User contributions
- 06:32, 15 April 2024 diff hist +24 m Duke Nukem Forever →Blurry graphics current
- 01:10, 15 April 2024 diff hist +862 Duke Nukem Forever →Blurry graphics: Added an option of disabling DoF without disabling all PP effects.
- 03:06, 14 April 2024 diff hist -2 Duke Nukem Forever →Video
- 17:51, 23 March 2024 diff hist +11 m Horizon Zero Dawn →High dynamic range display (HDR)
- 17:50, 23 March 2024 diff hist -4 m Horizon Zero Dawn →High dynamic range display (HDR)
- 17:46, 23 March 2024 diff hist +2,207 Horizon Zero Dawn →Video: Added a detailed overview of HDR mode settings based on own examination of it with the help of Lilium's HDR analysis Reshade shaders
- 10:19, 22 March 2024 diff hist -3 m Horizon Forbidden West →Video
- 10:19, 22 March 2024 diff hist +3 Horizon Forbidden West →Video: Game is using DLSS Super Resoltion 3.5.10 at release
- 23:31, 18 March 2024 diff hist +2 Horizon Zero Dawn →Video: Precise DLSS 2 version
- 01:19, 14 March 2024 diff hist +5 m XIII →High frame rate current
- 01:18, 14 March 2024 diff hist +919 XIII →High frame rate: Added another option of forcing the game to use Windows desktop refresh rate
- 21:16, 13 March 2024 diff hist +2 The Wheel of Time →Video: GOG version of the game runs in 4K under Direct3D without any tinkering
- 12:36, 9 March 2024 diff hist +2 Brothers: A Tale of Two Sons Remake →Video: Updated RT support - the game does use Lumen GI.
- 00:29, 8 March 2024 diff hist -2 Turok 3: Shadow of Oblivion Remastered →Video
- 07:29, 2 March 2024 diff hist -3 Brothers: A Tale of Two Sons Remake →API
- 07:28, 2 March 2024 diff hist +1 m Brothers: A Tale of Two Sons Remake →Audio
- 07:27, 2 March 2024 diff hist +3 m Brothers: A Tale of Two Sons Remake →Audio
- 07:26, 2 March 2024 diff hist +90 Brothers: A Tale of Two Sons Remake →Audio: Filled some Audio data
- 07:23, 2 March 2024 diff hist -10 Brothers: A Tale of Two Sons Remake →Video
- 07:15, 2 March 2024 diff hist +217 Brothers: A Tale of Two Sons Remake →Video: Filled some Video info
- 16:39, 29 February 2024 diff hist +49 Shogo: Mobile Armor Division →Video: You can run the game in 4K with the help of dgVoodoo 2 resolution forcing.
- 16:37, 29 February 2024 diff hist +1,022 Shogo: Mobile Armor Division →Issues fixed: Added a workaround for a crash on startup on Windows 10/11
- 05:54, 25 February 2024 diff hist +868 Blood II: The Chosen →Video: Added a work around for running the game in 4K resolution.
- 06:04, 17 February 2024 diff hist +11 m List of games with built-in benchmarks current
- 06:02, 17 February 2024 diff hist +77 List of games with built-in benchmarks Changed note for Alien: Isolation
- 05:57, 17 February 2024 diff hist 0 m List of games with built-in benchmarks
- 05:53, 17 February 2024 diff hist +118 List of games with built-in benchmarks Added a note for Avatar
- 23:14, 15 February 2024 diff hist +50 List of games with built-in benchmarks Added The Crew Motorfest
- 23:13, 15 February 2024 diff hist +75 List of games with built-in benchmarks Added two missing F1 titles
- 23:10, 15 February 2024 diff hist +2,668 List of games with built-in benchmarks Added the release date column to the table
- 18:58, 15 February 2024 diff hist +649 List of games with built-in benchmarks Added info about benchmarks in Assassin's Creed Mirage, Avatar: Frontiers of Pandora and The Talos Principle 2
- 17:57, 14 February 2024 diff hist 0 Tomb Raider I-III Remastered →Command line arguments: Changed the description of width/height parameters to more accurately convey their function
- 17:55, 14 February 2024 diff hist +233 Tomb Raider I-III Remastered →Video: Removed references to width/height launch parameters and rephrased the custom resolution blob. See page discussion re the former.
- 17:48, 14 February 2024 (diff | hist) . . +328 . . N -width x -height y on Talk:Tomb Raider I-III Remastered
- 17:29, 14 February 2024 diff hist +86 Tomb Raider I-III Remastered →Video: Populated some obvious options in Video section according to game's options and presentation on Windows 11 23H2
- 21:38, 13 February 2024 diff hist +4 Banishers: Ghosts of New Eden →Save game cloud syncing
- 21:34, 13 February 2024 diff hist +78 Banishers: Ghosts of New Eden →Save game data location: Added Windows Steam savegames location
- 21:32, 13 February 2024 diff hist -2 m Banishers: Ghosts of New Eden →Configuration file(s) location
- 21:31, 13 February 2024 diff hist +69 Banishers: Ghosts of New Eden →Configuration file(s) location: Added Windows configuration files path
- 21:22, 13 February 2024 diff hist +37 Banishers: Ghosts of New Eden →Video
- 21:17, 13 February 2024 diff hist -9 Banishers: Ghosts of New Eden →Video: Added other Video section details per game's video settings menu
- 21:13, 13 February 2024 diff hist +37 m Banishers: Ghosts of New Eden →Video
- 21:12, 13 February 2024 diff hist +14 Banishers: Ghosts of New Eden →Video: Added High-fidelity upscaling section
- 03:18, 12 February 2024 diff hist +860 Rise of the Triad →Video: Added a fix about 4K resolution. The game's resolution options tops out at 2880x1800 for me on my 4K monitor. current
- 14:32, 4 February 2024 diff hist +178 Prince of Persia: The Lost Crown →Video: Added a link to Steam Community article explaining how to force AutoHDR exactly.
- 04:36, 1 February 2024 diff hist -4 m Prince of Persia: The Forgotten Sands →Run the game at screen refresh rate
- 04:35, 1 February 2024 diff hist -4 m Prince of Persia (2008) →Run the game at screen refresh rate
- 04:34, 1 February 2024 diff hist +737 Prince of Persia (2008) →Run the game at screen refresh rate: Added an option of forcing the game to use maximum display refresh via ReShade
- 04:29, 1 February 2024 diff hist +730 Prince of Persia: The Forgotten Sands →Issues fixed: Added a ReShade based refresh rate fix option
- 11:52, 15 December 2023 diff hist -2 The Expanse: A Telltale Series →Video
- 22:22, 8 December 2023 diff hist +164 Avatar: Frontiers of Pandora →Video: Played a bit more and decided to roll back the change on RT shadows. The game does seem to have them even though only in the form of small scale sun shadows on smaller vegetation.
- 19:58, 8 December 2023 diff hist -2 m Avatar: Frontiers of Pandora →API
- 19:58, 8 December 2023 diff hist -1 Avatar: Frontiers of Pandora →API
- 19:52, 8 December 2023 diff hist +6 m Avatar: Frontiers of Pandora →Video
- 19:51, 8 December 2023 diff hist +3 m Avatar: Frontiers of Pandora →Video
- 19:49, 8 December 2023 diff hist -288 Avatar: Frontiers of Pandora →Video: Cleaned up ray tracing notes. The game's release doesn't seem to feature any ray traced shadows despite the trailer from Aug'23 stating this. It's possible that they've meant GI when they've said "ray traced shadows".
- 19:40, 8 December 2023 diff hist -180 m Avatar: Frontiers of Pandora
- 19:32, 8 December 2023 diff hist +415 Avatar: Frontiers of Pandora →Video: Added info on how to unlock the "Unobtanium" graphics preset
- 19:21, 8 December 2023 diff hist +226 Avatar: Frontiers of Pandora →Video: Added a bunch of info based on the game's options menu
- 19:00, 8 December 2023 diff hist +53 Avatar: Frontiers of Pandora →Video: ...And FSR 3.0 for upscaling
- 18:55, 8 December 2023 diff hist +2 Avatar: Frontiers of Pandora →Video: Game's using DLSS SR v3.5
- 19:49, 27 November 2023 diff hist +903 Tomb Raider: Legend →Issues fixed: Added a fix for sound issues on modern OS and multicore CPUs
- 19:47, 27 November 2023 diff hist 0 m Tomb Raider: Anniversary →Sound clicks and pops during gameplay
- 19:46, 27 November 2023 diff hist -3 m Tomb Raider: Anniversary →Sound clicks and pops during gameplay
- 19:45, 27 November 2023 diff hist +134 m Tomb Raider: Anniversary →Sound clicks and pops during gameplay
- 19:37, 27 November 2023 diff hist +772 Tomb Raider: Anniversary →Issues fixed: Added a fix for sound issues on modern OS and multicore CPUs
- 18:28, 21 November 2023 diff hist -2 Jusant →Video: Updated the AA notes according to the changes made by Patch 1.04.
- 23:36, 20 November 2023 diff hist +35 Jusant →Video: Added a note on RT support
- 23:15, 20 November 2023 diff hist +134 Jusant →Video: Added a note on anisotropic filtering
- 22:55, 20 November 2023 diff hist +165 Jusant →Video: Specified AA options
- 22:43, 20 November 2023 diff hist +19 Jusant →Save game data location: Updated save files location for Windows
- 22:42, 20 November 2023 diff hist +44 Jusant →Configuration file(s) location: Added configuration files location for Windows
- 22:29, 20 November 2023 diff hist +14 Jusant →Video: Added DLSS version
- 00:01, 16 November 2023 diff hist -1 Tomb Raider: Legend →Video: Doesn't support HDR
- 09:56, 9 November 2023 (diff | hist) . . +116 . . Forcing DLSS presets on Talk:The Invincible
- 14:25, 7 November 2023 (diff | hist) . . +9 . . HDR Always On on Talk:The Invincible
- 14:25, 7 November 2023 (diff | hist) . . +397 . . HDR Always On on Talk:The Invincible
- 14:17, 7 November 2023 (diff | hist) . . +268 . . HDR Always On on Talk:The Invincible
- 07:55, 7 November 2023 diff hist -142 m The Invincible →Video
- 07:55, 7 November 2023 diff hist +61 The Invincible →Video: DLSS here is always using "Auto" mode. Confirmed with a 4K display and DLSS HUD where you can see that the game is upscaling from 1080p. Auto mode select rendering resolution depending on the output one. See more here on p9: https://github.com/NVIDIA/DLSS/blob/main/doc/RTX%20UI%20Developer%20Guidelines.pdf
- 07:32, 7 November 2023 (diff | hist) . . +84 . . HDR Always On on Talk:The Invincible
- 07:18, 7 November 2023 (diff | hist) . . +1 . . HDR Always On on Talk:The Invincible
- 07:18, 7 November 2023 (diff | hist) . . +339 . . N HDR Always On on Talk:The Invincible
- 07:13, 7 November 2023 (diff | hist) . . +265 . . N Forcing DLSS presets on Talk:The Invincible
- 23:10, 22 October 2023 diff hist +67 Syberia: The World Before →Video: Bunch of changes tot he Video section
- 23:00, 22 October 2023 diff hist +25 Syberia: The World Before Changed Unity version according to game's files, added Wikipedia link
- 22:58, 22 October 2023 diff hist +2 Cocoon →API
- 22:57, 22 October 2023 diff hist +44 Cocoon →Video: AF false, AA always on, upscaling false
- 22:52, 22 October 2023 diff hist +69 Cocoon Added Unity as the engine, a Wikipedia link to the infobox and updated OC average to 87
- 08:28, 22 October 2023 diff hist +2 Blacktail →API: Uses DX12 current
- 08:03, 22 October 2023 diff hist +2 Blacktail →Video: DLSS 2.0 -> 2.4
- 05:14, 19 October 2023 (diff | hist) . . +122 . . N The list lacks a release date column on Talk:List of games with built-in benchmarks
- 19:10, 6 October 2023 diff hist -4 m Forza Horizon 5 →Video
- 19:09, 6 October 2023 diff hist 0 Forza Horizon 5 →Video: Current game version is using DLSS SR 3.1.11
- 03:29, 27 September 2023 diff hist 0 m Hitman World of Assassination →Video
- 03:29, 27 September 2023 diff hist 0 Hitman World of Assassination →Video: Patch 3.160.0 from August 2023 updated DLSS SR to v3.1.1.0 and XeSS to v1.1
- 04:08, 17 September 2023 diff hist -2 Thief →Video
- 16:52, 12 September 2023 diff hist +1 Shogo: Mobile Armor Division →API: S/w renderer is using DDraw6 here
- 16:50, 12 September 2023 diff hist -1 Requiem: Avenging Angel Undo revision 1443319 by Dgrdsv (talk) Tag: Undo
- 16:47, 12 September 2023 diff hist +1 Requiem: Avenging Angel →Other information