Difference between revisions of "SpongeBob SquarePants: Battle for Bikini Bottom"
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Solarstrike (talk | contribs) m (Heavy Iron's work is not at all present in the PC version.) |
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+ | {{disambig|the minigame collection|the remaster of the console game|[[SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = SpongeBob SquarePants Battle for Bikini Bottom Coverart.png | |cover = SpongeBob SquarePants Battle for Bikini Bottom Coverart.png | ||
Line 10: | Line 11: | ||
{{Infobox game/row/date|Windows|October 31, 2003}} | {{Infobox game/row/date|Windows|October 31, 2003}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = SpongeBob SquarePants: Battle for Bikini Bottom | |strategywiki = SpongeBob SquarePants: Battle for Bikini Bottom | ||
+ | |mobygames = spongebob-squarepants-battle-for-bikini-bottom | ||
|wikipedia = SpongeBob SquarePants: Battle for Bikini Bottom | |wikipedia = SpongeBob SquarePants: Battle for Bikini Bottom | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
{{series|SpongeBob SquarePants}} | {{series|SpongeBob SquarePants}} | ||
− | ''' | + | '''Key points''' |
− | {{ | + | {{ii}} Despite being called "SpongeBob SquarePants: Battle for Bikini Bottom", '''this game is not a port nor has anything to do with the PlayStation 2/Xbox/GameCube game of the same name'''. |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | unknown | | | Windows }} |
}} | }} | ||
Line 28: | Line 31: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\}} |
}} | }} | ||
Line 68: | Line 71: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = See [[#Widescreen resolution|Widescreen resolution]]. | |120 fps notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 81: | Line 86: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} This removes the frame rate cap and allows the game to be played at modern resolutions. The only downside is that the game is stretched and there's currently no way to fix this. | + | {{ii}} This removes the frame rate cap and allows the game to be played at modern resolutions. The only downside is that the game is stretched at non-4:3 resolutions and there's currently no way to fix this. |
}} | }} | ||
Line 96: | Line 101: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 106: | Line 113: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 142: | Line 177: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 163: | Line 197: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 00:18, 25 June 2020
This page is for the minigame collection. For the remaster of the console game, see SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated.
Developers | |
---|---|
AWE Games | |
Publishers | |
THQ | |
Engines | |
RenderWare | |
Release dates | |
Windows | October 31, 2003 |
Key points
- Despite being called "SpongeBob SquarePants: Battle for Bikini Bottom", this game is not a port nor has anything to do with the PlayStation 2/Xbox/GameCube game of the same name.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video settings
Widescreen resolution
- Game only runs at 15 FPS by default and is locked to 800x600 fullscreen.[citation needed]
Use dgVoodoo2[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | 333 MHz | 400 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).