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Sphinx and the Cursed Mummy

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:47, 5 June 2025 by Swyter (talk | contribs) (Use 'hackable' instead of true for the 64-bit stuff, I think. Mention the 'hackable' 120+ FPS support via INI config file.)
Sphinx and the Cursed Mummy
Sphinx and the Cursed Mummy cover
Developers
Eurocom
THQ Nordic
Publishers
THQ Nordic
Engines
EngineX
Release dates
Windows November 10, 2017[1]
macOS (OS X) November 10, 2017[1]
Linux November 10, 2017[1]
Reception
OpenCritic 63
IGDB 71
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform, Puzzle
Art styles Cartoon
Themes Egypt, Fantasy
Sphinx and the Cursed Mummy on HowLongToBeat
Sphinx and the Cursed Mummy on IGDB
Sphinx and the Cursed Mummy guide on StrategyWiki
Sphinx and the Cursed Mummy on MobyGames
Sphinx and the Cursed Mummy on Wikipedia

Warnings

The macOS (OS X) release of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Sphinx and the Cursed Mummy is a singleplayer third-person action, platform and puzzle game.

The PC version is a port of the 2003 PlayStation 2 / GameCube / Xbox game of the same name. It comes with restored original HD textures, mod support and other improvements.[2]

Receives semi-regular updates as of 2025. Projected shadows, which were exclusive to the PS2 and GameCube versions, are available in a Steam beta branch, together with improved character lighting and bug-fixed levels, mirroring the PS4 release.[3].

For 64-bit support there is also a sixty-four-bits Steam branch, mirroring the beta changes. But current mods are not compatible with it.

General information

Official Discord Server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[4]
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Authoring Tools Free tools that were used to create the original game. Contains beta levels and previously-unseen content.
Windows
macOS (OS X)
Linux

Essential improvements

Sphinx and the Shadow of Set

Mod for Sphinx where you can play the removed content of the game. Restoring the original storyline with the lost worlds of Akaria and Sakkara, and adding playable versions of the beta levels for Abydos, Heliopolis and Uruk.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Sphinx\Sphinx.ini
macOS (OS X) $HOME/Library/Application Support/Sphinx/Sphinx.ini
Linux $XDG_DATA_HOME/Sphinx/Sphinx.ini
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Sphinx\
macOS (OS X) $HOME/Library/Application Support/Sphinx/
Linux $XDG_DATA_HOME/Sphinx/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
From 10 to 170° in 10° increments.
Keep the A/Cross buttons or Ctrl/Shift keys pressed for finer 1° increments.[5]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
MSAA, any level supported by graphics card.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is usually capped at 60 FPS. Tied to the game speed. The maximum frame rate can be changed through Sphinx.ini, by adding a MaxFrameRate=120 under the [RenderMode] section, but beyond ~75 - 85 FPS it may lead to softlocks or mismatched speeds for certain particles, objects and animations, like when swimming.[6]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
See the glossary page for potential workarounds.

Input

Control settings.
Control settings.

Keyboard and mouse State Notes
Remapping
Remapping feature is planned.[7]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
For DualShock button prompts, open %APPDATA%\Sphinx\Sphinx.ini and put UsePlayStationButtonPrompts=1 under the [Graphics] section.
Motion sensors support
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Via SDL2 gamepad support and the gamecontrollerdb.txt database.
Button prompts
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Audio

Volume settings.
Volume settings.

Audio feature State Notes
Separate volume controls
Music and master.
Surround sound
Makes use of OpenAL Soft. Up to 7.1 output.
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
EAX support
Through the EFX extension, enabled by default.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Korean
Spanish

Other information

API

Technical specs Supported Notes
OpenGL 3.0 Having the ARB_clip_control extension improves depth precision over large distances, reducing z-fighting.
Executable 32-bit 64-bit Notes
Windows
A 64-bit version of EngineX is available under the sixty-four-bits Steam branch. Mirroring the beta branch contents with a different CPU architecture.
macOS (OS X)
Use the sixty-four-bits Steam branch for 64-bit. See above.
Linux
Use the sixty-four-bits Steam branch for 64-bit. See above.

System requirements

Windows
MinimumRecommended
Operating system (OS) Vista
Processor (CPU) Intel or AMD 1.5 GHz supporting SSE2 instructions
System memory (RAM) 1 GB
Storage drive (HDD/SSD) 1 GB
Video card (GPU) OpenGL 3.0 Core Profile compatible like GeForce 8600
macOS (OS X)
MinimumRecommended
Operating system (OS) 10.6
Processor (CPU) 1.5 GHz supporting SSE2 instructions
System memory (RAM) 1 GB
Storage drive (HDD/SSD) 1 GB
Video card (GPU) OpenGL 3.2 Core Profile compatible
Linux
MinimumRecommended
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 1.5 GHz supporting SSE2 instructions
System memory (RAM) 1 GB
Storage drive (HDD/SSD) 1 GB
Video card (GPU) OpenGL 3.0 Core Profile compatible


References