Difference between revisions of "Star Trek: The Next Generation - Klingon Honor Guard"
From PCGamingWiki, the wiki about fixing PC games
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m (updated template usage) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\System\khg.ini}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Save}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
}} | }} | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = Framerate higher than 120 affects the gameplay. Recommended max. fps cap - 144.<ref>{{refcheck|user=Suicide machine|date=August 13, 2016|comment=See [[User:Suicide machine/Research bunker#Player speed / performance|test results]]}}</ref> | |120 fps notes = Framerate higher than 120 affects the gameplay. Recommended max. fps cap - 144.<ref>{{refcheck|user=Suicide machine|date=August 13, 2016|comment=See [[User:Suicide machine/Research bunker#Player speed / performance|test results]]}}</ref> | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 10:37, 24 March 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
MicroProse | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 9, 1998 |
Mac OS (Classic) | 1999 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\khg.ini[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Mac OS (Classic) |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | The only method of connecting to online games. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Added in 1.1 patch. |
OpenGL | 1.1 | |
Glide | 2 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium MMX 166 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 2 MB of VRAM | 3dfx Voodoo2 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).