Difference between revisions of "Star Trek: Resurgence"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
− | ===[https://github.com/Lyall/StarTrekResurgenceFix | + | ===[https://github.com/Lyall/StarTrekResurgenceFix Star Trek Resurgence Fix]=== |
− | {{ii}} Custom resolution support | + | {{ii}} Custom resolution/aspect ratio support. |
− | |||
{{ii}} Removes pillarboxing/letterboxing in gameplay and cutscenes. | {{ii}} Removes pillarboxing/letterboxing in gameplay and cutscenes. | ||
{{ii}} Correct FOV scaling for all resolutions. | {{ii}} Correct FOV scaling for all resolutions. | ||
− | {{ii}} Disable | + | {{ii}} Disable FPS cap in both gameplay/cutscenes + enable interpolation in cutscenes for smoother animations. |
− | {{ii}} | + | {{ii}} Toggles for motion blur and depth of field. |
==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Limited to a max of 1920x1440. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]] for custom resolutions. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = A horizontal or vertical resolution of 4096 or higher will cause a major frame rate drop. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]] | + | |ultrawidescreen notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. | |4k ultra hd notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. | ||
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|60 fps notes = Cutscenes are capped at 30 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. | |60 fps notes = Cutscenes are capped at 30 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Gameplay is capped at 62 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. | + | |120 fps notes = Gameplay is capped at 62 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]].<br>In some segments, enemies may not spawn in with the frame rate uncapped. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = hackable |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = hackable |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = See [[#Mouse sensitivity|Mouse sensitivity]]. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Controller sensitivity is higher during gameplay and lower during QTE interactions with higher frame rates. |
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
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|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse|Mouse sensitivity]]=== | ||
+ | {{Fixbox|description=INI tweak|ref=<ref>[https://github.com/Lyall/StarTrekResurgenceFix/blob/master/extras.md StarTrekResurgenceFix/extras.md at master · Lyall/StarTrekResurgenceFix · GitHub]</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
+ | <li>Open {{file|Input.ini}}.</li> | ||
+ | <li>Add the following lines.</li> | ||
+ | <pre> | ||
+ | [/Script/Engine.InputSettings] | ||
+ | AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) | ||
+ | AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) | ||
+ | bEnableMouseSmoothing=False | ||
+ | </pre> | ||
+ | <li>Change the {{code|Sensitivity}} value as needed.</li> | ||
+ | <ul><li>{{code|0.07}} appears to be the UE4 default which the game uses. Suggested value: {{code|0.0275}}.</li></ul> | ||
+ | <li>To invert the X or Y axis, change the respective axis to {{code|1=bInvert=True}}. This may not apply to QTEs.<ref>[https://forum.startrek-resurgence.com/t/how-do-i-invert-the-y-look-axis/346/20 How do I invert the Y (look) axis? - General - Star Trek Resurgence Forum]</ref></li> | ||
+ | </ol> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Mouse sensitivity during QTE interaction segments will be slower the higher the frame rate. | ||
}} | }} | ||
Revision as of 16:38, 1 June 2023
Developers | |
---|---|
Dramatic Labs | |
Publishers | |
Bruner House | |
Release dates | |
Windows | May 23, 2023 |
Reception | |
Metacritic | 72 |
OpenCritic | 70 |
Taxonomy | |
Modes | Singleplayer |
Series | Star Trek |
Star Trek: Resurgence is a singleplayer game in the Star Trek series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Essential improvements
Star Trek Resurgence Fix
- Custom resolution/aspect ratio support.
- Removes pillarboxing/letterboxing in gameplay and cutscenes.
- Correct FOV scaling for all resolutions.
- Disable FPS cap in both gameplay/cutscenes + enable interpolation in cutscenes for smoother animations.
- Toggles for motion blur and depth of field.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTrekGame\Saved\Config\WindowsNoEditor\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTrekGame\Saved\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to a max of 1920x1440. Use Star Trek Resurgence Fix for custom resolutions. | ||
Multi-monitor | A horizontal or vertical resolution of 4096 or higher will cause a major frame rate drop. | ||
Ultra-widescreen | Use Star Trek Resurgence Fix. | ||
4K Ultra HD | Use Star Trek Resurgence Fix. | ||
Field of view (FOV) | Use Star Trek Resurgence Fix. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Cutscenes are capped at 30 FPS. Use Star Trek Resurgence Fix. | ||
120+ FPS | Gameplay is capped at 62 FPS. Use Star Trek Resurgence Fix. In some segments, enemies may not spawn in with the frame rate uncapped. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | See Mouse sensitivity. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Controller sensitivity is higher during gameplay and lower during QTE interactions with higher frame rates. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse sensitivity
INI tweak[1] |
---|
[/Script/Engine.InputSettings] AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) bEnableMouseSmoothing=False Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD FX-8350 Intel Core i5-3330 |
AMD Ryzen 5 3600XT Intel Core i7 3 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | AMD Radeon RX 5700 Nvidia GeForce GTX 1080 DirectX 12 compatible | AMD Radeon RX 6700 Nvidia GeForce RTX 2080 |
- A 64-bit operating system is required.