User contributions
- 05:30, 8 April 2025 (diff | hist) . . +170 . . N FWS Plugin on Talk:Metro Exodus Enhanced Edition
- 21:15, 5 April 2025 (diff | hist) . . +439 . . N Version differences on Talk:Peter Jackson's King Kong Gamer's Edition
- 21:13, 5 April 2025 diff hist +487 Peter Jackson's King Kong Gamer's Edition Adjusting accuracy of description of different versions, adding in unresolved speed issues.
- 21:11, 5 April 2025 diff hist +86 m Peter Jackson's King Kong Gamer's Edition
- 21:10, 5 April 2025 diff hist +209 Peter Jackson's King Kong →Version differences: adjusting accuracy of Gamer's Edition as it is not fully a visual improvement
- 20:56, 5 April 2025 diff hist +548 Peter Jackson's King Kong
- 13:56, 2 April 2025 diff hist -3 m Nomad Survival →Input
- 03:22, 2 April 2025 diff hist -9 Nomad Survival →Audio
- 03:21, 2 April 2025 diff hist +53 Nomad Survival →Video
- 03:14, 2 April 2025 diff hist -12 Nomad Survival →Input
- 03:10, 2 April 2025 diff hist -3 Nomad Survival →API
- 19:52, 1 April 2025 (diff | hist) . . +116 . . N FOV instructions no longer work on Talk:Tomb Raider I-III Remastered
- 03:00, 31 March 2025 diff hist -81 m State of Decay 2 →Video
- 02:55, 31 March 2025 diff hist +115 State of Decay 2 →Video: adjusting ultrawide instructions after previous edit orphaned note
- 17:43, 30 March 2025 diff hist +16 m Duke Nukem Forever →Blurry graphics: clarifying instructions as mod instructions had a slight error
- 17:24, 30 March 2025 diff hist +52 List of games that support Auto HDR
- 14:48, 17 March 2025 diff hist +482 God of War →Audio
- 20:39, 5 March 2025 diff hist 0 m List of games that support Auto HDR
- 20:37, 5 March 2025 diff hist +51 m List of games that support Auto HDR →Supported games
- 05:13, 4 March 2025 diff hist +42 m List of games that support Auto HDR
- 07:10, 1 March 2025 diff hist +33 List of games that support Auto HDR
- 06:42, 1 March 2025 diff hist +20 m List of games that support Auto HDR →Supported games
- 06:12, 1 March 2025 diff hist +19 m List of games that support Auto HDR →Supported games
- 18:40, 11 February 2025 diff hist +114 m List of games that support Auto HDR adding Inscryption and Deus Ex HR DC
- 19:58, 1 February 2025 diff hist +106 Deus Ex →Restore 3D sound: Adding config change lines to page since link is dead, and removed step to set up OpenAL in %APPDATA%
- 16:58, 17 December 2024 diff hist -125 Way of the Samurai 3 Removing errant MSAA hack link, it goes to a page about Aliens Colonial Marines
- 02:16, 23 September 2024 diff hist -5 m Final Fantasy X/X-2 HD Remaster →Issues unresolved
- 05:19, 20 September 2024 diff hist +4 m Final Fantasy X/X-2 HD Remaster →Lulu's Overdrive is unresponsive
- 05:10, 20 September 2024 diff hist +872 Final Fantasy X/X-2 HD Remaster Adding note about Lulu's unresolved broken Overdrive, discussions span multiple years about the issue.
- 19:06, 6 May 2024 diff hist +515 Yakuza Kiwami 2 Adding game crashing fix
- 19:05, 6 May 2024 diff hist 0 m Yakuza Kiwami adjusting citation link
- 19:04, 6 May 2024 diff hist +515 Yakuza Kiwami Added a fix for game suddenly crashing.
- 19:14, 12 May 2023 diff hist +288 Vomitoreum adding initial info to game
- 21:17, 13 September 2022 diff hist +523 Quake 4 →Modifications: added modern shader pack Next & Better Shaders
- 19:38, 23 February 2022 (diff | hist) . . +337 . . N Headphones 3D setting may not work on Talk:Days Gone
- 21:14, 18 August 2021 diff hist +169 Darksiders Warmastered Edition Added fix for issue of no Summon Ruin button mapped
- 21:02, 18 August 2021 (diff | hist) . . +582 . . N Steam version default controls are incomplete on Talk:Darksiders Warmastered Edition
- 15:29, 11 August 2021 diff hist +2 Psychonauts Changing high frame rate support to Limited to represent work required on top of native support
- 01:13, 11 August 2021 (diff | hist) . . +801 . . High frame rate on Talk:Psychonauts
- 18:50, 10 August 2021 (diff | hist) . . +447 . . N HRTF on Talk:Psychonauts
- 18:24, 10 August 2021 diff hist +114 Psychonauts Adding warning note to HRTF implementation
- 23:13, 8 August 2021 (diff | hist) . . +901 . . N High frame rate on Talk:Psychonauts
- 23:07, 8 August 2021 diff hist +444 Psychonauts Adding more detail to high frame rate. Uncapped causes issues e.g. non-working flagpole in Basic Braining level. Capping framerate (even to 240 FPS) solves major issue.
- 05:06, 15 May 2021 diff hist -3 West of Dead →Video
- 20:47, 15 October 2020 (diff | hist) . . +201 . . 120 fps should be a green checkmark on Talk:Max Payne 2: The Fall of Max Payne
- 20:46, 15 October 2020 (diff | hist) . . +48 . . 120 fps should be a green checkmark on Talk:Max Payne 2: The Fall of Max Payne
- 20:28, 15 October 2020 diff hist +122 Max Payne 2: The Fall of Max Payne Added more details about the physics issues with high framerate
- 08:57, 15 October 2020 (diff | hist) . . +409 . . N 120 fps should be a green checkmark on Talk:Max Payne 2: The Fall of Max Payne
- 03:42, 1 October 2020 diff hist -164 Star Wars: Republic Commando →Republic Commando Graphics Fix
- 03:42, 1 October 2020 diff hist -183 Star Wars: Republic Commando →Republic Commando Graphics Fix