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19 April 2024
m 22:04 | Quantum Break diffhist +53 Scorpwind talk contribs |
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19:37 | The First Templar 2 changes history +502 [Plok (2×)] | |||
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19:37 (cur | prev) +6 Plok talk contribs →Issues fixed | |||
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19:36 (cur | prev) +496 Plok talk contribs |
17:45 | F1 2014 diffhist -27 Plok talk contribs |
17:44 | F1 2013 diffhist -96 Plok talk contribs |
17:41 | F1 2012 diffhist +21 Plok talk contribs →Network |
17:38 | F1 2011 diffhist +19 Plok talk contribs |
17:35 | BioShock 2 diffhist +102 Plok talk contribs |
17:34 | BioShock diffhist +100 Plok talk contribs |
17:33 | BioShock Infinite diffhist +108 Plok talk contribs |
m 17:30 | Borderlands 2 diffhist -49 Plok talk contribs |
m 17:20 | Mafia II diffhist +122 Plok talk contribs |
17:16 | XCOM 2 diffhist +98 Plok talk contribs |
17:15 | XCOM: Enemy Unknown diffhist +212 Plok talk contribs |
17:09 | Sid Meier's Civilization: Beyond Earth diffhist +117 Plok talk contribs |
17:08 | Sid Meier's Civilization V diffhist +106 Plok talk contribs |
17:07 | Sid Meier's Civilization VI diffhist +266 Plok talk contribs |
13:01 | S.T.A.L.K.E.R.: Call of Pripyat diffhist +125 Vlad 54rus talk contribs →Video: The game has TrAA just like in Clear Sky, but for some reason it's not exposed in the settings menu. |
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12:38 | Medal of Honor (2010) 3 changes history +285 [Mr. obsolete 341 (3×)] | |||
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12:38 (cur | prev) +1 Mr. obsolete 341 talk contribs →Video | ||||
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12:34 (cur | prev) +173 Mr. obsolete 341 talk contribs | ||||
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12:33 (cur | prev) +111 Mr. obsolete 341 talk contribs →Network |
03:11 | Black Mesa diffhist +218 Al2009man talk contribs updated Steam Input API prompt section to limited, as the Menu UI's Xbox prompts portion are baked-in. (this is noted by Crowbar Collective developers.) - Also updated Controller support section as Native Controller Support has been superseeded by Steam Input API. |
18 April 2024
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21:48 | Metro: Last Light 2 changes history 0 [Bogeudan (2×)] | |||
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21:48 (cur | prev) 0 Bogeudan talk contribs →Audio | ||||
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21:47 (cur | prev) 0 Bogeudan talk contribs →Audio |
17 April 2024
18:26 | Far Cry 5 diffhist +65 Patrxgt talk contribs →Mods |
18:26 | Far Cry Primal diffhist +65 Patrxgt talk contribs →Wenja Mod |
18:25 | Far Cry 4 diffhist +65 Patrxgt talk contribs →Mods |
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18:24 | Far Cry 3 3 changes history +344 [Patrxgt (3×)] | |||
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18:24 (cur | prev) -49 Patrxgt talk contribs →Rakyat Mod | ||||
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18:24 (cur | prev) +298 Patrxgt talk contribs →Mods | ||||
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18:18 (cur | prev) +95 Patrxgt talk contribs →Negative mouse acceleration |
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12:18 | Black Mesa 5 changes history -583 [Kr0tchet (2×); Diegoelcapo1231 (3×)] | |||
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12:18 (cur | prev) -1 Kr0tchet talk contribs →Input | |||
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12:17 (cur | prev) +401 Kr0tchet talk contribs A new update has been released, with lots of changes. Steam Input supported. Older Windows OS dropped, etc... | ||||
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01:40 (cur | prev) -1,060 Diegoelcapo1231 talk contribs →Main menu, loading screen flickering: fixed in the latest patch | ||||
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01:37 (cur | prev) +26 Diegoelcapo1231 talk contribs →Video | ||||
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01:36 (cur | prev) +51 Diegoelcapo1231 talk contribs →API |
16 April 2024
21:15 | Fallout 4 diffhist +414 Richterbelmontx talk contribs |
16:50 | Shadow of the Tomb Raider diffhist +37 Alexhebi talk contribs |
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15:33 | Far Cry 4 2 changes history +344 [Patrxgt (2×)] | |||
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15:33 (cur | prev) -3 Patrxgt talk contribs →Golden Path Mod | ||||
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15:25 (cur | prev) +347 Patrxgt talk contribs →Middleware |
15:31 | Far Cry 5 diffhist +144 Patrxgt talk contribs →Resistance Mod |
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15:30 | Far Cry 3 2 changes history +315 [Patrxgt (2×)] | |||
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15:30 (cur | prev) -10 Patrxgt talk contribs →Golden Path Mod | ||||
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15:29 (cur | prev) +325 Patrxgt talk contribs →Modifications |
15:25 | Far Cry Primal diffhist +295 Patrxgt talk contribs →Middleware |
15 April 2024
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m 14:21 | Blur 3 changes history +246 [100nome (3×)] | |||
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14:21 (cur | prev) +1 100nome talk contribs "true" returns | |||
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14:19 (cur | prev) -1 100nome talk contribs changed "true" to "yes" in order for it to show in list? testing | |||
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14:15 (cur | prev) +246 100nome talk contribs added Portuguese fan translation |
10:25 | The Crew diffhist +191 Cowbutt talk contribs |
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06:32 | Duke Nukem Forever 2 changes history +886 [Dgrdsv (2×)] | |||
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06:32 (cur | prev) +24 Dgrdsv talk contribs →Blurry graphics | |||
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01:10 (cur | prev) +862 Dgrdsv talk contribs →Blurry graphics: Added an option of disabling DoF without disabling all PP effects. |
04:33 | NBA 2K11 diffhist -3 Sigma 7 talk contribs →Input: vibrates |
14 April 2024
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23:06 | Doom 3 3 changes history -9,985 [Amethystviper (3×)] | |||
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23:06 (cur | prev) -454 Amethystviper talk contribs →Anisotropic filtering (AF) | |||
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23:05 (cur | prev) -1,173 Amethystviper talk contribs Getting rid of a lot of bad edits that don't meet the standards of quality of the wiki and things that aren't at all essential improvements. | ||||
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23:00 (cur | prev) -8,358 Amethystviper talk contribs |
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m 14:28 | Crash Bandicoot N. Sane Trilogy 2 changes history +270 [MixerX (2×)] | |||
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14:28 (cur | prev) -3 MixerX talk contribs →Audio | |||
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14:28 (cur | prev) +273 MixerX talk contribs →Audio |
03:06 | Duke Nukem Forever diffhist -2 Dgrdsv talk contribs →Video |
13 April 2024
17:19 | Shadow of the Tomb Raider diffhist -60 Killerklown talk contribs →Availability |
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16:02 | The Crew 2 changes history -826 [Macgovern (2×)] | |||
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16:02 (cur | prev) +2 Macgovern talk contribs As location of game manual is not a direct path to the file, changed how path is represented; also, as the location note is a note, not a link, moved to appropriate section of general information. | ||||
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15:59 (cur | prev) -828 Macgovern talk contribs The introduction section is not a Wikipedia section - it is mainly for technical information (see the editing guide). Also, this wiki seeks to be as neutral and impartial as possible, meaning that, barring an exception agreed upon on by PCGamingWiki staff, Ross Scott's "Stop Killing Games" initiative cannot be listed as part of this or any page. |
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14:14 | S.T.A.L.K.E.R.: Call of Pripyat 2 changes history 0 [Macgovern; Egor179] | |||
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14:14 (cur | prev) -38 Macgovern talk contribs Undo revision 1483799 by Egor179 (talk) MSAA will never work for transparencies unless the game implements transparency multisampling or a similar method. This does not need to be noted in the article as the MSAA glossary link already in the note textually and visually demonstrates this. Tag: Undo | ||||
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14:07 (cur | prev) +38 Egor179 talk contribs →Video |
12:50 | Borderlands 3 diffhist +2 Schwitz talk contribs |