Difference between revisions of "SpongeBob SquarePants: Battle for Bikini Bottom"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: misc. fixes) |
m (→Input settings: updated template usage) |
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Line 77: | Line 77: | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 87: | Line 89: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
}} | }} | ||
Revision as of 04:24, 18 September 2015
Developers | |
---|---|
Heavy Iron Studios | |
AWE Games | |
Vicarious Visions | |
Publishers | |
THQ | |
Release dates | |
Windows | October 31, 2003 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | 333 MHz | 400 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |