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Difference between revisions of "Spider-Man 3"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 1000187 by 2600:1700:8D20:96D0:F9E3:EDFD:57E6:9EBD (talk))
Tag: Undo
(→ Audio, Issues unresolved)
 
(87 intermediate revisions by 33 users not shown)
Line 1: Line 1:
{{Stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Spider-Man 3 - Cover.jpg
+
|cover        = Spider-Man 3.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Treyarch}}
 
{{Infobox game/row/developer|Treyarch}}
Line 7: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
 +
{{Infobox game/row/publisher|Noviy Disk|Russia}}
 +
{{Infobox game/row/publisher|Licomp Empik Multimedia|Poland}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Treyarch NGL}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 4, 2007}}
 
{{Infobox game/row/date|Windows|May 4, 2007}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|spider-man-3|62}}
 +
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|spider-man-3|59}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
Line 24: Line 30:
 
{{Infobox game/row/taxonomy/series            | Spider-Man }}
 
{{Infobox game/row/taxonomy/series            | Spider-Man }}
 
|steam appid  =  
 
|steam appid  =  
 +
|steam appid side =
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 8943
 +
|igdb        =
 +
|mobygames    = spider-man-3
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = spider-man-3
 
 
|wikipedia    = Spider-Man 3 (video game)
 
|wikipedia    = Spider-Man 3 (video game)
 
|winehq      = 7558
 
|winehq      = 7558
Line 33: Line 44:
  
 
'''Key points'''
 
'''Key points'''
{{--}} Frame rate is capped at 30 FPS. See [[#High frame rate|High frame rate]].
+
{{ii}} Based on the PlayStation 3/Xbox 360 version, and ported from the PlayStation 3 version.
 +
{{--}} Frame rate is capped at 30 FPS. See [[#High frame rate|High frame rate]] for details.
 +
{{--}} The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.{{cn|date=October 2020}} See [[#Visible mipmap lines on textures|Visible mipmap lines on textures]].
 +
{{--}} Missing New Green Goblin DLC from PlayStation 3/Xbox 360 version. See [[#Switch playable characters|Switch playable characters]].
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail || disc | {{DRM|SafeDisc}}. | | Windows }}
+
{{Availability/row| Retail || disc | {{DRM|SafeDisc|v4.6}}. | | Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
Line 45: Line 60:
 
{{Game data/config|Windows|{{p|appdata}}\Activision\Spider-Man 3\}}
 
{{Game data/config|Windows|{{p|appdata}}\Activision\Spider-Man 3\}}
 
}}
 
}}
{{--}} Configuration file can't be edited.
+
{{ii}} Configuration file can't be edited.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Activision\Spider-Man 3\}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Activision\Spider-Man 3\}}
 
'''Notes'''
 
{{ii}} Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].
 
{{ii}} However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:
 
* CH_SPIDERMAN (Spider-Man):
 
** Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
 
* CH_BLACKSUIT (Symbiote Spider-Man):
 
** Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
 
* CH_PETER (Peter Parker):
 
** Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
 
** NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
 
** Characters won't be speaking outside Photo Mission 2, Movie Mission 1 and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
 
* CH_PLAYERGOBLIN (New Goblin):
 
** Same Crime Fighting Gameplay as PlayStation 3 and Xbox 360, except no challenges
 
** Not recommended for use during missions, as his abilities aren't the same and can prevent game progression
 
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Spider-Man 3 Video options.png|Video options}}
 +
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/spider-man-3/en
 
|wsgf link                  = https://www.wsgf.org/dr/spider-man-3/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
Line 74: Line 75:
 
|ultrawidescreen wsgf award = limited
 
|ultrawidescreen wsgf award = limited
 
|4k ultra hd wsgf award    = limited
 
|4k ultra hd wsgf award    = limited
|widescreen resolution      = hackable
+
|widescreen resolution      = true
|widescreen resolution notes= See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].
+
|widescreen resolution notes= Maximum resolution is 2048x1536, See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry] for using higher resolutions.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].
 
|multimonitor notes        = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].
Line 82: Line 83:
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].
 
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view|Field of view]].
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = Use [[DxWnd|DxWnd]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [[DxWnd|DxWnd]].
 
|anisotropic                = false
 
|anisotropic                = false
|anisotropic notes          =  
+
|anisotropic notes          =
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 4x [[MSAA]].
 
|antialiasing notes        = Up to 4x [[MSAA]].
|vsync                      = always on
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = See [[#High frame rate|High frame rate]].
+
|60 fps notes              = Capped at 30 FPS. See [[#High frame rate|High frame rate]].
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = See [[#High frame rate|High frame rate]].
+
|120 fps notes              = Capped at 30 FPS. See [[#High frame rate|High frame rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = false
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 105: Line 111:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{--}} Frame rate is capped at 30 FPS.
+
{{Fixbox|description=Uncap FPS via debug menu|ref={{cn|date=April 2022}}|fix=
{{Fixbox|description=Uncap FPS|ref={{cn|date=May 2017}}|fix=
+
# Download the latest version of [https://github.com/AkyrosXD/RaimiHook/releases RaimiHook]
 +
# Copy it into the game folder
 +
# Use LS click or Insert to activate the debug menu
 +
# Go to global --> remove frame-rate cap using space / a
 +
# You may need to re-enable the cap during certain sections
 +
}}
 +
 
 +
{{Fixbox|description=Uncap FPS via hex editing|ref={{cn|date=May 2017}}|fix=
 
# Back up <code>{{p|game}}\Game.exe</code>.
 
# Back up <code>{{p|game}}\Game.exe</code>.
# Open <code>{{p|game}}\Game.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]
+
# Open <code>{{p|game}}\Game.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]
 
# Search for <code>88 88 08 3d</code>
 
# Search for <code>88 88 08 3d</code>
 
# Replace it with <code>00 00 00 00</code>
 
# Replace it with <code>00 00 00 00</code>
  
 
'''Notes'''
 
'''Notes'''
{{ii}} This fix causes some minor graphical issues with buildings that are far away and [https://en.wikipedia.org/wiki/Z-fighting Z-fighting effects] on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the mouse as a workaround.
+
{{--}} This fix may cause some minor graphical issues with buildings that are far away and [https://en.wikipedia.org/wiki/Z-fighting Z-fighting effects] on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive.
 +
{{--}} Due to the game being unable to use multi-core CPUs correctly, high frame rates can be difficult to achieve on modern systems.
 
{{ii}} It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:
 
{{ii}} It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:
 
* Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.
 
* Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.
 
* Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.
 
* Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.
* Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game will crash.
+
* Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game may crash.
 +
* Daily Bugle photo mission 2 (Arsenic Candy beauty contest) - The 3rd girl will walk off the stage instead of stopping to pose and the show will never continue.
 
* A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.
 
* A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.
 
}}
 
}}
  
===Glitched skybox on modern hardware===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Disable Fullscreen Effects|ref=<ref>{{Refcheck|user=Jigen123|date=2020-07-27}}</ref>|fix=
+
{{Fixbox|description=Hex edit field of view value |ref={{cn|date=May 2017}}|fix=
# Enter the '''Video Options''' menu
+
# Back up <code>{{p|game}}\Game.exe</code>.
# Set '''Fullscreen Effects''' to '''Off'''
+
# Open <code>{{p|game}}\Game.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]
# Apply the changes
+
# Search for <code>35 FA 8E 3C</code>
 +
# Replace it with <code>00 00 AB 3C</code> (for 16:10) or <code>00 00 BE 3C</code> for (16:9)
 +
}}
 +
 
 +
===Ambient Occlusion===
 +
{{Fixbox|description=HBAO+|ref=<ref>{{Refcheck|user=Hman360|date=2021-08-02}}</ref>|fix=
 +
{{ii}} This method only works on Nvidia graphics cards.
 +
#Open the Spider-Man 3 profile with [[Nvidia Profile Inspector]]. If the profile doesn't exist, create it and add Game.exe to it.
 +
#Under the <code>1 - Compatibility</code> section, change the <code>Ambient Occlusion compatibility</code> value to <code>0x00000002</code> (lighter AO) or <code>0x0000000F</code> (heavier AO) based on your preference.
 +
#Under the <code>5 - Common</code> section, change the <code>Ambient Occlusion setting</code> to <code>High quality</code>.
 +
#Under the <code>5 - Common</code> section, change the <code>Ambient Occlusion usage</code> to <code>Enabled</code>.
 +
#Press "Apply Changes" in the top-right corner.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 135: Line 161:
 
|acceleration option notes = Some minor mouse acceleration is present. Can't be disabled.
 
|acceleration option notes = Some minor mouse acceleration is present. Can't be disabled.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Will become too unresponsive at higher frame rates; even with sensitivity set to its maximum amount. A controller is recommended.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          = No mouse acceleration in menus.
 
|mouse menu notes          = No mouse acceleration in menus.
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = Mouse and controller y-axis inversion use the same option.
+
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 151: Line 177:
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes= Mouse and controller y-axis inversion use the same option.
+
|invert controller y-axis notes= Shares the same option with mouse.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 158: Line 184:
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = See [[Controller:DualShock 4|DualShock 4]].
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Use [https://www.nexusmods.com/spiderman3/mods/1 PS4 Buttons Mod].
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
Line 170: Line 196:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
Line 178: Line 204:
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
|surround sound notes    =  
+
|surround sound notes    = Only Front Left and Front Right are used unlike Dolby Digital on Xbox 360. <ref>{{Refcheck|user=Epicgames4|date=2024-03-02|comment=Verified with Orban Loudness Meter and a 7.1 surround receiver with HDMI in Windows 11 Insider Preview 22635.3212 (ni_release).}}</ref> 
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = true
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 236: Line 274:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    =  
+
  |notes    = Local retail release only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 294: Line 332:
  
 
==Issues unresolved==
 
==Issues unresolved==
===Extreme audio echo effect===
+
===Visible mipmap lines on textures===
In some areas, the game may have a heavy echo effect on the audio, where music and/or sound effects will echo and become extremely loud, while voices will become difficult to hear. This seems most common in indoor and underground areas, such as the MechaBioCon facility, the subways, and the sewers.
+
Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall-crawling on city buildings) that reduce the texture quality after each line.
 +
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] to disable mipmaps.|fix=
 +
{{--}} Unless the selected resolution is extremely high, doing so will create extreme amounts of temporal aliasing (seen as crawling or shimmering on the edges of some objects and textures while moving).
 +
{{++}} Selecting a resolution multiplier through dgVoodoo may also increase the resolution of some shadow maps.
 +
}}
 +
 
 +
===Game audio disappearing===
 +
{{ii}} Caused by minimizing the game. Use [[Glossary:Windowed#DxWnd|DxWnd]] to force borderless windowed mode. In this case, switching between windows will not cause sound problems.
 +
 
 +
===The game does not start on Asus ROG Ally===
 +
 
 +
==Issues fixed==
 +
===Glitched skybox on modern hardware===
 +
{{Fixbox|description=Disable Fullscreen Effects|ref=<ref>{{Refcheck|user=Jigen123|date=2020-07-27}}</ref>|fix=
 +
# Enter the '''Video Options''' menu
 +
# Set '''Fullscreen Effects''' to '''Off'''
 +
# Apply the changes
 +
}}
 +
===The game has sound but the screen is not displaying any image===
 +
{{Fixbox|description=Turn off Dolby Atmos for home theater in "Spatial Sound"|ref=<ref>{{Refcheck|user=Epicgames4|date=2024-02-21|comment=Checked on Windows 11 Insider Preview 22635.3209 (ni_release).}}</ref>|fix=
 +
# Search for the “Settings” application in the search bar and open it
 +
# Select “System”
 +
# Select “Sound”
 +
# Select the output sound source you use, it could be “Speakers”.  
 +
# In “Spatial Sound”, select “Off” or another type of sound like “DTS:X for home theater"
 +
# Close the “Settings” application
 +
# Start the game again
 +
{{ii}} If the game continues to display the same error, restart the computer and start the game again with the previous settings applied.
 +
}}
  
 
==Other information==
 
==Other information==
Line 318: Line 384:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 3.0
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 336: Line 405:
 
# Open the folder <code>{{p|userprofile\Documents}}\Activision\Spider-Man 3</code>.
 
# Open the folder <code>{{p|userprofile\Documents}}\Activision\Spider-Man 3</code>.
 
# Rename or back up the <code>main_save_data</code> file in that folder.
 
# Rename or back up the <code>main_save_data</code> file in that folder.
# Download one of the save files from [https://community.pcgamingwiki.com/files/file/1386-spider-man-3-new-game-plus-saves/ here], either the "normal" one for a playthrough with both costumes, or "black suit" for a playthrough entirely in the Black Suit.
+
# Download one of the save files from [https://community.pcgamingwiki.com/files/file/1386-spider-man-3-new-game-plus-saves/ here], either the "normal" one for a playthrough with both costumes or "black suit" for a playthrough entirely in the Black Suit.
 
# Place the downloaded file in that folder and name it <code>main_save_data</code>.
 
# Place the downloaded file in that folder and name it <code>main_save_data</code>.
# Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime fighting maps.
+
# Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime-fighting maps.
 +
}}
 +
 
 +
===Switch playable characters===
 +
{{Fixbox|description=Switch playable characters via hex editing|ref={{cn|date=May 2017}}|fix=
 +
{{ii}} Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].
 +
{{ii}} However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:
 +
* CH_SPIDERMAN (Spider-Man):
 +
** Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
 +
* CH_BLACKSUIT (Symbiote Spider-Man):
 +
** Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
 +
** Can be used in New Game Plus.
 +
* CH_PETER (Peter Parker):
 +
** Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
 +
** NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
 +
** Characters won't be speaking outside Photo Mission 2, Movie Mission 1, and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
 +
** Can be used in New Game Plus.
 +
* CH_PLAYERGOBLIN (New Goblin):
 +
** Same crime-fighting gameplay as PlayStation 3 and Xbox 360, except no challenges.
 +
** Not recommended for use during missions, as his abilities aren't the same and can prevent game progression.
 +
}}
 +
 
 +
{{Fixbox|description=Switch playable characters via debug menu|ref={{cn|date=April 2022}}|fix=
 +
# Download the latest version of [https://github.com/AkyrosXD/RaimiHook/releases RaimiHook]
 +
# Copy it into the game folder
 +
# Use LS click or Insert to activate the debug menu
 +
# Go to hero--> change
 +
 
 +
{{ii}} However, when entering certain missions or Daily Bugle during gameplay that causes you to change into default playable, it requires you to enter debug mode during the mission:
 +
* CH_SPIDERMAN (Spider-Man):
 +
** Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
 +
* CH_BLACKSUIT (Symbiote Spider-Man):
 +
** Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
 +
** Can be used in New Game Plus.
 +
* CH_PETER (Peter Parker):
 +
** Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
 +
** NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
 +
** Characters won't be speaking outside Photo Mission 2, Movie Mission 1, and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
 +
** Can be used in New Game Plus.
 +
* CH_PLAYERGOBLIN (New Goblin):
 +
** Now fully based on PlayStation 3 and Xbox 360, such as crime-fighting and most of all, the challenges.
 +
** Recommend to finish the New Game Plus' Tutorial with one of the playable Spider-Men above, then use debug mode to start previous or current missions as New Goblin.
 +
*** However, he should not be used in certain missions, mainly Tutorial if starting at New Game Plus+, as his abilities aren't the same and can prevent game progression.
 +
}}
 +
 
 +
===Debug Menu===
 +
Download the latest [https://github.com/AkyrosXD/RaimiHook RaimiHook] and put it in the "Spider-Man 3" game folder.
 +
{{Fixbox|description=Debug menu without hex editing save data|ref=|fix=
 +
# Global: Allows to increase FPS
 +
# Heroes:
 +
## Changing Characters and play as one of them including Peter Parker throughout all missions. As for New Goblin, while not recommended to be used in specific Spider-Man-related missions aside from Tutorials, his challenge mission becomes usable while playing as him
 +
## Changing the hero's Spawn Point location
 +
## New Goblin's Booster setting is separate from God Mode setting
 +
# Allows to Freeze Timer
 +
# World: Allows to change Changing Daytime, Configure Pedestrians, and Decrease Glass Hour (recommend to decrease to -1) to be able to enter swing/glide outside Manhattan, such as Mecha Bio Con headquarter.
 +
# Mission Starter: Can restart previous Missions and re-watch the cutscenes
 
}}
 
}}
  
Line 345: Line 469:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 2000
+
|minOS    = 2000, XP, Vista
 
|minCPU  = Intel Pentium 4 2.8 GHz
 
|minCPU  = Intel Pentium 4 2.8 GHz
|minCPU2  = AMD Athlon XP 2800+
+
|minCPU2  = AMD Athlon XP 2800+ 2.8 GHz
|minRAM  = 1 GB
+
|minRAM  = 1 GB (2000, XP)<br>
|minHD    = 6.5 GB
+
1.5 GB (Vista)
|minGPU  = Nvidia GeForce 7300
+
|minHD    = 6 GB
 +
|minGPU  = Nvidia GeForce 7300 GT
 
|minGPU2  = ATI Radeon X1300
 
|minGPU2  = ATI Radeon X1300
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
Line 356: Line 481:
 
|minSM    = 3.0
 
|minSM    = 3.0
  
|recOS    = XP, Vista
+
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Pentium 4 3.4 GHz
 +
|recCPU2  = AMD Athlon XP 3.4 GHz
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce 7800 GT
 +
|recGPU2  = ATI Radeon X1800
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 23:40, 2 March 2024

Spider-Man 3
Spider-Man 3 cover
Developers
Treyarch
Windows Beenox Shift
Publishers
Activision
Russia Noviy Disk
Poland Licomp Empik Multimedia
Engines
Treyarch NGL
Release dates
Windows May 4, 2007
Reception
Metacritic 62
IGDB 59
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Art styles Realistic
Themes Contemporary, North America, Supernatural
Series Spider-Man
Spider-Man 3 on HowLongToBeat
Spider-Man 3 on IGDB
Spider-Man 3 on MobyGames
Spider-Man 3 on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

Based on the PlayStation 3/Xbox 360 version, and ported from the PlayStation 3 version.
Frame rate is capped at 30 FPS. See High frame rate for details.
The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.[citation needed] See Visible mipmap lines on textures.
Missing New Green Goblin DLC from PlayStation 3/Xbox 360 version. See Switch playable characters.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4.6 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Activision\Spider-Man 3\
Configuration file can't be edited.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Activision\Spider-Man 3\

Video

Video options
Video options

Graphics feature State WSGF Notes
Widescreen resolution
Maximum resolution is 2048x1536, See the WSGF entry for using higher resolutions.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See Field of view.
Windowed
Use DxWnd.
Borderless fullscreen windowed
Use DxWnd.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 4x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
Capped at 30 FPS. See High frame rate.
120+ FPS
Capped at 30 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

High frame rate

Uncap FPS via debug menu[citation needed]
  1. Download the latest version of RaimiHook
  2. Copy it into the game folder
  3. Use LS click or Insert to activate the debug menu
  4. Go to global --> remove frame-rate cap using space / a
  5. You may need to re-enable the cap during certain sections
Uncap FPS via hex editing[citation needed]
  1. Back up <path-to-game>\Game.exe.
  2. Open <path-to-game>\Game.exe with a hex editor such as HxD
  3. Search for 88 88 08 3d
  4. Replace it with 00 00 00 00

Notes

This fix may cause some minor graphical issues with buildings that are far away and Z-fighting effects on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive.
Due to the game being unable to use multi-core CPUs correctly, high frame rates can be difficult to achieve on modern systems.
It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:
  • Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.
  • Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.
  • Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game may crash.
  • Daily Bugle photo mission 2 (Arsenic Candy beauty contest) - The 3rd girl will walk off the stage instead of stopping to pose and the show will never continue.
  • A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.

Field of view (FOV)

Hex edit field of view value[citation needed]
  1. Back up <path-to-game>\Game.exe.
  2. Open <path-to-game>\Game.exe with a hex editor such as HxD
  3. Search for 35 FA 8E 3C
  4. Replace it with 00 00 AB 3C (for 16:10) or 00 00 BE 3C for (16:9)

Ambient Occlusion

HBAO+[3]
This method only works on Nvidia graphics cards.
  1. Open the Spider-Man 3 profile with Nvidia Profile Inspector. If the profile doesn't exist, create it and add Game.exe to it.
  2. Under the 1 - Compatibility section, change the Ambient Occlusion compatibility value to 0x00000002 (lighter AO) or 0x0000000F (heavier AO) based on your preference.
  3. Under the 5 - Common section, change the Ambient Occlusion setting to High quality.
  4. Under the 5 - Common section, change the Ambient Occlusion usage to Enabled.
  5. Press "Apply Changes" in the top-right corner.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Some minor mouse acceleration is present. Can't be disabled.
Mouse sensitivity
Will become too unresponsive at higher frame rates; even with sensitivity set to its maximum amount. A controller is recommended.
Mouse input in menus
No mouse acceleration in menus.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Shares the same option with mouse.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4.
PlayStation button prompts
Use PS4 Buttons Mod.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Only Front Left and Front Right are used unlike Dolby Digital on Xbox 360. [4]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Local retail release only.
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues unresolved

Visible mipmap lines on textures

Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall-crawling on city buildings) that reduce the texture quality after each line.

Use dgVoodoo 2 to disable mipmaps.
Unless the selected resolution is extremely high, doing so will create extreme amounts of temporal aliasing (seen as crawling or shimmering on the edges of some objects and textures while moving).
Selecting a resolution multiplier through dgVoodoo may also increase the resolution of some shadow maps.

Game audio disappearing

Caused by minimizing the game. Use DxWnd to force borderless windowed mode. In this case, switching between windows will not cause sound problems.

The game does not start on Asus ROG Ally

Issues fixed

Glitched skybox on modern hardware

Disable Fullscreen Effects[5]
  1. Enter the Video Options menu
  2. Set Fullscreen Effects to Off
  3. Apply the changes

The game has sound but the screen is not displaying any image

Turn off Dolby Atmos for home theater in "Spatial Sound"[6]
  1. Search for the “Settings” application in the search bar and open it
  2. Select “System”
  3. Select “Sound”
  4. Select the output sound source you use, it could be “Speakers”.
  5. In “Spatial Sound”, select “Off” or another type of sound like “DTS:X for home theater"
  6. Close the “Settings” application
  7. Start the game again
If the game continues to display the same error, restart the computer and start the game again with the previous settings applied.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

New Game Plus

While the game offers the option to replay most of the missions using the black suit, there is no actual New Game Plus option. If you want to play the game with all upgrades, you can use a modified save file.

Use modified save file for New Game Plus
  1. Open the folder %USERPROFILE%\Documents\Activision\Spider-Man 3.
  2. Rename or back up the main_save_data file in that folder.
  3. Download one of the save files from here, either the "normal" one for a playthrough with both costumes or "black suit" for a playthrough entirely in the Black Suit.
  4. Place the downloaded file in that folder and name it main_save_data.
  5. Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime-fighting maps.

Switch playable characters

Switch playable characters via hex editing[citation needed]
Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].
However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:
  • CH_SPIDERMAN (Spider-Man):
    • Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
  • CH_BLACKSUIT (Symbiote Spider-Man):
    • Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
    • Can be used in New Game Plus.
  • CH_PETER (Peter Parker):
    • Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
    • NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
    • Characters won't be speaking outside Photo Mission 2, Movie Mission 1, and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
    • Can be used in New Game Plus.
  • CH_PLAYERGOBLIN (New Goblin):
    • Same crime-fighting gameplay as PlayStation 3 and Xbox 360, except no challenges.
    • Not recommended for use during missions, as his abilities aren't the same and can prevent game progression.
Switch playable characters via debug menu[citation needed]
  1. Download the latest version of RaimiHook
  2. Copy it into the game folder
  3. Use LS click or Insert to activate the debug menu
  4. Go to hero--> change
However, when entering certain missions or Daily Bugle during gameplay that causes you to change into default playable, it requires you to enter debug mode during the mission:
  • CH_SPIDERMAN (Spider-Man):
    • Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
  • CH_BLACKSUIT (Symbiote Spider-Man):
    • Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
    • Can be used in New Game Plus.
  • CH_PETER (Peter Parker):
    • Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
    • NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
    • Characters won't be speaking outside Photo Mission 2, Movie Mission 1, and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
    • Can be used in New Game Plus.
  • CH_PLAYERGOBLIN (New Goblin):
    • Now fully based on PlayStation 3 and Xbox 360, such as crime-fighting and most of all, the challenges.
    • Recommend to finish the New Game Plus' Tutorial with one of the playable Spider-Men above, then use debug mode to start previous or current missions as New Goblin.
      • However, he should not be used in certain missions, mainly Tutorial if starting at New Game Plus+, as his abilities aren't the same and can prevent game progression.

Debug Menu

Download the latest RaimiHook and put it in the "Spider-Man 3" game folder.

Debug menu without hex editing save data
  1. Global: Allows to increase FPS
  2. Heroes:
    1. Changing Characters and play as one of them including Peter Parker throughout all missions. As for New Goblin, while not recommended to be used in specific Spider-Man-related missions aside from Tutorials, his challenge mission becomes usable while playing as him
    2. Changing the hero's Spawn Point location
    3. New Goblin's Booster setting is separate from God Mode setting
  3. Allows to Freeze Timer
  4. World: Allows to change Changing Daytime, Configure Pedestrians, and Decrease Glass Hour (recommend to decrease to -1) to be able to enter swing/glide outside Manhattan, such as Mecha Bio Con headquarter.
  5. Mission Starter: Can restart previous Missions and re-watch the cutscenes

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP, Vista
Processor (CPU) Intel Pentium 4 2.8 GHz
AMD Athlon XP 2800+ 2.8 GHz
System memory (RAM) 1 GB (2000, XP)
1.5 GB (Vista)
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce 7300 GT
ATI Radeon X1300
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:Hman360 on 2021-08-02
  4. Verified by User:Epicgames4 on 2024-03-02
    Verified with Orban Loudness Meter and a 7.1 surround receiver with HDMI in Windows 11 Insider Preview 22635.3212 (ni_release).
  5. Verified by User:Jigen123 on 2020-07-27
  6. Verified by User:Epicgames4 on 2024-02-21
    Checked on Windows 11 Insider Preview 22635.3209 (ni_release).