Classic)

Save game data location

System Location
Windows <path-to-game>\Save[Note 1]
Mac OS (Classic)

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
The only method of connecting to online games.

Other information

API

Technical specs Supported Notes
Direct3D 6, 10 D3D6 renderer added in patch 1.1. Fan made D3D10 renderer is available for download here.
OpenGL 1.1
Glide 2
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium MMX 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 2 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References