Difference between revisions of "SpongeBob SquarePants: Battle for Bikini Bottom"
From PCGamingWiki, the wiki about fixing PC games
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+ | {{disambig|the minigame collection|the remaster of the console game|[[SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = SpongeBob SquarePants Battle for Bikini Bottom Coverart.png | |cover = SpongeBob SquarePants Battle for Bikini Bottom Coverart.png | ||
|developers = | |developers = | ||
− | |||
{{Infobox game/row/developer|AWE Games}} | {{Infobox game/row/developer|AWE Games}} | ||
− | |||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|THQ}} | {{Infobox game/row/publisher|THQ}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|RenderWare}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 31, 2003}} | {{Infobox game/row/date|Windows|October 31, 2003}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |wikipedia = | + | |strategywiki = SpongeBob SquarePants: Battle for Bikini Bottom |
+ | |mobygames = spongebob-squarepants-battle-for-bikini-bottom | ||
+ | |wikipedia = SpongeBob SquarePants: Battle for Bikini Bottom | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
{{series|SpongeBob SquarePants}} | {{series|SpongeBob SquarePants}} | ||
− | ''' | + | '''Key points''' |
− | {{ | + | {{ii}} Despite being called "SpongeBob SquarePants: Battle for Bikini Bottom", '''this game is not a port nor has anything to do with the PlayStation 2/Xbox/GameCube game of the same name'''. |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | unknown | | | Windows }} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\}} |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 800x600 only. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 50: | Line 54: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = false | |windowed = false | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
Line 63: | Line 67: | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = | + | |60 fps notes = Frame rate is capped at 15 FPS. See [[#Widescreen resolution|Widescreen resolution]]. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#Widescreen resolution|Widescreen resolution]]. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Game only runs at 15 FPS by default and is locked to 800x600 fullscreen.{{cn|date=June 2017}} | ||
+ | |||
+ | {{Fixbox|description=Use dgVoodoo2|ref=<ref>{{Refcheck|user=Hhtv|date=2016-05-16}}</ref>|fix= | ||
+ | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. | ||
+ | # Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> to the installation folder, where <code>sb3.exe</code> is located. | ||
+ | # Open <code>dgVoodooCpl.exe</code> and go to DirectX and configure your settings. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This removes the frame rate cap and allows the game to be played at modern resolutions. The only downside is that the game is stretched at non-4:3 resolutions and there's currently no way to fix this. | ||
}} | }} | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 87: | Line 109: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minHD = 500 MB | |minHD = 500 MB | ||
|minVRAM = 16 MB | |minVRAM = 16 MB | ||
+ | |minGPU = | ||
|minDX = 8 | |minDX = 8 | ||
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|recVRAM = 32 MB | |recVRAM = 32 MB | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Revision as of 00:18, 25 June 2020
This page is for the minigame collection. For the remaster of the console game, see SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated.
Developers | |
---|---|
AWE Games | |
Publishers | |
THQ | |
Engines | |
RenderWare | |
Release dates | |
Windows | October 31, 2003 |
Key points
- Despite being called "SpongeBob SquarePants: Battle for Bikini Bottom", this game is not a port nor has anything to do with the PlayStation 2/Xbox/GameCube game of the same name.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video settings
Widescreen resolution
- Game only runs at 15 FPS by default and is locked to 800x600 fullscreen.[citation needed]
Use dgVoodoo2[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | 333 MHz | 400 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).