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Difference between revisions of "Spider-Man (2002)"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Game does run above 60 FPS)
(Add a proper XInput controller fix; Xbox360 CE doesn't work for this game)
Line 100: Line 100:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = You may have trouble using the triggers on a controller. If this is the case, see if you can use DirectInput instead of XInput. Some controllers have a built-in switch; if yours doesn't, you can try using [[Xbox 360 Controller Emulator]].
+
|controller support notes  = Uses DirectInput and won't recognize all XInput inputs. If your controller has a DirectInput mode, use that. If not, see [[#Game doesn't recognize all inputs from XInput controller|Game doesn't recognize all inputs from XInput controller]].
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
Line 137: Line 137:
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
}}
 
}}
Line 210: Line 210:
 
|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Issues fixed==
 +
===Game doesn't recognize all inputs from XInput controller===
 +
{{Fixbox|description=Use [[Glossary:Controller#AntiMicro_.28Windows_and_Linux.29|AntiMicro]] to map unrecognized inputs to keyboard and mouse|fix=
 +
# Replace the <code>[KEYBOARD]</code>, <code>[JOYSTICK]</code>, and <code>[MOUSE]</code> sections of {{p|game}}\game.ini with the below:
 +
<code>
 +
[KEYBOARD]<br />
 +
JUMP=49<br />
 +
PUNCH=96<br />
 +
KICK=98<br />
 +
WEB=100<br />
 +
CROUCH=3<br />
 +
START=46<br />
 +
WEB_SWING=97<br />
 +
WEB_ZIP=99<br />
 +
WEB_MODIFIER=37<br />
 +
CAMERA_LOCK=94<br />
 +
TARGET_CAMERA=101<br />
 +
UP=23<br />
 +
DOWN=19<br />
 +
LEFT=1<br />
 +
RIGHT=4<br />
 +
R_UP=86<br />
 +
R_DOWN=85<br />
 +
R_LEFT=84<br />
 +
R_RIGHT=83<br />
 +
[JOYSTICK]<br />
 +
JUMP=1<br />
 +
PUNCH=3<br />
 +
KICK=2<br />
 +
WEB_ATTACK=4<br />
 +
CROUCH=9<br />
 +
START=8<br />
 +
WEB_SWING=-1<br />
 +
WEB_ZIP=6<br />
 +
WEB_MODIFIER=7<br />
 +
CAMERA_LOCK=5<br />
 +
TARGET_CAMERA=10<br />
 +
[MOUSE]<br />
 +
JUMP=-1<br />
 +
PUNCH=-1<br />
 +
KICK=-1<br />
 +
WEB_ATTACK=-1<br />
 +
CROUCH=-1<br />
 +
START=-1<br />
 +
WEB_SWING=-1<br />
 +
WEB_ZIP=-1<br />
 +
WEB_MODIFIER=-1<br />
 +
CAMERA_LOCK=-1<br />
 +
TARGET_CAMERA=-1
 +
</code>
 +
# Set up AntiMicro with [https://community.pcgamingwiki.com/files/file/1370-spider-man-2002-antimicro-profile/ this profile].
 +
# If you like, you can also set AntiMicro to use this profile when the game is run, as well as set AntiMicro to run on PC startup, both from AntiMicro's settings, if you want to automate the process for playing the game.
 +
'''Notes'''
 +
{{ii}} This should be a rough mapping of a standard XInput controller to the PS2 controls based on the locations of the inputs on the Xbox 360 controller and the PS2 controller (<code>A</code>-><code>X</code>, <code>LT</code>-><code>L2</code>, etc). The PS2 control scheme can be found [https://web.archive.org/web/20190214205823/https://www.gamesdatabase.org/Media/SYSTEM/Sony_Playstation_2//Manual/formated/Spider-Man-_The_Movie_-_2002_-_Activision.pdf here].
 +
{{ii}}Because of differences in the PC version of the game, there are still a few significant differences in controls from console versions.
 +
* On PC the gamepad "recenter camera" control is always tied to the "web action" control (<code>LT</code> in this control scheme) like the "classic" control scheme on consoles.
 +
* On PC, the "yo-yo spidey" move is <code>LT</code>+<code>RB</code> which maps to the "enhanced" control scheme from the console versions.
 +
* The "dodging" move does not work.
 
}}
 
}}
  

Revision as of 03:34, 23 August 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Spider-Man (2002)
Spider-Man (2002) cover
Developers
Treyarch
Windows LTI Gray Matter
Publishers
Activision
Release dates
Windows April 14, 2002
Spider-Man (2002) guide on StrategyWiki
Spider-Man (2002) on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Demos

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\movies
  2. Delete or rename ACTIVISN.bik, GrayMatr.bik, Origin1.bik and Treyarch.bik.

Patches

Patch 1.3 is the last patch and resolves a number of issues.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\game.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\SavedGames0[Note 1]

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
vorpX
G3D
User created game profile, requires D3D8to9, see vorpx forum profile introduction.

Issues fixed

Game doesn't recognize all inputs from XInput controller

Use AntiMicro to map unrecognized inputs to keyboard and mouse
  1. Replace the [KEYBOARD], [JOYSTICK], and [MOUSE] sections of <path-to-game>\game.ini with the below:

[KEYBOARD]
JUMP=49
PUNCH=96
KICK=98
WEB=100
CROUCH=3
START=46
WEB_SWING=97
WEB_ZIP=99
WEB_MODIFIER=37
CAMERA_LOCK=94
TARGET_CAMERA=101
UP=23
DOWN=19
LEFT=1
RIGHT=4
R_UP=86
R_DOWN=85
R_LEFT=84
R_RIGHT=83
[JOYSTICK]
JUMP=1
PUNCH=3
KICK=2
WEB_ATTACK=4
CROUCH=9
START=8
WEB_SWING=-1
WEB_ZIP=6
WEB_MODIFIER=7
CAMERA_LOCK=5
TARGET_CAMERA=10
[MOUSE]
JUMP=-1
PUNCH=-1
KICK=-1
WEB_ATTACK=-1
CROUCH=-1
START=-1
WEB_SWING=-1
WEB_ZIP=-1
WEB_MODIFIER=-1
CAMERA_LOCK=-1
TARGET_CAMERA=-1

  1. Set up AntiMicro with this profile.
  2. If you like, you can also set AntiMicro to use this profile when the game is run, as well as set AntiMicro to run on PC startup, both from AntiMicro's settings, if you want to automate the process for playing the game.

Notes

This should be a rough mapping of a standard XInput controller to the PS2 controls based on the locations of the inputs on the Xbox 360 controller and the PS2 controller (A->X, LT->L2, etc). The PS2 control scheme can be found here.
Because of differences in the PC version of the game, there are still a few significant differences in controls from console versions.
  • On PC the gamepad "recenter camera" control is always tied to the "web action" control (LT in this control scheme) like the "classic" control scheme on consoles.
  • On PC, the "yo-yo spidey" move is LT+RB which maps to the "enhanced" control scheme from the console versions.
  • The "dodging" move does not work.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 450 MHz
AMD Athlon
System memory (RAM) 64 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References