Difference between revisions of "StarLancer"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} This game crashes when you want to close the medal case on modern windows OS, a patch exists to fix this problem. | {{ii}} This game crashes when you want to close the medal case on modern windows OS, a patch exists to fix this problem. | ||
{{ii}} This fix also forces the game to run on one core, so no need to use the imagecfg after that. | {{ii}} This fix also forces the game to run on one core, so no need to use the imagecfg after that. | ||
+ | {{ii}} This fix may cause temporary hangups when used in conjunction with DgVoodoo that look like the application has frozen when transitioning to and from 3D elements such as the loadout screen and loading screen. | ||
{{Fixbox|description=Use unofficial patch|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use unofficial patch|ref={{cn|date=July 2016}}|fix= |
Revision as of 08:23, 25 September 2021
Developers | |
---|---|
Warthog Games | |
Digital Anvil | |
Publishers | |
Microsoft Game Studios | |
Release dates | |
Windows | April 27, 2000 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Problems running the game on modern hardware, but all problems can be fixed.[citation needed] (see Issues fixed).
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\starlancer.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVES[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | stretched. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate Is Capped at 100 fps. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse not in use outside menu. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, speech, sound effects and music sliders. | |
Surround sound | Up To 7.0, may require DirectSound3D restoration and dsound fix for surround sound | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0, A3D |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Only available on French version | |||
German | Only available on German version |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus, Co-op |
||
Online play | 8 | Versus, Co-op MSN Gaming Zone support has been discontinued but Direct TCP/IP still available. 4 players Max in coop, 8 max in versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 47624 (inbound, outbound) |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Graphics/colors problem
- Depending of your video card you could have some graphical problem ingame. A graphic wrapper can fix this problem. The wrapper can also improved the graphics of the game by forcing a superior resolution, AA that is not possible though ini.
Use dgVoodoo[citation needed] |
---|
|
Can't Select Eax or Surround sound After Surround sound Restoration
- By default the
DSOUND.dll
of the creative alchemy and other sound wrapper is ignored by the game. So no surround sound or EAX can be selected.
- Download the Dsound fix
- replace the mss32.dll file of the game by the one in the zip
- Creative alchemy and any other ds3d wrapper should now be working as intended.
- Surround sound should be working and you can now activate EAX if want.
Game crash when closing the medal case
- This game crashes when you want to close the medal case on modern windows OS, a patch exists to fix this problem.
- This fix also forces the game to run on one core, so no need to use the imagecfg after that.
- This fix may cause temporary hangups when used in conjunction with DgVoodoo that look like the application has frozen when transitioning to and from 3D elements such as the loadout screen and loading screen.
Use unofficial patch[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Super VGA card which supports 256 colours 2 MB of VRAM | 3D accelerator card |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16