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Show new changes starting from 21:32, 22 September 2021
   
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22 September 2021

     19:18  Engine:Unreal Engine 4‎‎ (3 changes | history) . . (+882). . [Fayaine‎ (3×)]
      19:18 (cur | prev) . . (+76). . Fayaine (talk | contribs) (Anisotropic filtering (AF))
      19:17 (cur | prev) . . (+430). . Fayaine (talk | contribs) (Anti-aliasing (AA): Added the AF UE 4 section)
      19:15 (cur | prev) . . (+376). . Fayaine (talk | contribs) (Anti-aliasing (AA): Added instructions to enable FXAA, disable TAA or disable AA alltogether.)
     14:53  Guilty Gear Isuka‎ (diff | hist) . . (+58). . Theclaw135 (talk | contribs) (Audio: Clarifying it was released in Japan. https://www.sourcenext.com/products/guiltygear_isuka/)
     09:29  Template:Availability/DRM‎ (diff | hist) . . (+103). . Garrett (talk | contribs) (updated Cargo vardefine to prevent storing empty comma separation)
     09:22  Template:Availability/store‎ (diff | hist) . . (+95). . Garrett (talk | contribs) (updated Cargo vardefine to prevent storing empty comma separation)
     09:11  Template:DRM/switch‎ (diff | hist) . . (+39). . Garrett (talk | contribs) (updated Cargo vardefine to prevent storing empty comma separation)
     09:00  Template:References‎ (diff | hist) . . (+22). . Garrett (talk | contribs) (added Cargo Availability)
     08:32  Template:Absent properties‎ (diff | hist) . . (+98). . Garrett (talk | contribs) (added StarForce incompatible (set in Template:DRM/StarForce))
     08:28  Controller:DualShock 4‎ (diff | hist) . . (-19). . Garrett (talk | contribs) (Support in games: fixed feature link)

21 September 2021

     15:32  Engine:Unreal Engine 4‎ (diff | hist) . . (-33). . Rose (talk | contribs) (Vignette: documented the value of 5 based on https://digilander.libero.it/ZioYuri78/)
     09:38  Template:DRM/switch‎ (diff | hist) . . (+1,599). . Garrett (talk | contribs) (added vardefines for Cargo)
     09:26  Template:Availability/DRM‎ (diff | hist) . . (+945). . Garrett (talk | contribs) (removed some unused property tagging; added vardefines for Cargo)
     09:19  Template:Availability/row‎ (diff | hist) . . (+36). . Garrett (talk | contribs) (set store property clear here)
     09:16  Template:Availability/store‎ (diff | hist) . . (+24). . Garrett (talk | contribs) (updated some store names; removed some unused property tags; moved vardefine clear to Template:Availability/row)

20 September 2021

     18:11  Store:Steam‎‎ (2 changes | history) . . (+844). . [Yetanotherpcgwuser1‎ (2×)]
      18:11 (cur | prev) . . (+109). . Yetanotherpcgwuser1 (talk | contribs) (Disable client update check on startup)
      18:02 (cur | prev) . . (+735). . Yetanotherpcgwuser1 (talk | contribs) (Added info about disabling update checks of the steam client)

19 September 2021

     20:16  Store:Steam‎ (diff | hist) . . (-8). . Garrett (talk | contribs) (Steam Input API: fixed feature link)
     07:37  Template:Input‎ (diff | hist) . . (-501). . Garrett (talk | contribs) (removed Semantic MediaWiki property links (migrated to Cargo))

18 September 2021

     00:09  Template:API‎‎ (2 changes | history) . . (+1,810). . [Garrett‎ (2×)]
      00:09 (cur | prev) . . (-14). . Garrett (talk | contribs) (corrected invalid Cargo field names)
      00:07 (cur | prev) . . (+1,824). . Garrett (talk | contribs) (added Cargo handling--store only called when table has content and is in the main namespace)
     00:00  Template:API/switch Direct3D‎ (diff | hist) . . (+1,618). . Garrett (talk | contribs) (added vardefines for Cargo)

17 September 2021

     23:11  Template:Middleware‎ (diff | hist) . . (+534). . Garrett (talk | contribs) (added Cargo handling--store only called when table has content and is in the main namespace)

16 September 2021

     09:10  Template:DLC‎ (diff | hist) . . (+14). . Garrett (talk | contribs) (fixed includeonly end)
     07:25  Glossary:Controller‎ (diff | hist) . . (+320). . 89.73.52.108 (talk) (List of controllers: Retro Fighters)