Difference between revisions of "SpongeBob SquarePants: Employee of the Month"
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Anthonyv155 (talk | contribs) m (Found config registry) |
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|THQ}} | {{Infobox game/row/publisher|THQ}} | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 22, 2002}} | {{Infobox game/row/date|Windows|September 22, 2002}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |strategywiki = |
+ | |mobygames = spongebob-squarepants-employee-of-the-month | ||
|wikipedia = SpongeBob SquarePants: Employee of the Month | |wikipedia = SpongeBob SquarePants: Employee of the Month | ||
− | |winehq = | + | |winehq = 8368 |
+ | |license = commercial | ||
}} | }} | ||
{{series|SpongeBob SquarePants}} | {{series|SpongeBob SquarePants}} | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | Disc | | | Windows }} |
}} | }} | ||
Line 26: | Line 26: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hkcu}}\Software\THQ\SpongeBob 2\Settings}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\saved}} |
}} | }} | ||
Line 41: | Line 41: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 640x480 only unless hack is applied, See [[#Widescreen resolution|Widescreen resolution]] |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]], only possible if you have a 4k monitor |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
|windowed = unknown | |windowed = unknown | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = possible with dgvoodoo2 See [[#Widescreen resolution|Widescreen resolution]] |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 61: | Line 61: | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = | + | |60 fps notes = possible with dgvoodoo2 See [[#Widescreen resolution|Widescreen resolution]] |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = possible with dgvoodoo2 See [[#Widescreen resolution|Widescreen resolution]] |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Game only runs at 15 FPS by default and is locked to 640x480 fullscreen. | ||
+ | |||
+ | {{Fixbox|description=Use [[DgVoodoo 2|dgVoodoo2]]|ref={{cn|date=June 2017}}|fix= | ||
+ | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. | ||
+ | # Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> from the <code>MS/x86</code> folder to the installation folder, where <code>sb2.exe</code> is located. | ||
+ | # Open <code>dgVoodooCpl.exe</code> and go to DirectX and configure your settings. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This removes the frame rate cap and allows the game to be played at modern resolutions. The only downside is that the game is stretched at higher resolutions, but you may be able to fix this: | ||
+ | # Open <code>dgVoodooCpl.exe</code> and go to General. | ||
+ | # Under Appearance, select Windowed and change the dropdown next to it to "Stretched, keep Aspect Ratio" | ||
}} | }} | ||
Line 81: | Line 97: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
Line 91: | Line 109: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 122: | Line 168: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = unknown |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 134: | Line 179: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 148: | Line 193: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 162: | Line 214: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98, ME, XP |
− | |minCPU = | + | |minCPU = 266 MHz |
− | |minRAM = | + | |minRAM = 32 MB |
− | |minHD = | + | |minHD = 500 MB |
− | |minGPU = | + | |minVRAM = 4 MB |
+ | |minGPU = DirectX 8.0 compatible video card capable of 16-bit graphics | ||
+ | |minDX = 8 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Pentium II or Higher |
− | |recRAM = | + | |recRAM = 64 MB |
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = (3D Accelerator recommended) |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:49, 2 April 2020
Developers | |
---|---|
AWE Games | |
Publishers | |
THQ | |
Release dates | |
Windows | September 22, 2002 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\THQ\SpongeBob 2\Settings |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saved[Note 1] |
Video settings
Widescreen resolution
- Game only runs at 15 FPS by default and is locked to 640x480 fullscreen.
Use dgVoodoo2[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | 266 MHz | Pentium II or Higher |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DirectX 8.0 compatible video card capable of 16-bit graphics 4 MB of VRAM DirectX 8 compatible | (3D Accelerator recommended) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).