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Spider-Man 3

From PCGamingWiki, the wiki about fixing PC games
Spider-Man 3
Spider-Man 3 cover
Developers
Treyarch
Windows Beenox Shift
Publishers
Activision
Russia Noviy Disk
Poland Licomp Empik Multimedia
Engines
Treyarch NGL
Release dates
Windows May 4, 2007
Reception
Metacritic 62
IGDB 59
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Art styles Realistic
Themes Contemporary, North America, Supernatural
Series Spider-Man
Spider-Man 3 on HowLongToBeat
Spider-Man 3 on IGDB
Spider-Man 3 on MobyGames
Spider-Man 3 on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

Based on the Xbox 360 and PlayStation 3 versions of the game.
Frame rate is capped at 30 FPS. Mouse sensitivity heavily relies on frame rate. See High frame rate.
The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.[citation needed] See Visible mipmap lines on textures.
Missing New Green Goblin DLC from PS3/360 version. See Green Goblin.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4.6 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Activision\Spider-Man 3\
Configuration file can't be edited.

Save game data location

Notes
Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].
However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:
  • CH_SPIDERMAN (Spider-Man):
    • Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
  • CH_BLACKSUIT (Symbiote Spider-Man):
    • Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
    • Can be used in New Game Plus.
  • CH_PETER (Peter Parker):
    • Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
    • NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
    • Characters won't be speaking outside Photo Mission 2, Movie Mission 1 and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
    • Can be used in New Game Plus.

Green Goblin

  • CH_PLAYERGOBLIN (New Goblin):
    • Same Crime Fighting Gameplay as PlayStation 3 and Xbox 360, except no challenges
    • Not recommended for use during missions, as his abilities aren't the same and can prevent game progression.


System Location
Windows %USERPROFILE%\Documents\Activision\Spider-Man 3\

Video

Video options
Video options

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 4x MSAA.
Vertical sync (Vsync)
60 FPS
See High frame rate.
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

Frame rate is capped at 30 FPS.
Uncap FPS[citation needed]
  1. Back up <path-to-game>\Game.exe.
  2. Open <path-to-game>\Game.exe with a hex editor such as HxD
  3. Search for 88 88 08 3d
  4. Replace it with 00 00 00 00

Notes

This fix may cause some minor graphical issues with buildings that are far away and Z-fighting effects on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive.
Due to the game being unable to use multi-core CPUs correctly, high frame rates can be difficult to achieve on modern systems.
It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:
  • Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.
  • Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.
  • Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game may crash.
  • Daily Bugle photo mission 2 (Arsenic Candy beauty contest) - The 3rd girl will walk off the stage instead of stopping to pose and the show will never continue.
  • A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.
Debug Menu[citation needed]
  1. Download the latest version of d3d9.dll from https://github.com/AkyrosXD/RaimiHook/releases/
  2. Copy it into the game folder
  3. Use LS click or Insert to activate the debug menu
  4. Go to global --> remove frame-rate cap using space / a
  5. You may need to re-enable the cap during certain sections

Ambient Occlusion

HBAO+[3]
This method only works on Nvidia graphics cards.
  1. Open the Spider-Man 3 profile with Nvidia Profile Inspector. If the profile doesn't exist, create it and add Game.exe to it.
  2. Under the 1 - Compatibility section, change the Ambient Occlusion compatibility value to 0x00000002 (lighter AO) or 0x0000000F (heavier AO) based on your preference.
  3. Under the 5 - Common section, change the Ambient Occlusion setting to High quality.
  4. Under the 5 - Common section, change the Ambient Occlusion usage to Enabled.
  5. Press "Apply Changes" in the top-right corner.

Glitched skybox on modern hardware

Disable Fullscreen Effects[4]
  1. Enter the Video Options menu
  2. Set Fullscreen Effects to Off
  3. Apply the changes

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Some minor mouse acceleration is present. Can't be disabled.
Mouse sensitivity
Will become too unresponsive at higher frame rates; even sensitivity is set to its maximum amount. A controller is recommended.
Mouse input in menus
No mouse acceleration in menus.
Mouse Y-axis inversion
Mouse and controller y-axis inversion use the same option.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Mouse and controller y-axis inversion use the same option.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
needs use of x360ce
PlayStation button prompts
use this mod to add ps4 button in game spider man 3 ps4 botton mod
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian
Local retail release only.
US versions only contain an English language option.

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues unresolved

Extreme audio echo effect

In some areas, the game may have a heavy echo effect on the audio, where music and/or sound effects will echo and become extremely loud, while voices will become difficult to hear. This seems most common in indoor and underground areas, such as the MechaBioCon facility, the subways, and the sewers.

Visible mipmap lines on textures

Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall-crawling on city buildings) that reduce the texture quality after each line.

Use dgVoodoo 2 to disable mipmaps.
Unless the selected resolution is extremely high, doing so will create extreme amounts of temporal aliasing (seen as crawling or shimmering on the edges of some objects and textures while moving).
selecting a resolution multiplier through dgVoodoo may also increase the resolution of some shadow maps.

The game suddenly loses audio

Caused by minimizing the game. just don't minimize it or use DXWind to play in windowed mode without borders. in this case, switching between windows does not cause sound problems.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

New Game Plus

While the game offers the option to replay most of the missions using the black suit, there is no actual New Game Plus option. If you want to play the game with all upgrades, you can use a modified save file.

Use modified save file for New Game Plus
  1. Open the folder %USERPROFILE%\Documents\Activision\Spider-Man 3.
  2. Rename or back up the main_save_data file in that folder.
  3. Download one of the save files from here, either the "normal" one for a playthrough with both costumes or "black suit" for a playthrough entirely in the Black Suit.
  4. Place the downloaded file in that folder and name it main_save_data.
  5. Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime-fighting maps.

Debug Menu

Download the latest DLL file here and put it on the "Spider-Man 3" game folder.

Debug usage without requiring hex edit save data
  1. Global: Allows to increase FPS
  2. Heroes:
    1. Changing Characters and play as one of them including Peter Parker throughout all missions. As for New Goblin, while not recommended to be used in specific Spider-Man-related missions aside from Tutorials, his challenge mission becomes usable while playing as him
    2. Changing the hero's Spawn Point location
    3. New Goblin's Booster setting is separate from God Mode setting
  3. Allows to Freeze Timer
  4. World: Allows to change Changing Daytime, Configure Pedestrians, and Decrease Glass Hour (recommend to decrease to -1) to be able to enter swing/glide outside Manhattan, such as Mecha Bio Con headquarter.
  5. Mission Starter: Can restart previous Missions and re-watch the cutscenes


Video Showcase is right here

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 2.8 GHz
AMD Athlon XP 2800+
System memory (RAM) 1 GB
Hard disk drive (HDD) 6.5 GB
Video card (GPU) Nvidia GeForce 7300
ATI Radeon X1300
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References