Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated"

From PCGamingWiki, the wiki about fixing PC games
m (→‎DS4 Button Prompts: Fixed typo)
 
(62 intermediate revisions by 34 users not shown)
Line 7: Line 7:
 
{{Infobox game/row/publisher|THQ Nordic}}
 
{{Infobox game/row/publisher|THQ Nordic}}
 
|engines      =
 
|engines      =
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.unrealengine.com/en-US/developer-interviews/spongebob-squarepants-battle-for-bikini-bottom---rehydrated-revamps-the-graphics-and-design-of-a-cult-classic|title=SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated revamps the graphics and design of a cult classic|date=2020-02-14}}</ref>}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://web.archive.org/web/20210331093826/https://www.unrealengine.com/en-US/developer-interviews/spongebob-squarepants-battle-for-bikini-bottom---rehydrated-revamps-the-graphics-and-design-of-a-cult-classic|title=SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated revamps the graphics and design of a cult classic|date=2020-02-14}}</ref><ref>{{Refcheck|user=Mastan|date=2022-09-24}}</ref>|build=4.23.1.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 23, 2020}}
 
{{Infobox game/row/date|Windows|June 23, 2020}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|spongebob-squarepants-battle-for-bikini-bottom---rehydrated|69}}
 +
{{Infobox game/row/reception|OpenCritic|9387/spongebob-squarepants-battle-for-bikini-bottom-rehydrated|70}}
 +
{{Infobox game/row/reception|IGDB|spongebob-squarepants-battle-for-bikini-bottom-rehydrated|67}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 27: Line 31:
 
|gogcom id    = 1545755591
 
|gogcom id    = 1545755591
 
|official site= https://www.thqnordic.com/games/spongebob-squarepants-battle-bikini-bottom-rehydrated
 
|official site= https://www.thqnordic.com/games/spongebob-squarepants-battle-bikini-bottom-rehydrated
|igdb        = spongebob-squarepants-battle-for-bikini-bottom-rehydrated
+
|igdb        =  
 +
|hltb        = 67967
 
|strategywiki =  
 
|strategywiki =  
 
|mobygames    = spongebob-squarepants-battle-for-bikini-bottom-rehydrated
 
|mobygames    = spongebob-squarepants-battle-for-bikini-bottom-rehydrated
 
|wikipedia    = SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated
 
|wikipedia    = SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated
|winehq      =  
+
|winehq      = 19898
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
Line 44: Line 49:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic games store | spongebob-squarepants-battle-for-bikini-bottom-rehydrated| unknown| |  | Windows}}
+
{{Availability/row| Retail | | Steam | | | Windows }}
{{Availability/row| GamersGate | DD-SBSP-BATTLE-FOR-BIKINI-BOTTOM-REHYDRATED | Steam | | | Windows }}
+
{{Availability/row| Epic Games Store | spongebob-squarepants-battle-for-bikini-bottom-rehydrated | DRM-free | <ref>{{Refcheck|user=Bitl|date=2020-06-24|comment=Tested on the latest Epic Games Store version.}}</ref> |  | Windows}}
 +
{{Availability/row| GamersGate | spongebob-squarepants-battle-for-bikini-bottom-rehydrated | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4205-1 | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4205-1 | Steam | | | Windows }}
 
{{Availability/row| GOG.com | spongebob_squarepants_battle_for_bikini_bottom_rehydrated | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | spongebob_squarepants_battle_for_bikini_bottom_rehydrated | DRM-free | | | Windows }}
 
{{Availability/row| GMG | spongebob-squarepants-battle-for-bikini-bottom-rehydrated-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | spongebob-squarepants-battle-for-bikini-bottom-rehydrated-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | spongebob-squarepants-battle-for-bikini-bottom-rehydrated | Steam | | | Windows }}
 
{{Availability/row| Humble | spongebob-squarepants-battle-for-bikini-bottom-rehydrated | Steam | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9pkqx8pchnh2 | Microsoft Store | Included with {{store feature|Xbox Game Pass}}.  |  | Windows }}
 
{{Availability/row| Steam | 969990 | DRM-free |  |  | Windows }}
 
{{Availability/row| Steam | 969990 | DRM-free |  |  | Windows }}
 
}}
 
}}
Line 66: Line 73:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 99: Line 106:
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = hackable
+
|fov                        = hackable
|fov notes                  = See [[#Ultra-widescreen|Ultra-widescreen]].
+
|fov notes                  = See [[#Ultra-widescreen|Ultra-widescreen]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 106: Line 113:
 
|borderless windowed notes  = "Fullscreen" option is borderless windowed mode.
 
|borderless windowed notes  = "Fullscreen" option is borderless windowed mode.
 
|anisotropic                = always on
 
|anisotropic                = always on
|anisotropic notes          = Always set to 8.<ref>{{Refcheck|user=Rose|date=2020-06-24|comment=r.maxanisotropy is set to 8, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]].}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to force 16x anisotropic filtering.
+
|anisotropic notes          = Always set to 8.<ref>{{Refcheck|user=Rose|date=2020-06-24|comment=r.maxanisotropy is set to 8, as seen in the [[Engine:Unreal Engine 4#Enable developer console|console]].}}</ref>
 
|antialiasing              = always on
 
|antialiasing              = always on
 
|antialiasing notes        = Using [[FXAA]].<ref>{{Refcheck|user=KingKrouch|date=2020-06-23|comment=Checked the "r.DefaultFeature.AntiAliasing" command using a command console injector.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable it.
 
|antialiasing notes        = Using [[FXAA]].<ref>{{Refcheck|user=KingKrouch|date=2020-06-23|comment=Checked the "r.DefaultFeature.AntiAliasing" command using a command console injector.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable it.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 114: Line 124:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Capped at 144 FPS.<ref>[https://www.dsogaming.com/articles/spongebob-squarepants-battle-for-bikini-bottom-rehydrated-runs-silky-smooth-on-the-pc/ SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated runs silky smooth on the PC]</ref> 60 FPS during cutscenes.<ref>{{Refcheck|user=KingKrouch|date=2020-06-23|comment=Checked with FPS overlay.}}</ref> Use [https://community.pcgamingwiki.com/files/file/1921-bfbbuw-spongebob-bfbb-ultrawideuncapped-fps-fix/ BFBBUW] to fix.
+
|120 fps notes              = Capped at 146 FPS.<ref>{{Refurl|url=https://www.dsogaming.com/articles/spongebob-squarepants-battle-for-bikini-bottom-rehydrated-runs-silky-smooth-on-the-pc/|title=SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated runs silky smooth on the PC|date=9 June 2023}}</ref> 60 FPS during cutscenes.<ref>{{Refcheck|user=KingKrouch|date=2020-06-23|comment=Checked with FPS overlay.}}</ref> See [[#High framerate|High framerate]]. to fix.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===High framerate===
 +
{{ii}} Game is capped at 146 fps by default
 +
{{Fixbox|description=Modify framerate cap|fix=
 +
# Go to the [[#Game data|configuration file location]].
 +
# Add the line
 +
<pre>
 +
[/Script/Engine.RendererSettings]
 +
t.MaxFPS=0
 +
</pre>
 +
in {{File|Engine.cfg}} to uncap the framerate.
 +
{{ii}} If the framerate reset back to default, save as <code>Read Only</code>.
 
}}
 
}}
  
Line 132: Line 157:
 
}}
 
}}
  
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
+
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|description=Modify Engine.ini|ref=<ref name="Hman360">{{Refcheck|user=Hman360|date=2020-06-24|comment=Tested by setting the value in the config file and checking in-game.}}</ref>|fix=
 
{{Fixbox|description=Modify Engine.ini|ref=<ref name="Hman360">{{Refcheck|user=Hman360|date=2020-06-24|comment=Tested by setting the value in the config file and checking in-game.}}</ref>|fix=
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the line <code>[SystemSettings]</code> if it does not exist.
 
# In this section, add the line <code>r.MaxAnisotropy=16</code>.
 
# Save the file.
 
}}
 
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|description=Modify Engine.ini|ref=<ref name="Hman360"/>|fix=
 
 
# Go to the [[#Configuration file(s) location|Configuration file location]] and open {{code|Engine.ini}} or create it if it doesn't exist.
 
# Go to the [[#Configuration file(s) location|Configuration file location]] and open {{code|Engine.ini}} or create it if it doesn't exist.
 
# In {{code|Engine.ini}}, find the section {{code|[SystemSettings]}} or add it if it doesn't exist.
 
# In {{code|Engine.ini}}, find the section {{code|[SystemSettings]}} or add it if it doesn't exist.
Line 156: Line 172:
 
# Add the line <code>[SystemSettings]</code> if it does not exist.
 
# Add the line <code>[SystemSettings]</code> if it does not exist.
 
# In this section, add the line <code>r.AmbientOcclusionLevels=4</code>.
 
# In this section, add the line <code>r.AmbientOcclusionLevels=4</code>.
# Save the file.
 
}}
 
 
===Chromatic aberration===
 
{{Fixbox|description=Modify Engine.ini to disable chromatic aberration|ref=<ref name="Keith"/>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the line <code>[SystemSettings]</code> if it does not exist.
 
# In this section, add the line <code>r.SceneColorFringeQuality=0</code>.
 
# Save the file.
 
}}
 
 
===Depth of field===
 
{{Fixbox|description=Modify Engine.ini to disable depth of field|ref=<ref name="Keith"/>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the line <code>[SystemSettings]</code> if it does not exist.
 
# In this section, add the line <code>r.DepthOfFieldQuality=0</code>.
 
 
# Save the file.
 
# Save the file.
 
}}
 
}}
Line 183: Line 181:
 
{{Input
 
{{Input
 
|key remap                = false
 
|key remap                = false
|key remap notes          = Lacks support of non-QWERTY keyboards.<ref>{{Refcheck|user=Suicide machine|date=2020-06-25|comment=Checked by switching keyboard layout in Windows to AZERTY and the game did not allow to move forward by pressing W (Z on AZERTY layout).)}}</ref> See the [[Glossary:Remapping|glossary page]] for potential workarounds.
+
|key remap notes          = Lacks support of non-QWERTY keyboards.<ref>{{Refcheck|user=Suicide machine|date=2020-07-28|comment=Checked by switching keyboard layout in Windows to AZERTY and the game did not allow to move forward by pressing W (Z on AZERTY layout).)}}</ref> See the [[Glossary:Remapping|glossary page]] for potential workarounds.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 190: Line 188:
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = limited
|invert mouse y-axis notes = <ref>{{Refcheck|user=Suicide machine|date=2020-06-25|comment=Works fine with gamepad input, but only affects mouse sensitivity (for whatever reason) for mouse input as of 1.0d (rev. 603296).}}</ref>
+
|invert mouse y-axis notes = When using inverted axis, user needs to press left click at least once after switching characters to not have the look ability limited.<ref>{{Refcheck|user=Suicide machine|date=2020-07-28|comment=Axis inversion was actually fixed in patch 1.1, but this issue still persists.}}</ref>
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 202: Line 200:
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = limited
+
|invert controller y-axis  = true
|invert controller y-axis notes= "Invert Controls" in Gameplay Settings. Can be set to "Vertical", "Horizontal", "Both", or "None". These settings are set back to default after changing playable character.<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767697860454/?ctp=13#c2567563897032553809|title=Bug tracking and reporting - Wrong Controls Inversion|date=2020-06-25}}</ref>
+
|invert controller y-axis notes= The issue of axis getting reset back to default when changing characters was fixed in patch 1.1.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 210: Line 208:
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Lacks native support. Use [[Controller:DualShock 4#DS4Windows|DS4Windows]] or Steam's controller configuration tool as a workaround.
 
|dualshock prompts        = hackable
 
|dualshock prompts        = hackable
 
|dualshock prompts notes  = Fix available, see [[#DS4 Button Prompts|DS4 Button Prompts]]
 
|dualshock prompts notes  = Fix available, see [[#DS4 Button Prompts|DS4 Button Prompts]]
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
Line 231: Line 229:
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Rapidly changing glyphs, see [https://redd.it/hfhe44 here] for a glyph locking patch.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
Line 245: Line 243:
  
 
===DS4 Button Prompts===
 
===DS4 Button Prompts===
{{Fixbox|description=Add DS4 buttons prompts|ref=<ref>https://steamcommunity.com/app/969990/discussions/0/2516897767696504191/</ref>|fix=
+
{{Fixbox|description=Add DS4 buttons prompts|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767696504191/|title=Steam Community|date=28 May 2023}}</ref>|fix=
 
#Download the zip from Gamebanana [https://gamebanana.com/guis/35654 here]
 
#Download the zip from Gamebanana [https://gamebanana.com/guis/35654 here]
 
#Extract zip contents and copy/move to {{code|{{p|game}}\Pineapple\Content\Paks}}
 
#Extract zip contents and copy/move to {{code|{{p|game}}\Pineapple\Content\Paks}}
Line 254: Line 252:
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = "SFX Volume", "Music Volume", and "Dialogues Volume"
+
|separate volume notes    = Sliders for "SFX", "Music", and "Dialogues".
 
|surround sound          = always on
 
|surround sound          = always on
 
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2020-06-24|comment=Sounds heard from the rear speakers of a 5.1 sound system, especially loud when destroying objects. Confirmed the presence of Back Left, Back Right, and LFE output with [[Special K]] 0.10.3.}}</ref>  
 
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2020-06-24|comment=Sounds heard from the rear speakers of a 5.1 sound system, especially loud when destroying objects. Confirmed the presence of Back Left, Back Right, and LFE output with [[Special K]] 0.10.3.}}</ref>  
|subtitles                = limited
+
|subtitles                = true
|subtitles notes          = Always enabled for dialogue. Cutscenes are not captioned.
+
|subtitles notes          = Text boxes, accompanied by voice acting, is used when talking to characters.<br>Subtitles during cutscenes and gameplay can be toggled on or off.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 264: Line 262:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 302: Line 302:
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hindi
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added on October 5, 2022.<ref>{{Refcheck|user=DarkSonicPT|date=2023-05-04|comment=https://steamdb.info/changelist/16267599/}}</ref>
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation [https://magyaritasok.hu/download/3398/spongebob-squarepants-battle-for-bikini-bottom-rehydrated (Magyarítások Portál)]
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation by [https://igtcid.blogspot.com/2022/10/spongebob-squarepants-battle-of-bikini.html IGTC Team (Indonesia Game Translator Community)]
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 325: Line 349:
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Malay
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added on October 5, 2022.<ref>{{Refcheck|user=DarkSonicPT|date=2023-05-04|comment=https://steamdb.info/changelist/16267599/}}</ref>
 
|fan      =  
 
|fan      =  
 
}}
 
}}
Line 360: Line 392:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Malay
+
|language  = Latin American Spanish
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = true
|subtitles = true
 
|notes    =
 
|fan      =
 
}}
 
{{L10n/switch
 
|language  = Thai
 
|interface = true
 
|audio    = false
 
 
|subtitles = true
 
|subtitles = true
|notes    =  
+
|notes    = Added on December 17, 2020.
 
|fan      =  
 
|fan      =  
 +
|ref      = <ref>https://twitter.com/THQNordic/status/1339616587675021314?s=20</ref>
 
}}
 
}}
 
}}
 
}}
  
==Issues unresolved==
 
===Save file corruption===
 
{{--}} A few initial reports of save file corruption.<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767698331087/|title=REfund :: Steam General Discussions|date=2020-06-23}}</ref> Saving in multiple slots recommended.
 
==Issues fixed==
 
===SteamVR or Oculus client starts when game launches===
 
{{ii}} This issue was fixed in a June 26, 2020 patch.<ref>https://steamcommunity.com/app/969990/discussions/0/2567563897036681514/#c2567563897038188841</ref>
 
{{Fixbox|description=Add launch parameters to disable HMD detection|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767697867777/|title=If SteamVR starts when launching the game, do this...|date=2020-06-23}}</ref>|fix=
 
Add {{code|-novr -nohmd}} to the game's launch options.
 
}}
 
  
 
==Network==
 
==Network==
Line 393: Line 409:
 
|local play modes    = Co-Op
 
|local play modes    = Co-Op
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
Line 406: Line 422:
 
|matchmaking        = false
 
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = unknown
 
|p2p notes          =
 
|dedicated          = unknown
 
|dedicated notes    =
 
 
|self-hosting      = true
 
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = unknown
 
|direct ip notes    =
 
 
}}{{Network/Ports
 
}}{{Network/Ports
 
|tcp  =  
 
|tcp  =  
Line 419: Line 429:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
==Issues unresolved==
 +
===Save file corruption===
 +
{{--}} A few initial reports of save file corruption.<ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767698331087/|title=REfund :: Steam General Discussions|date=2020-06-23}}</ref> Saving in multiple slots recommended.
 +
===Glitched out Spatulas and Socks===
 +
{{--}} Small amount of reports from the Community from Steam, GOG, Epic Games, and Consoles had reported of Spatulas that are not able to be collected. This wasn't fixed properly by the Devs. <ref>{{Refurl|url=https://steamcommunity.com/app/969990/discussions/0/2516897767697860454/?ctp=28#c3806153359224303286/|title=Bug tracking and reports :: Steam General Discussions|date=2023-06-30}}</ref> And the only way to get all of them is a full on restart on another save that don't have other collectables yet to be grabbed. And without dying or falling while touching them.<ref>{{Refcheck|user=Honscottosolo|date=2023-12-14|coment=Tested on Latest Steam Version}}</ref>
 +
 +
==Issues fixed==
 +
===Mouse cursor is always visible on the screen===
 +
{{ii}} Issue was introduced with patch 1.1a.
 +
{{Fixbox|description=Press {{key|F4}} to access the Epic Online Services sign-in prompt click Cancel|ref=<ref>{{Refurl|url=https://www.gog.com/forum/spongebob_squarepants_battle_for_bikini_bottom_rehydrated/mouse_on_screen|title=Mouse On Screen (GOG Community)|date=2020-07-28}}</ref><ref>{{Refcheck|user=Suicide machine|date=2020-07-28|comment=Tested with GOG version.)}}</ref>|fix=
 +
}}
 +
 +
===Game is blurry on non-default DPI screen===
 +
{{Fixbox|description=Set the game's .exe DPI scaling to "Application"}}
  
 
==Other information==
 
==Other information==
Line 424: Line 448:
 
{{API
 
{{API
 
|direct3d versions      = 11
 
|direct3d versions      = 11
|direct3d notes        =  
+
|direct3d notes        = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-13|comment=Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 443: Line 467:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|macos intel 32-bit app = unknown
|macos 64-bit app       = unknown
+
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 464: Line 491:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Epic Online Services
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  
Line 474: Line 501:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8.1, 10
+
|minOS    = 7, 8.1
|minCPU  = Intel Core i3-4130
+
|minCPU  = Intel Core i3-4130 2.8 GHz
|minCPU2  = AMD Phenom II X4 925
+
|minCPU2  = AMD Phenom II X4 925 2.8 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 8 GB
 
|minHD    = 8 GB
Line 483: Line 510:
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
 
|minDX    = 11
 
|minDX    = 11
 +
|minSM    = 5.1
 
|minaudio = DirectX 9 compatible
 
|minaudio = DirectX 9 compatible
  
 
|recOS    = 10
 
|recOS    = 10
|recCPU  = Intel Core i3-8100
+
|recCPU  = Intel Core i3-8100 3.5 GHz
|recCPU2  = AMD FX-6300
+
|recCPU2  = AMD FX-6300 3.5 GHz
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recGPU  = Nvidia GeForce GTX 1050 Ti
 
|recGPU  = Nvidia GeForce GTX 1050 Ti
 
|recGPU2  = AMD Radeon R9
 
|recGPU2  = AMD Radeon R9
 
|recVRAM  = 4 GB
 
|recVRAM  = 4 GB
|recDX    = 11
+
|recDX    =  
 
|notes    = {{ii}} A 64-bit operating system is required.<br/>{{ii}} Some AMD graphics cards may show weaker performance on Windows 7 and 8.1 compared to 10.
 
|notes    = {{ii}} A 64-bit operating system is required.<br/>{{ii}} Some AMD graphics cards may show weaker performance on Windows 7 and 8.1 compared to 10.
 
}}
 
}}
  
 
{{References}}
 
{{References}}
[[Category:GOG.com Enhancement Project]]
+
{{GOG.com Enhancement Project}}

Latest revision as of 12:11, 14 March 2024

SpongeBob SquarePants:
Battle for Bikini Bottom - Rehydrated
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated cover
Developers
Purple Lamp Studios
Publishers
THQ Nordic
Engines
Unreal Engine 4[Note 1]
Release dates
Windows June 23, 2020
Reception
Metacritic 69
OpenCritic 70
IGDB 67
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform
Art styles Cartoon
Themes Fantasy
Series SpongeBob SquarePants
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated on HowLongToBeat
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated on IGDB
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated on MobyGames
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated on Wikipedia
Subseries of Nickelodeon
SpongeBob SquarePants: Operation Krabby Patty 2001
SpongeBob SquarePants: Employee of the Month 2002
SpongeBob SquarePants: Battle for Bikini Bottom 2003
SpongeBob SquarePants Collapse 2003
The SpongeBob SquarePants Movie 2004
SpongeBob SquarePants: Typing 2004
SpongeBob SquarePants: Lights, Camera, Pants! 2005
SpongeBob SquarePants: Diner Dash 2006
SpongeBob SquarePants: Nighty Nightmare 2006
SpongeBob SquarePants: Clash of Triton 2011
SpongeBob: Patty Pursuit 2020
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated 2020
SpongeBob SolitairePants 2022
SpongeBob SquarePants: The Cosmic Shake 2023

Key points

Remake of SpongeBob SquarePants: Battle for Bikini Bottom based on the console releases, which were completely different from the original PC game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Pineapple\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/969990/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Pineapple\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/969990/pfx/[Note 2]

Save game cloud syncing

Video

Video settings.
Video settings.
Gameplay settings.
Gameplay settings.

Graphics feature State Notes
Widescreen resolution
Cutscenes are cinematically letterboxed.
Multi-monitor
Vert- scaling, black bars at cutscenes and dialog screens. See Ultra-widescreen.
Ultra-widescreen
Vert- scaling, black bars at cutscenes and dialog screens. See Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
See Ultra-widescreen.
Windowed
Borderless fullscreen windowed
"Fullscreen" option is borderless windowed mode.
Anisotropic filtering (AF)
Always set to 8.[4]
Anti-aliasing (AA)
Using FXAA.[5] See Anti-aliasing (AA) to disable it.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 146 FPS.[6] 60 FPS during cutscenes.[7] See High framerate. to fix.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

High framerate

Game is capped at 146 fps by default
Modify framerate cap
  1. Go to the configuration file location.
  2. Add the line
[/Script/Engine.RendererSettings] 
t.MaxFPS=0

in Engine.cfg to uncap the framerate.

If the framerate reset back to default, save as Read Only.

Ultra-widescreen

By default, ultrawide support is achieved through Vert- scaling. Dialog screens are pillarboxed and cutscenes are windowboxed.[8][9] Certain non-HUD elements may appear stretched or anchored incorrectly.[10]
Use the community trainer to remove black bars and adjust FOV
Semi-manual solution for all resolutions to remove black bars and adjust FOV in real time.
Use the community DLL injection to adjust FOV
Automated solution designed for 21:9 and limited to FOV adjustment.

Anti-aliasing (AA)

Modify Engine.ini[11]
  1. Go to the Configuration file location and open Engine.ini or create it if it doesn't exist.
  2. In Engine.ini, find the section [SystemSettings] or add it if it doesn't exist.
  3. In this section, add the line r.DefaultFeature.AntiAliasing=x, replacing x with 0 to disable it or 1 for FXAA.
  4. (Optional) You can also modify the quality of anti-aliasing. Add the line r.PostProcessAAQuality=x, replacing x with the desired quality level for anti-aliasing of FXAA. A level of 0 disables it, and a level of 6 sets it to the maximum.
  5. Save the file.

Ambient occlusion

Modify Engine.ini to increase ambient occlusion[12]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the line [SystemSettings] if it does not exist.
  4. In this section, add the line r.AmbientOcclusionLevels=4.
  5. Save the file.

More Engine.ini graphics tweaks

A mod by ExpnandBanana can be found with various Engine.ini tweaks to improve graphics on GameBanana.

Input

Keyboard and mouse State Notes
Remapping
Lacks support of non-QWERTY keyboards.[13] See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
When using inverted axis, user needs to press left click at least once after switching characters to not have the look ability limited.[14]
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
The issue of axis getting reset back to default when changing characters was fixed in patch 1.1.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround.
PlayStation button prompts
Fix available, see DS4 Button Prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changing glyphs, see here for a glyph locking patch.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

DS4 Button Prompts

Add DS4 buttons prompts[15]
  1. Download the zip from Gamebanana here
  2. Extract zip contents and copy/move to <path-to-game>\Pineapple\Content\Paks

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sliders for "SFX", "Music", and "Dialogues".
Surround sound
[16]
Subtitles
Text boxes, accompanied by voice acting, is used when talking to characters.
Subtitles during cutscenes and gameplay can be toggled on or off.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language settings.
Language settings.
Spoken language can be changed independently from on-screen text language.
Non-English dubs are missing various sounds in in-game cutscenes.[17][18]
Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Hindi
Added on October 5, 2022.[19]
Hungarian
Fan translation (Magyarítások Portál)
Indonesian
Fan translation by IGTC Team (Indonesia Game Translator Community)
Italian
Japanese
Korean
Malay
Added on October 5, 2022.[20]
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Added on December 17, 2020.[21]


Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
2 Co-op

Connection types

Type Native Notes
Matchmaking
Self-hosting

Issues unresolved

Save file corruption

A few initial reports of save file corruption.[22] Saving in multiple slots recommended.

Glitched out Spatulas and Socks

Small amount of reports from the Community from Steam, GOG, Epic Games, and Consoles had reported of Spatulas that are not able to be collected. This wasn't fixed properly by the Devs. [23] And the only way to get all of them is a full on restart on another save that don't have other collectables yet to be grabbed. And without dying or falling while touching them.[24]

Issues fixed

Mouse cursor is always visible on the screen

Issue was introduced with patch 1.1a.
Press F4 to access the Epic Online Services sign-in prompt click Cancel[25][26]

Game is blurry on non-default DPI screen

Set the game's .exe DPI scaling to "Application"

Other information

API

Technical specs Supported Notes
Direct3D 11 Direct3D 12 can be forced using the -d3d12 command line argument.[27]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1
Processor (CPU) Intel Core i3-4130 2.8 GHz
AMD Phenom II X4 925 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Shader model 5.1 support
Sound (audio device) DirectX 9 compatible
A 64-bit operating system is required.
Some AMD graphics cards may show weaker performance on Windows 7 and 8.1 compared to 10.


Notes

  1. Unreal Engine 4 engine build: 4.23.1.0[1][2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/969990/ in addition to or instead of this directory. The app ID (969990) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated revamps the graphics and design of a cult classic - last accessed on 2020-02-14
  2. Verified by User:Mastan on 2022-09-24
  3. Verified by User:Bitl on 2020-06-24
    Tested on the latest Epic Games Store version.
  4. Verified by User:Rose on 2020-06-24
    r.maxanisotropy is set to 8, as seen in the console.
  5. Verified by User:KingKrouch on 2020-06-23
    Checked the "r.DefaultFeature.AntiAliasing" command using a command console injector.
  6. SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated runs silky smooth on the PC - last accessed on 9 June 2023
  7. Verified by User:KingKrouch on 2020-06-23
    Checked with FPS overlay.
  8. Verified by User:KingKrouch on 2020-06-23
    Tested in-game with 2560x1080 resolution.
  9. Verified by User:Rose on 2020-06-24
    Tested at 2560x1080, 3840x1080 and 5760x1080, screenshots compared to 1920x1080.
  10. Verified by User:KingKrouch on 2020-06-23
    Tested by interacting with the television in SpongeBob's house, and by setting off Hans by going out of bounds in the Bikini Bottom hub world.
  11. Verified by User:Hman360 on 2020-06-24
    Tested by setting the value in the config file and checking in-game.
  12. Verified by User:Keith on 2020-07-06
  13. Verified by User:Suicide machine on 2020-07-28
    Checked by switching keyboard layout in Windows to AZERTY and the game did not allow to move forward by pressing W (Z on AZERTY layout).)
  14. Verified by User:Suicide machine on 2020-07-28
    Axis inversion was actually fixed in patch 1.1, but this issue still persists.
  15. Steam Community - last accessed on 28 May 2023
  16. Verified by User:Rose on 2020-06-24
    Sounds heard from the rear speakers of a 5.1 sound system, especially loud when destroying objects. Confirmed the presence of Back Left, Back Right, and LFE output with Special K 0.10.3.
  17. SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated - lacking sounds in different dubs - last accessed on 2020-06-26
  18. Verified by User:Suicide machine on 2020-06-26
    King Jollyfish cutscene misses shower sounds in non-English dubs.
  19. Verified by User:DarkSonicPT on 2023-05-04
    https://steamdb.info/changelist/16267599/
  20. Verified by User:DarkSonicPT on 2023-05-04
    https://steamdb.info/changelist/16267599/
  21. https://twitter.com/THQNordic/status/1339616587675021314?s=20
  22. REfund :: Steam General Discussions - last accessed on 2020-06-23
  23. Bug tracking and reports :: Steam General Discussions - last accessed on 2023-06-30
  24. Verified by User:Honscottosolo on 2023-12-14
  25. Mouse On Screen (GOG Community) - last accessed on 2020-07-28
  26. Verified by User:Suicide machine on 2020-07-28
    Tested with GOG version.)
  27. Verified by User:KingKrouch on 2020-07-13
    Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.