User contributions
- 22:03, 25 June 2016 diff hist +9 m Dead Island →Audio settings
- 23:30, 12 June 2016 diff hist +167 m Yaiba: Ninja Gaiden Z →High frame rate
- 14:06, 12 June 2016 diff hist +721 Yaiba: Ninja Gaiden Z →Video settings
- 23:59, 12 May 2016 diff hist +88 m Final Fantasy X/X-2 HD Remaster →Audio settings
- 22:38, 6 April 2016 diff hist +102 m Quantum Break →Audio settings
- 01:36, 2 April 2016 diff hist +85 m Killer Instinct →Audio settings
- 00:47, 11 March 2016 diff hist +83 m Far Cry Primal →Audio settings
- 00:13, 20 January 2016 diff hist +85 Resident Evil Zero HD Remaster →Audio settings
- 01:25, 19 January 2016 diff hist +282 Condemned: Criminal Origins →Audio settings
- 02:41, 2 December 2015 diff hist +101 m Assassin's Creed Syndicate →Audio settings
- 22:47, 29 November 2015 diff hist +93 m Shovel Knight: Treasure Trove →Audio settings
- 22:46, 29 November 2015 diff hist +97 m Project CARS →Audio settings
- 00:15, 11 November 2015 diff hist +95 m Fallout 4 →Audio settings
- 01:44, 26 October 2015 diff hist 0 m Lost Planet 3 →Audio settings
- 00:34, 6 October 2015 diff hist +94 Rocket League →Audio settings
- 23:58, 22 September 2015 diff hist +88 m SOMA →Audio settings
- 02:16, 12 September 2015 diff hist +7 m Dota 2 →Audio settings: Nit-picking
- 02:14, 12 September 2015 diff hist +99 Dota 2 →Audio settings
- 04:12, 24 June 2015 diff hist +84 Devil May Cry 4: Special Edition →Audio settings
- 23:21, 18 June 2015 diff hist +85 Ori and the Blind Forest →Audio settings
- 02:49, 15 June 2015 diff hist +85 Yaiba: Ninja Gaiden Z →Audio settings
- 23:54, 20 May 2015 diff hist +100 Dead Rising 2: Off the Record →Game crashes to desktop on launch
- 23:53, 20 May 2015 diff hist +31 m Dead Rising 2 →Game crashes to desktop on launch: Specified Steam version.
- 23:52, 20 May 2015 diff hist +56 Dead Rising 2 →Game crashes to desktop on launch: Audio crash fixed in patch.
- 03:18, 18 April 2015 diff hist +88 Grand Theft Auto V →Audio settings
- 22:58, 17 April 2015 diff hist -7 m Killing Floor 2 →Audio settings: Nitpicking at wording.
- 22:57, 17 April 2015 diff hist +92 Killing Floor 2 →Audio settings
- 23:17, 28 March 2015 (diff | hist) . . +523 . . N DX10 was only necessary for NVIDIA 3D Vision on Talk:Resident Evil 5
- 01:33, 27 March 2015 diff hist +88 Alien: Isolation →Audio settings
- 16:21, 7 March 2015 diff hist +102 The Talos Principle →Audio settings
- 00:26, 26 February 2015 diff hist +85 Resident Evil: Revelations 2 →Audio settings
- 18:55, 21 February 2015 diff hist +85 Dead Space 2 →Audio settings: Clarification
- 18:55, 21 February 2015 diff hist +13 m Dead Space →Audio settings: Clarification
- 18:54, 21 February 2015 diff hist -16 Resident Evil 5 →Audio settings
- 01:00, 29 January 2015 diff hist +85 Dying Light →Audio settings
- 22:42, 20 January 2015 diff hist +16 Resident Evil HD Remaster
- 22:41, 20 January 2015 diff hist +88 Resident Evil HD Remaster →Audio settings: LFE channel doesn't appear utilized. Will update if I find out otherwise.
- 01:11, 15 January 2015 diff hist +85 Killer Is Dead →Audio settings
- 04:56, 4 January 2015 diff hist 0 Deus Ex: Human Revolution - Director's Cut →Audio settings: Re-tested and found audio to be in the subwoofer channel but is just very quiet.
- 04:55, 4 January 2015 diff hist 0 Deus Ex: Human Revolution →Audio settings: Re-tested and found audio to be in the subwoofer channel but is just very quiet.
- 02:21, 27 December 2014 diff hist +88 Far Cry 4 →Audio settings
- 02:19, 27 December 2014 diff hist 0 Sleeping Dogs →Audio settings: Re-tested. Updating results.
- 04:15, 26 December 2014 diff hist -16 Sleeping Dogs →Audio settings: Nit-picking edit.
- 04:14, 26 December 2014 diff hist +56 Sleeping Dogs: Definitive Edition →Audio settings
- 00:30, 20 December 2014 diff hist +85 Metal Gear Solid V: Ground Zeroes →Audio settings
- 19:58, 14 December 2014 (diff | hist) . . +225 . . Galaxy audio on Talk:Deus Ex
- 23:30, 1 December 2014 diff hist +326 Defense Grid 2
- 23:28, 1 December 2014 diff hist +306 Defense Grid 2 →Audio settings: I tested the demo and then bought the game; same issue in both. So perhaps others can download the demo and test with their systems to see if surround is also broken for them. I had to use ALchemy to make it work.
- 23:54, 29 November 2014 diff hist +88 m Chivalry: Medieval Warfare →Audio settings
- 01:01, 27 November 2014 diff hist +85 m Deus Ex: Human Revolution - Director's Cut →Audio settings