Difference between revisions of "Star Trek: Armada II"

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m (Modifications)
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{{ii}} Total conversion mod.  
 
{{ii}} Total conversion mod.  
 
{{++}} Expands gameplay, eliminates many glitches and gameplay exploits, improves performance and modability, and upgrades the Storm3D engine with updated DirectX support, a new FMOD-based audio engine, and more.
 
{{++}} Expands gameplay, eliminates many glitches and gameplay exploits, improves performance and modability, and upgrades the Storm3D engine with updated DirectX support, a new FMOD-based audio engine, and more.
{{++}} Can run the unaltered game as a 'mod' for greatly-reduced glitches and gameplay exploits.
+
{{++}} Can run the original game as [https://www.fleetops.net/forums/modscompleted/star-trek-armada-ii-import-10223 a 'mod'] for greatly-reduced glitches and gameplay exploits in skirmish and multiplayer.
  
 
===Skip intro videos===
 
===Skip intro videos===

Revision as of 17:35, 1 August 2021

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Star Trek: Armada II
Star Trek: Armada II cover
Developers
Mad Doc Software
Publishers
Activision
Engines
Storm3D
Release dates
Windows November 16, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Multiple select, Point and select
Genres RTS
Themes Sci-fi, Space
Series Star Trek: Armada
Star Trek: Armada II on MobyGames
Star Trek: Armada II on Wikipedia
Star Trek: Armada
Subseries of Star Trek
Star Trek: Armada 2000
Star Trek: Armada II 2001

Warnings

GameSpy online services have been shut down (see Network for solutions).

General information

Fleetops forum

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Checked when starting any game. Joining multiplayer games without a disc is possible, but not hosting.
Windows
This game is not available digitally.

Essential improvements

Patches

Modifications

Total conversion mod.
Expands gameplay, eliminates many glitches and gameplay exploits, improves performance and modability, and upgrades the Storm3D engine with updated DirectX support, a new FMOD-based audio engine, and more.
Can run the original game as a 'mod' for greatly-reduced glitches and gameplay exploits in skirmish and multiplayer.

Skip intro videos

Delete/rename video files
  1. Go to <path-to-game>\animations\
  2. Delete or rename Activistion.bik, Intro.bik, MadDocSoftware.bik, and Paramount.bik.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\save[Note 1]

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Using Fleet Operations mod. See Modifications.
Multi-monitor
If enabled, displays "action camera" on alternate monitor.
If disabled, mouse cursor not locked to monitor.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
8
Online play
GameSpy services have been shut down;[1] see GameSpy for workarounds.

Connection types

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video
Multiplayer GameSpy

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME, 2000
Processor (CPU) Intel Pentium II / AMD Athlon - 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) 8 MB of VRAM
DirectX 8.0 compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References