User contributions
- 11:03, 29 January 2025 diff hist +355 Final Fantasy VII (2012) Add mods FFNx and 7th Heaven (copied from 1998 article), update Video accordingly
- 11:00, 29 January 2025 diff hist +9 m Final Fantasy VII →Video: Use "term" for FMVs
- 10:57, 29 January 2025 diff hist -33 Final Fantasy VII →Video: 60 FPS notes: use internal links
- 10:39, 29 January 2025 diff hist -1,966 Final Fantasy VII (2012) →The Reunion: Shorten main section (copied from 1998 article)
- 10:39, 29 January 2025 diff hist -11 m Final Fantasy VII →The Reunion
- 10:34, 29 January 2025 diff hist +64 Final Fantasy VII →The Reunion: Same order as the website, formatting.
- 14:29, 27 January 2025 diff hist +277 Need for Speed: Most Wanted →Improve performance: Suggest lowering some graphical settings if heavily modding the game (or on weak GPUs), as the max is overkill. (Someone may not think this is necessary on a 2005 game.)
- 14:27, 27 January 2025 diff hist -104 Need for Speed: Most Wanted →Improve performance: More details on performance comparison
- 11:32, 26 January 2025 diff hist -183 Need for Speed: Most Wanted →Most Wanted HQ Mod: Remove. This compilation is kinda low quality: missing textures in the included HD texture pack (according to the log), misleading configuration (e.g. "HD Reflections" force enables rainy weather, the HD reflections mod is added even with the checkbox off), and invasive for no reason (e.g. "Skip Intro" deletes the intro videos, instead of using the Widescreen's Fix setting).
- 14:37, 27 December 2024 diff hist -370 Journey →Video: SpecialK doesn't count as hackable HDR (editing guide).
- 20:06, 20 December 2024 diff hist -63 Mass Effect 2 Undo revision 1538076 by Stanniedum (talk) This note is unnecessary, there's an automatic note that links to the glossary page. Tag: Undo
- 22:13, 13 December 2024 diff hist -1 The Amazing Spider-Man 2 Undo revision 1534465 by Supersamus (talk) There was a misunderstanding, and the person who told me about that string in the executable was talking about the 3DS version of the game. Whoopsies! (Intentionally not reverting the removal of the high frame rate notes, the same method from Shattered Dimensions doesn't work here.) Tag: Undo
- 11:32, 8 December 2024 diff hist -66 Neighbours Back from Hell →Video: Remove redundant note.
- 00:06, 6 December 2024 diff hist 0 m Resident Evil 5 →Upscaled Pre-Rendered Cutscenes
- 21:10, 5 December 2024 diff hist +65 The Amazing Spider-Man (2012) →Video: Use same high frame rate section from Spider-Man: Shattered Dimensions (it's on the same engine).
- 21:08, 5 December 2024 diff hist -27 Spider-Man: Shattered Dimensions →Video: Minor cleanup, simplify usage of float converter.
- 20:38, 5 December 2024 diff hist -25 The Amazing Spider-Man 2 →Video: Whoops, forgot about setting 120 FPS to false (from hackable).
- 20:32, 5 December 2024 diff hist -772 The Amazing Spider-Man 2 →Unlock FPS: Remove. It's copy-pasted from TASM1, but it's not the same engine.
- 20:28, 5 December 2024 diff hist +1 The Amazing Spider-Man 2 Correct engine. It is definitely not Goliath. Executable contains string "D:\Develop\Infernal\Engine/base/trarray.h", so it's likely the Infernal Engine.
- 14:08, 29 November 2024 diff hist +4 Brotato →Video: Game is not capped at 60 FPS: by overriding the forced Vsync, I was getting around 2000 FPS.
- 11:54, 28 November 2024 diff hist +5 Spider-Man (2002) →Video
- 09:49, 23 November 2024 diff hist +228 Doom (2016) →Crash on startup after switching to Vulkan API: Add note that Vulkan is broken on the demo. (Maybe it should be put somewhere else?)
- 18:06, 19 November 2024 diff hist +121 Dragon Ball Xenoverse →Network: Local Play is 2 players only, Nucleus Coop doesn't count
- 17:55, 19 November 2024 diff hist +117 Dragon Ball Xenoverse 2 →Network: Local Play is 2 players only, Nucleus Coop doesn't count
- 17:39, 19 November 2024 diff hist -215 Dota 2 →Video: 120 FPS note: mention the sliders in the video settings, instead of console commands
- 13:47, 19 November 2024 diff hist -36 FlatOut 2 →ZolikaPatch: Change how the features of the mod were merged into a few bullet points: the features of each bullet point are now more related.
- 13:35, 19 November 2024 diff hist +112 FlatOut 2 →Network
- 13:21, 19 November 2024 diff hist +295 Need for Speed: Hot Pursuit Remastered →Video: Add dubious to 120 FPS note
- 11:24, 19 November 2024 diff hist +269 Halo: The Master Chief Collection →Network: Add Alpha Ring mod for native split-screen (personally untested)
- 22:12, 17 November 2024 (diff | hist) . . -1 . . My failed attempt for a 120 FPS mod on Talk:Yoku's Island Express
- 22:12, 17 November 2024 (diff | hist) . . +1,409 . . N My failed attempt for a 120 FPS mod on Talk:Yoku's Island Express
- 10:32, 15 November 2024 diff hist +46 Series:Snakebird Add Snakebird Complete current
- 20:00, 14 November 2024 diff hist +36 Tomb Raider (2013) →Video: FOV note grammar (didn't test myself whether it's actually true, I'm using one of the comments of the mod as a source)
- 19:53, 14 November 2024 diff hist -626 Snakebird "Snakebird Complete" is a different game, in a separate page
- 19:48, 14 November 2024 diff hist +9 Snakebird Complete Add series
- 00:01, 14 November 2024 diff hist -79 Spyro Reignited Trilogy →Video: Remove 16:9 note, it doesn't make sense.
- 22:25, 12 November 2024 diff hist +251 Deltarune →High frame rate: Mention that the hack is only with initial version of the game, and the existence of a newer hack (that I didn't test).
- 22:10, 12 November 2024 diff hist 0 Spyro Reignited Trilogy →Spyro slides around when standing still: Change wording from "Set the frame rate cap" to "Cap the frame rate" (so it's more clear that it doesn't need to be the in-game cap)
- 18:01, 12 November 2024 diff hist -1 m Spyro Reignited Trilogy →High frame rate issues
- 22:52, 11 November 2024 diff hist +640 Spyro Reignited Trilogy →Miscellaneous
- 17:29, 10 November 2024 diff hist +217 List of PC games with features removed compared to their console versions →Multiple things missing: Rayman Legends: move content from later versions in a note
- 00:17, 10 November 2024 diff hist +309 Spyro Reignited Trilogy →High frame rate issues: Compress the minor issues in an bulleted list, to not repeat "Cap to 30 FPS" all the time. Also, add a few more issues.
- 22:51, 9 November 2024 diff hist +121 Spyro Reignited Trilogy →The druids in Alpine Ridge won't use their magic: Be more descriptive
- 22:13, 9 November 2024 diff hist +50 Spyro Reignited Trilogy →Video: Fix FPS cap choices (tested at 144 Hz and 120 Hz)
- 22:05, 9 November 2024 diff hist -360 Spyro Reignited Trilogy →Rhinos speed in Lost Fleet race affected by frame rate: Remove. While I can't properly compare (the race isn't repeatable), I did beat the race at 120 FPS fairly easily (the solo time trial that comes next was harder). So, if there is any difference, it's got to be negligible and not worth pointing out.
- 21:57, 9 November 2024 diff hist -243 Spyro Reignited Trilogy →Spyro Yeti Boxing is impossible to win: Remove. Testing myself, I couldn't notice any difference between 30 and 120 FPS. Also, I beat it on the first attempt very easily (with skill point too) at 120 FPS.
- 15:45, 4 November 2024 diff hist -4 Sonic Colors: Ultimate Undo revision 1527094 by Mystyle48 (talk) Tag: Undo
- 12:44, 4 November 2024 diff hist -4 Sonic Colors: Ultimate Undo revision 1527011 by Mystyle48 (talk) The game can reach 120 FPS without mods, so the 120 FPS field is true, and it will appear in the list of games that support 120 FPS. `hackable` is worse than `true`: the existence of mods to raise the cap shouldn't made the value worse. I also asked on PCGW's Discord for confirmation. Tag: Undo
- 23:23, 3 November 2024 diff hist 0 m Beyond Good & Evil →Video
- 21:13, 3 November 2024 diff hist +61 Beyond Good & Evil →Video: Update 120 FPS notes, add issues mentioned in 20th Anniversary Edition