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Show new changes starting from 22:39, 29 November 2021
   
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29 November 2021

     04:02  Engine:Unreal Engine 4‎‎ (13 changes | history) . . (+1,154). . [2600:1700:31d0:3c40:c947:3d34:265d:149f‎; 107.128.118.69‎ (3×); 2600:1700:31d0:3c40:c881:24e5:600b:8298‎ (9×)]
      04:02 (cur | prev) . . (+1). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      04:01 (cur | prev) . . (+1). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      03:59 (cur | prev) . . (-1). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      03:58 (cur | prev) . . (0). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Temporal upsampling (TAAU))
      03:52 (cur | prev) . . (-4). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      03:52 (cur | prev) . . (+2). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      03:51 (cur | prev) . . (-2). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Controller analog stick options)
      03:47 (cur | prev) . . (+846). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Input)
      03:17 (cur | prev) . . (+98). . 2600:1700:31d0:3c40:c881:24e5:600b:8298 (talk) (Temporal upsampling (TAAU))
      03:13 (cur | prev) . . (+9). . 107.128.118.69 (talk) (Temporal upsampling (TAAU))
      03:07 (cur | prev) . . (-1). . 107.128.118.69 (talk) (Temporal upsampling (TAAU))
      03:04 (cur | prev) . . (0). . 107.128.118.69 (talk) (Temporal upsampling (TAAU))
      03:00 (cur | prev) . . (+205). . 2600:1700:31d0:3c40:c947:3d34:265d:149f (talk) (Temporal upsampling (TAAU))

22 November 2021

     19:29  Predator: Hunting Grounds‎ (diff | hist) . . (-137). . 2001:861:e385:7a90:cd84:9b0c:7ab6:3071 (talk) (PlayStation PC is also the name on EGS now.)

5 November 2021

     02:43  Engine:Unreal Engine 4‎ (diff | hist) . . (+173). . 2405:8100:8000:5ca1::1ac:e557 (talk) (Frame rate (FPS))