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Show new changes starting from 19:27, 20 September 2021
   
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19 September 2021

     20:00  Grand Theft Auto: San Andreas‎‎ (2 changes | history) . . (+274). . [Deton24‎ (2×)]
 m    20:00 (cur | prev) . . (-9). . Deton24 (talk | contribs) (Timing-related issues)
      19:59 (cur | prev) . . (+283). . Deton24 (talk | contribs) (Issues fixed: framerate vigilante mod update)

18 September 2021

     12:56  Rayman Raving Rabbids‎ (diff | hist) . . (+199). . Rose (talk | contribs) (Save game cloud syncing: no cloud according to Ubisoft)

17 September 2021

     18:01  Psychonauts‎ (diff | hist) . . (+88). . Zaphero (talk | contribs) (Added negative on one of the AI upscaled cutscenes lacking audio.)
 m   10:19  The Sims Medieval‎ (diff | hist) . . (-54). . Tecc (talk | contribs) (updated template usage)
 m   09:44  Madden NFL 08‎ (diff | hist) . . (-54). . Tecc (talk | contribs) (updated template usage)
     09:30  The Settlers 7: Paths to a Kingdom‎ (diff | hist) . . (+658). . Plokite Wolf (talk | contribs)

16 September 2021

     11:26  Psychonauts‎ (diff | hist) . . (0). . SirYodaJedi (talk | contribs) (2021 HD AI Upscale and Cutscenes: move to other information (not essential))

14 September 2021

     20:09  Command & Conquer: Red Alert 3‎‎ (2 changes | history) . . (+510). . [Plokite Wolf‎ (2×)]
 m    20:09 (cur | prev) . . (-71). . Plokite Wolf (talk | contribs)
      20:09 (cur | prev) . . (+581). . Plokite Wolf (talk | contribs)
     20:04  Command & Conquer 3: Tiberium Wars‎‎ (2 changes | history) . . (+81). . [Plokite Wolf‎ (2×)]
      20:04 (cur | prev) . . (+36). . Plokite Wolf (talk | contribs) (Widescreen resolution)
      20:03 (cur | prev) . . (+45). . Plokite Wolf (talk | contribs) (Slow/choppy cutscenes)

13 September 2021

 m   21:54  The Darkness II‎ (diff | hist) . . (+270). . Wolfinston (talk | contribs)