User contributions
- 16:44, 24 March 2022 diff hist +134 m A Hat in Time →Video: for some reason fullscreen forces vsync
- 06:13, 20 March 2022 diff hist -67 m Dark Souls Remastered →Video: removed reference to "30 fps simulation", doesn't really belong here
- 06:10, 20 March 2022 diff hist -210 Dark Souls Remastered Moved and renamed "Simulated 30 FPS Frame Rate". It really needs citation (video with before/after). Also, I tested this against the collision bug: it does not fix that; speculation that this might fix "much more" removed.
- 05:53, 20 March 2022 diff hist -458 m Dark Souls Remastered Citation not pointing to anything relevant, and is otherwise just restating the other key point.
- 05:28, 20 March 2022 diff hist +80 m Going Under →Input: simultaneous input 99%
- 22:38, 17 December 2021 diff hist +136 NieR: Automata →Input: simultaneous input is hackable with input overhaul mod
- 19:44, 14 November 2021 diff hist +234 m Dark Souls Remastered →Clipping issues with small landscape obstructions: created video reference, and cross referenced to prepare to die edition video
- 18:00, 14 November 2021 (diff | hist) . . 0 . . Bordlerless windowed state on User talk:Link Satonaka . . Link Satonaka (talk | contribs) marked the topic "Bordlerless windowed state" as resolved (marked as resolved)
- 17:59, 14 November 2021 (diff | hist) . . 0 . . 30fps Dark Souls on User talk:Link Satonaka . . Link Satonaka (talk | contribs) marked the topic "30fps Dark Souls" as resolved (marked as resolved)
- 17:58, 14 November 2021 diff hist 0 m Dark Souls Remastered fix case sensitive wiki link
- 17:56, 14 November 2021 diff hist +521 m Dark Souls Remastered mention that this remaster includes certain 60fps bugs not present in prior 30fps version of game. will make reference video shortly.
- 17:34, 14 November 2021 diff hist +710 m Controller:Xbox Elite Wireless Controller Series 2 mention most elite controllers have a notable defect
- 17:15, 14 November 2021 diff hist -41 m Controller:Steam Controller Undo revision 1177488 by Link Satonaka (talk) not sure why but this caused syntax errors in the tables in the page... whatever, not an important edit Tag: Undo
- 17:10, 14 November 2021 diff hist +41 m Controller:Steam Controller more specific info in key point about functionality while steam not running
- 17:04, 14 November 2021 diff hist +12 m Controller:Steam Controller mention bluetooth in key points
- 17:01, 14 November 2021 (diff | hist) . . +317 . . How much of this is actually relevant to the controller? on Controller talk:Steam Controller
- 16:58, 14 November 2021 (diff | hist) . . +73 . . N How much of this is actually relevant to the controller? on Controller talk:Steam Controller
- 06:47, 12 November 2021 diff hist +210 m Heavy Bullets →Input: this game does not have full controller support
- 06:41, 12 November 2021 diff hist +2 m Glossary:Controller →Steam Input (Windows, macOS and Linux): GlosSC has been rebranded to GlosSI due to some large feature changes
- 06:40, 12 November 2021 diff hist -46 m Glossary:Controller →JoyShockMapper (Windows): updated github url (new maintainer), removed claim that it doesn't work over bluetooth
- 06:33, 12 November 2021 diff hist +71 m File:HEAVY BULLETS settings.png →Summary current
- 06:31, 12 November 2021 diff hist +241 Heavy Bullets Updated video details about fps, vsync, and AA options. New input options screenshot. Input does support simultaneous.
- 06:24, 12 November 2021 diff hist +14 File:HEAVY BULLETS settings.png
- 06:17, 12 November 2021 diff hist +58 N File:HEAVY BULLETS input options.png Heavy Bullets input options page as of v1.05 current
- 06:17, 12 November 2021 diff hist +53 N File:HEAVY BULLETS settings.png Heavy Bullets settings page as of v1.05
- 05:54, 12 November 2021 diff hist -7 m Heavy Bullets →Input: this game in fact has excellent simultaneous input support
- 05:43, 23 March 2020 diff hist +1 m Halo: The Master Chief Collection →Input settings: This game does NOT have simultaneous controller and keyboard/mouse input
- 23:37, 2 March 2018 diff hist +89 m Mitsurugi Kamui Hikae →Availability: gog issues
- 23:30, 2 March 2018 diff hist -1 m Mitsurugi Kamui Hikae →Save game cloud syncing: this was added at some point
- 01:47, 6 September 2017 diff hist +95 m Dark Souls II: Scholar of the First Sin →Video settings: confirmed works fine with hackable borderless
- 01:46, 6 September 2017 diff hist -45 m Bionic Commando (2009) →Video settings: remove reference to borderless gaming
- 01:45, 6 September 2017 diff hist -54 m Alan Wake →Video settings: remove direct reference to borderless gaming
- 03:13, 17 June 2017 diff hist +23 m Valkyria Chronicles →Video settings: reference existing issue
- 03:11, 17 June 2017 diff hist +220 m Valkyria Chronicles →Video settings: sad facts about 120fps
- 03:06, 17 June 2017 diff hist +8 m Valkyria Chronicles →Video settings: whoops, bad link
- 03:04, 17 June 2017 diff hist +74 m Valkyria Chronicles →Video settings: borderless is hackable
- 03:56, 3 June 2017 (diff | hist) . . +128 . . DSfix config on User talk:Keith
- 03:50, 3 June 2017 (diff | hist) . . +93 . . DSfix config on User talk:Keith
- 17:50, 29 May 2017 (diff | hist) . . +403 . . N DSfix config on User talk:Keith
- 23:06, 13 April 2017 diff hist -217 m Dark Souls: Prepare to Die Edition →Essential improvements: clear up confusion: this tool rehosts/packages mods made by others (only adding a GUI); it is not in of itself an item of essential improvement.
- 03:55, 5 April 2017 diff hist -95 m Dark Souls: Prepare to Die Edition →Black screen on startup: This cannot be the cause
- 03:53, 5 April 2017 diff hist +474 Dark Souls: Prepare to Die Edition →Black screen on startup: It would seem the lack of an nvidia profile may cause this
- 08:17, 23 March 2017 (diff | hist) . . +713 . . N SLI Compatibility Bits on Talk:NieR: Automata
- 21:26, 16 February 2017 (diff | hist) . . +628 . . N Black screen on startup on Talk:Dark Souls: Prepare to Die Edition
- 19:16, 16 February 2017 diff hist +53 m Dark Souls: Prepare to Die Edition →Black Screen on startup: I'm not convinced a 360 controller causes this. This game was made for 360 controllers. Something else is going on here
- 18:43, 25 November 2016 (diff | hist) . . +932 . . Don't delete content from articles on User talk:PlayaOfGames
- 23:32, 24 November 2016 (diff | hist) . . +158 . . Don't delete content from articles on User talk:PlayaOfGames
- 14:48, 22 November 2016 diff hist +33 m Dark Souls: Prepare to Die Edition →Borderless fullscreen windowed: Do we really need to cite that every single line in the dsfix config does what it says it does?
- 14:46, 22 November 2016 diff hist +69 m Dark Souls: Prepare to Die Edition →Dark Souls PVP Watchdog: minor improvements and fixes, add citation
- 14:37, 22 November 2016 diff hist +33 m Dark Souls: Prepare to Die Edition →Skip intro videos: add citation
- 14:35, 22 November 2016 diff hist +77 m Dark Souls: Prepare to Die Edition →DSfix: We know and have proof that these problems always occur on very specific objects. Add dsfix citation.
- 01:02, 21 November 2016 diff hist -206 m Dark Souls: Prepare to Die Edition →Lower-spec machine fixes: Bugs are fps dependent, unlockFPS in of itself does no harm
- 00:52, 21 November 2016 (diff | hist) . . +169 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 00:40, 21 November 2016 diff hist +322 Dark Souls: Prepare to Die Edition →High frame rate: thorough references
- 23:30, 20 November 2016 (diff | hist) . . +1,271 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 21:40, 20 November 2016 (diff | hist) . . +156 . . 30fps Dark Souls on User talk:Link Satonaka
- 21:34, 20 November 2016 (diff | hist) . . +449 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 21:29, 20 November 2016 diff hist +190 Dark Souls: Prepare to Die Edition →High frame rate: note the default hotkey to toggle framecap
- 20:58, 20 November 2016 (diff | hist) . . +1,186 . . 30fps lock *has* to be in the article on Talk:Dark Souls: Prepare to Die Edition
- 22:07, 16 November 2016 diff hist +9 m Dark Souls: Prepare to Die Edition fix revision 297064 by Link Satonaka (talk)
- 22:03, 16 November 2016 diff hist +73 m Dark Souls: Prepare to Die Edition →Monitor refresh rate: references
- 22:00, 16 November 2016 diff hist +73 m Dark Souls: Prepare to Die Edition →Steam requesting UAC on every launch: add reference
- 21:44, 16 November 2016 diff hist 0 m Dark Souls: Prepare to Die Edition →Essential improvements: Link to where the issues are mentioned rather than restating them. I'd also like to see proof/citation that 59 is somehow more safe than 60
- 21:18, 16 November 2016 diff hist -100 m Dark Souls: Prepare to Die Edition Undo revision 296623 by 24.67.29.101 (talk) No. We already establish it's a console port, which implies 30fps. We link 'Essential Improvements' which explicitly states how to lift the cap.
- 20:20, 13 November 2016 diff hist +75 m Dark Souls: Prepare to Die Edition →Dark Souls Connectivity Mod: Tweaks here and there, note that there is no required order of execution
- 19:56, 13 November 2016 diff hist -100 m Dark Souls: Prepare to Die Edition Undo revision 292182 by 24.67.29.101 (talk) The concerns are rare, well documented, and avoidable
- 03:12, 19 July 2016 diff hist +53 m Necropolis: A Diabolical Dungeon Delve →Save game data location: added location for gog release. Is that steam entry correct?
- 03:06, 19 July 2016 diff hist +58 m Necropolis: A Diabolical Dungeon Delve →Network: no multiplayer in gog
- 20:51, 4 July 2016 (diff | hist) . . +316 . . Bordlerless windowed state on User talk:Link Satonaka
- 03:07, 3 July 2016 diff hist +1 m Dark Souls II: Scholar of the First Sin Undo revision 252658 by Garrbot (talk) bad bot! why is this happening?
- 02:35, 1 July 2016 diff hist +1 m Dark Souls II: Scholar of the First Sin →Video settings: reverting template revert
- 06:26, 30 June 2016 diff hist -139 m Dark Souls III →Video settings: the game runs near perfectly with exclusive fullscreen, borderless drastically reduces my framerate
- 04:21, 30 June 2016 (diff | hist) . . +573 . . N DS3 bordless fullscreen notes on User talk:Marioysikax
- 18:48, 25 June 2016 diff hist -89 m Dark Souls III →Video settings: Any given borderless window program will work, this note is somewhat misleading
- 19:53, 11 June 2016 diff hist -61 m Dark Souls II: Scholar of the First Sin →Video settings: There is no reason for this note, the glossary page lists many programs which do this.
- 19:49, 11 June 2016 diff hist +184 m Dark Souls: Prepare to Die Edition →High frame rate
- 02:49, 2 April 2016 diff hist +57 m Dark Souls: Prepare to Die Edition →Steam requesting UAC on every launch: should have left this in
- 02:47, 2 April 2016 diff hist -187 m Dark Souls: Prepare to Die Edition →Steam requesting UAC on every launch: no need to actually install gfwl
- 05:30, 28 March 2016 diff hist -407 m Dark Souls: Prepare to Die Edition →NVIDIA 3D Vision: None of that is correct. Extract and play, it just works. dsfix doesn't even have a d3d9.dll....
- 19:08, 10 March 2016 diff hist +4 m Dark Souls: Prepare to Die Edition →Issues fixed: more cosmetic fixes
- 19:06, 10 March 2016 diff hist +2 m Dark Souls: Prepare to Die Edition →General fixes: cosmetic fix
- 19:05, 10 March 2016 diff hist +21 m Dark Souls: Prepare to Die Edition →Monitor refresh rate: shuffled and improved
- 22:10, 5 February 2016 diff hist 0 m Dark Souls: Prepare to Die Edition Capitalize executable names
- 22:05, 5 February 2016 diff hist +300 Dark Souls: Prepare to Die Edition →Monitor refresh rate: Removed advice that applies to a prohibitively unique hardware and software configuration. Improved clarity of some existing advice, and added one more tip.
- 20:45, 5 February 2016 diff hist +112 m Dark Souls: Prepare to Die Edition →Monitor refresh rate: Insert URL to config file location
- 22:27, 21 August 2015 (diff | hist) . . +296 . . "Cleaning" the list of borderless gaming tools on Glossary talk:Borderless fullscreen windowed
- 22:18, 21 August 2015 (diff | hist) . . +581 . . High Framerate section on Talk:Dark Souls: Prepare to Die Edition
- 21:52, 7 August 2015 diff hist +1 m Dark Souls: Prepare to Die Edition →Video settings: Corrected minor detail; bug begins to occur at 70-80+FPS
- 20:54, 28 July 2015 (diff | hist) . . +364 . . High Framerate section on Talk:Dark Souls: Prepare to Die Edition
- 20:49, 28 July 2015 diff hist +35 m Dark Souls: Prepare to Die Edition →Windows 8: updating instructions for steam release changes
- 20:42, 28 July 2015 diff hist +364 Dark Souls: Prepare to Die Edition →Video settings: noted bugs introduced by high fps
- 04:18, 14 April 2015 (diff | hist) . . +1,153 . . "Cleaning" the list of borderless gaming tools on Glossary talk:Borderless fullscreen windowed
- 19:40, 12 April 2015 (diff | hist) . . +1,365 . . N "Cleaning" the list of borderless gaming tools on Glossary talk:Borderless fullscreen windowed
- 03:34, 6 April 2015 diff hist +153 m Glossary:Borderless fullscreen windowed →Windows: Re-added my previous contribution that was removed for no reason.
- 06:52, 22 March 2015 diff hist +34 m Osmos →Video settings: HFR support
- 06:44, 22 March 2015 diff hist +31 m Osmos →Input settings: Noted touchscreen support
- 06:20, 22 March 2015 diff hist 0 m Nvidia Control Panel →Dynamic Super Resolution (DSR): Spelling correction
- 06:19, 22 March 2015 diff hist +61 m Nvidia Control Panel →Dynamic Super Resolution (DSR): Updated supported GPUs + citation, added notes
- 17:30, 21 March 2015 diff hist +3 m Kentucky Route Zero →Video settings: Borderless fullscreen works fine.
- 01:17, 26 February 2015 diff hist -75 m Valkyria Chronicles →Video settings: Removed a reference to a specific tool- we have an entire page of tools linked on the left.
- 21:16, 22 February 2015 (diff | hist) . . +195 . . Win 7 compat mode crashes on Talk:Far Cry 3
- 04:26, 22 February 2015 diff hist +8 m Quake III Arena →Video settings: I guess config based settings could be construed as "hacking"
- 04:21, 22 February 2015 diff hist +40 m Quake III Arena →Video settings: Noted the alternative way vsync is referred to in the game
- 04:18, 22 February 2015 diff hist +122 m Quake III Arena →Video settings: Documented FOV support, HFR is "true". The game natively supports it, I wouldn't consider it "hackable".
- 04:11, 20 February 2015 (diff | hist) . . +259 . . N Win 7 compat mode crashes on Talk:Far Cry 3
- 04:00, 19 February 2015 diff hist -114 User:Link Satonaka current
- 03:55, 19 February 2015 diff hist +153 N User:Link Satonaka Created page with "I don't know what to do with this page, so here's a higher resolution view of my avatar. <gallery> URL:http://i.imgur.com/73q0LdR.png|Caption1 </gallery>"
- 06:19, 18 February 2015 diff hist -67 m Mitsurugi Kamui Hikae →Video settings: Corrected a mistake I made earlier.
- 06:14, 18 February 2015 diff hist -107 m Halo 2 →Video settings: Removed unnecessary direct reference to one tool. We have an entire glossary page of methods to achieve borderless fullscreen, which is already linked here
- 01:29, 18 February 2015 diff hist -145 m Dark Souls: Prepare to Die Edition →High frame rate: Removed unnecessary steps
- 01:24, 18 February 2015 (diff | hist) . . +792 . . High Framerate section on Talk:Dark Souls: Prepare to Die Edition
- 17:43, 17 February 2015 diff hist +110 m Dark Souls: Prepare to Die Edition All settings in this area can be changed by editing the config file
- 17:31, 17 February 2015 (diff | hist) . . +1,143 . . N High Framerate section on Talk:Dark Souls: Prepare to Die Edition
- 06:37, 13 February 2015 diff hist +17 Mitsurugi Kamui Hikae →Video settings
- 06:36, 13 February 2015 diff hist +153 Glossary:Borderless fullscreen windowed →Windows
- 06:28, 13 February 2015 diff hist +22 Mitsurugi Kamui Hikae →Video settings