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Show new changes starting from 01:52, 18 January 2022
   
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17 January 2022

     01:57  Company:Aspyr Media‎ (diff | hist) . . (+19). . Mewtwowimmer (talk | contribs)

15 January 2022

     19:24  Clive Barker's Undying‎ (diff | hist) . . (+3). . 178.220.186.15 (talk) (Disable Mouse Acceleration)
 m   18:10  Windows‎ (diff | hist) . . (0). . If and while (talk | contribs) (Force CPU affinity)
     17:44  The Lord of the Rings: The Battle for Middle-earth‎‎ (4 changes | history) . . (+40). . [Plokite Wolf‎ (4×)]
 m    17:44 (cur | prev) . . (+5). . Plokite Wolf (talk | contribs) (Network)
 m    13:13 (cur | prev) . . (+7). . Plokite Wolf (talk | contribs) (Middleware)
 m    13:09 (cur | prev) . . (0). . Plokite Wolf (talk | contribs) (Audio)
      13:09 (cur | prev) . . (+28). . Plokite Wolf (talk | contribs)
     17:42  The Lord of the Rings: The Battle for Middle-earth II‎‎ (5 changes | history) . . (+228). . [Plokite Wolf‎ (5×)]
 m    17:42 (cur | prev) . . (+5). . Plokite Wolf (talk | contribs) (Network)
 m    13:12 (cur | prev) . . (+7). . Plokite Wolf (talk | contribs) (Middleware)
      13:09 (cur | prev) . . (+36). . Plokite Wolf (talk | contribs) (Network)
      12:58 (cur | prev) . . (-20). . Plokite Wolf (talk | contribs)
      12:37 (cur | prev) . . (+200). . Plokite Wolf (talk | contribs)
 m   13:16  Engine:SAGE 2.0‎ (diff | hist) . . (+16). . Plokite Wolf (talk | contribs)
 m   13:12  Command & Conquer 4: Tiberian Twilight‎ (diff | hist) . . (+7). . Plokite Wolf (talk | contribs) (Middleware)
 m   13:11  Command & Conquer: Red Alert 3 - Uprising‎ (diff | hist) . . (+293). . Plokite Wolf (talk | contribs) (Other information)
 m   13:11  Command & Conquer 3: Tiberium Wars‎ (diff | hist) . . (+7). . Plokite Wolf (talk | contribs) (Middleware)
     13:11  Command & Conquer: Red Alert 3‎ (diff | hist) . . (+7). . Plokite Wolf (talk | contribs) (Middleware)

13 January 2022

     21:09  Command & Conquer: Generals‎‎ (2 changes | history) . . (+38). . [Plokite Wolf‎ (2×)]
 m    21:09 (cur | prev) . . (-4). . Plokite Wolf (talk | contribs) (DirectX 8.1 error (Windows))
      21:06 (cur | prev) . . (+42). . Plokite Wolf (talk | contribs) (Serious error/crash when Alt-Tab out of the game for the second time)

11 January 2022

 m   16:45  Windows‎ (diff | hist) . . (-74). . KyoriAsh (talk | contribs) (Minor instruction change)

10 January 2022

     04:07  Medal of Honor: Warfighter‎ (diff | hist) . . (+340). . Mr. obsolete 341 (talk | contribs) (Availability)

8 January 2022

     12:00  Medal of Honor: Allied Assault‎‎ (2 changes | history) . . (+1,453). . [Compact‎ (2×)]
      12:00 (cur | prev) . . (+1,516). . Compact (talk | contribs) (Added instructions for autoexec.cfg for other game expansions to all sections where needed. Checked some spelling issues in section Widescreen resolution. Tried to standardize step lists where possible.Feel free to revert or modify)
 m    11:11 (cur | prev) . . (-63). . Compact (talk | contribs) (Increasing frame limit: --> Removed doubled instruction for creating autoexec file)

7 January 2022

     14:38  Clive Barker's Undying‎ (diff | hist) . . (+18). . 178.220.186.15 (talk) (Disable Mouse Acceleration)

5 January 2022

     10:24  Command & Conquer: Generals‎‎ (4 changes | history) . . (+40). . [Mrtnptrs1‎ (4×)]
 m    10:24 (cur | prev) . . (+1). . Mrtnptrs1 (talk | contribs) (Middleware)
      09:08 (cur | prev) . . (+26). . Mrtnptrs1 (talk | contribs) (Middleware)
      08:52 (cur | prev) . . (+10). . Mrtnptrs1 (talk | contribs) (Officially released extra map and mission (Generals only): Not everyone knows what EALA stands for)
      08:50 (cur | prev) . . (+3). . Mrtnptrs1 (talk | contribs) (Thyme: Make it more obvious that Thyme is still in development!)

3 January 2022

     11:02  Command & Conquer: Generals‎‎ (13 changes | history) . . (+4,034). . [213.124.163.151‎; Mrtnptrs1‎ (12×)]
      11:02 (cur | prev) . . (+1,762). . Mrtnptrs1 (talk | contribs) (Other information: Adding back option to skip all mission introduction scenes in Zero Hour (ok, it is not essential, but why completely removing it?). Add information about Thyme.)
      10:28 (cur | prev) . . (+1,099). . Mrtnptrs1 (talk | contribs) (Essential improvements: Adding back the piece of getting online play working again. Not sure why this was completely removed. It was hinted at several times, but never explained... Setting this up can be confusing, thus it should be included here...)
      10:17 (cur | prev) . . (+36). . Mrtnptrs1 (talk | contribs) (GenTool: Wording-fixes)
      10:09 (cur | prev) . . (+328). . 213.124.163.151 (talk) (GenPatcher: Wording-fixes and note about anti-virus warning)
      01:06 (cur | prev) . . (+51). . Mrtnptrs1 (talk | contribs) (D3d8to9-wrapper: Wording-fixes and note that this is not included in GenPatcher.)
      01:01 (cur | prev) . . (+171). . Mrtnptrs1 (talk | contribs) ("Technical Difficulties" error/Serious Error: Wording-fixes)
      00:55 (cur | prev) . . (+19). . Mrtnptrs1 (talk | contribs) (GenPatcher: Added that Options.ini gets fixed by Genpatcher too)
      00:52 (cur | prev) . . (-6). . Mrtnptrs1 (talk | contribs) (Restore mod- and command-line-parameter support (Origin, The Ultimate Collection): Minor wording fixes.)
      00:46 (cur | prev) . . (+249). . Mrtnptrs1 (talk | contribs) (Camera height: Some minor improvements to the camera height fixes, mostly wording)
      00:37 (cur | prev) . . (-72). . Mrtnptrs1 (talk | contribs) (D3d8to9-wrapper: You need really old hardware to make this wrapper slow down the game, thus remove that insignificant note. Wording-fixes.)
 m    00:31 (cur | prev) . . (-2). . Mrtnptrs1 (talk | contribs) (GenPatcher)
      00:31 (cur | prev) . . (+311). . Mrtnptrs1 (talk | contribs) (GenPatcher: Does not simplify installation of course, but applies many essential and optional fixes and additions. Made the overlap with with other provided fixes/additions more obvious and added notes about compatibility with game versions.)
      00:05 (cur | prev) . . (+88). . Mrtnptrs1 (talk | contribs) (GenTool: Minor improvements to sentences, some additions. "Optimizations" is very vague and thus removed. Also, re-adding some previously removed minor details to make it more clear what GenTool actually does.)
     00:24  Medal of Honor: Allied Assault‎ (diff | hist) . . (+170). . 2400:4051:18c3:ce00:18f9:9660:d962:e7b2 (talk) (Network)

30 December 2021

 m   18:40  Medal of Honor: Airborne‎‎ (2 changes | history) . . (+94). . [Wolfinston‎ (2×)]
 m    18:40 (cur | prev) . . (+14). . Wolfinston (talk | contribs) (Game is using the wrong language)
 m    18:40 (cur | prev) . . (+80). . Wolfinston (talk | contribs) (Game is using the wrong language)

26 December 2021

     16:04  Medal of Honor: Allied Assault‎ (diff | hist) . . (+141). . 2806:10a6:3:7fb8:4da9:e6d7:133f:e455 (talk) (Vertical sync (Vsync): Tried to play the game windowed, there was still some severe tearing despite the swapinterval set to 1; I guess it has to do more with an incompatibility with the color depth than DWM, because 16bit color fixed this.)

25 December 2021

 m   00:49  Clive Barker's Undying‎ (diff | hist) . . (-8). . Dccs (talk | contribs) (This game was developed already under DreamWorks Interactive's new name, EA Los Angeles, as EA's acquisition and renaming happened in the year 2000.)

24 December 2021

     08:51  Medal of Honor: Allied Assault‎‎ (2 changes | history) . . (+247). . [2001:4c4e:2a1a:bf00:8c16:57a7:c219:225d‎ (2×)]
      08:51 (cur | prev) . . (+2). . 2001:4c4e:2a1a:bf00:8c16:57a7:c219:225d (talk) (Widescreen resolution)
      08:50 (cur | prev) . . (+245). . 2001:4c4e:2a1a:bf00:8c16:57a7:c219:225d (talk) (Widescreen resolution)

23 December 2021

     12:56  Command & Conquer: Red Alert 3 - Uprising‎ (diff | hist) . . (+18). . Plokite Wolf (talk | contribs) (Essential improvements)
     12:50  Command & Conquer: Generals‎ (diff | hist) . . (+317). . Plokite Wolf (talk | contribs)