The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
CD-ROM used only for installation. |
|
|
- This game is not available digitally.
Demos
- A demo is available here.
Essential improvements
Patches
- Patch v1.1 is the latest patch for the OS X version.[1]
Game data
Configuration file(s) location
-
Webhead.ini
contains general settings.
-
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
Video
Set in Webhead.ini[2]
|
- Launch the game at least once then close it.
- Open
Webhead.ini .
- Go to the
[WinDrv.WindowsClient] section.
- Set
FullscreenViewportX and FullscreenViewportY to the desired resolution.
Notes
- Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).
|
Edit ini file[3]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Define FoV in following lines:
DesiredFOV=60.000000
DefaultFOV=60.000000
FOVAngle=60.000000
Notes
- Game could start to randomly reset those values. If so, edit those values in
<path-to-game>\System\DefUser.ini too.
|
Edit ini file[4]
|
- Launch the game at least once then close it.
- Open
Webhead.ini .
- Go to class
[D3DDrv.D3DRenderDevice] .
- In this section, adjust the line
LevelOfAnisotropy=1 (maximum is 16).
|
Edit ini file[5]
|
- Launch the game at least once then close it.
- Open
Webhead.ini .
- Change the line
UseVSync=False to UseVSync=True .
|
Input
Edit ini file[6]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Change the line
MouseAccelThreshold=100.0000 to 0 .
Notes
- [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
|
Edit ini file[7]
|
- Open
User.ini .
- Change the line
MouseSensitivity= to the desired value.
Notes
-
[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
|
Jerky/Uneven mouse movement
Edit ini file[8]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Go to the following lines and change
2.0 to 0.1 :
MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0
- Change the line
MouseSmoothingMode= to 1 and MouseSamplingTime= to:
0.008 for 125Hz polling rate
0.002 for 500Hz polling rate
0.001 for 1000Hz polling rate
- Change the line
MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).
- Open
Webhead.ini .
- Go to the
[D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.
Notes
- Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.
|
Audio
- By default, the game outputs to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use the system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[9]
|
- Launch the game at least once then close it.
- Open
Webhead.ini .
- Set
Use3DSound=True and UseDefaultDriver=False , and save.
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
Italian |
|
|
|
|
Polish |
|
|
|
Only on Polish retail copy, download. |
Russian |
|
|
|
Only on Russian retail copy. |
VR support
Issues fixed
Poor performance on Windows 8/8.1/10/11
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[12]
|
- Launch the game at least once then close it.
- Open
Webhead.ini .
- Find the line
DesiredRefreshRate=60 .
- Change the value to set your monitor's refresh rate. For example, 120 or 144.
Notes
- Modifying any video options will undo the custom refresh rate.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
OpenGL |
|
|
Software renderer |
|
RAD Game Tools' Pixomatic Software Renderer |
Executable | PPC |
32-bit |
64-bit |
Notes |
Windows | |
|
|
|
macOS (OS X) | | |
|
Install the version 1.1 patch for Intel support. |
Middleware
|
Middleware |
Notes |
Audio |
OpenAL |
|
Cutscenes |
Bink Video |
1.5.21.0 |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98 |
ME, 2000, XP |
Processor (CPU) |
Intel Pentium III 600 MHz AMD Athlon 600 MHz | |
System memory (RAM) |
128 MB | |
Hard disk drive (HDD) |
827 MB | |
Video card (GPU) |
16 MB of VRAM DirectX 9.0b compatible | |
Notes
References