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Spear of Destiny

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:42, 24 October 2019 by Garrett (talk | contribs) (→‎API: updated EXE details)
Spear of Destiny
Spear of Destiny cover
Developers
id Software
Lost Missions (Mission 2 & 3) FormGen Corporation
Publishers
FormGen Corporation
id Software
Engines
Wolfenstein 3D engine
Release dates
DOS September 18, 1992
Windows (DOSBox) August 3, 2007
Spear of Destiny on Wikipedia
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfram (unofficial game) 2012
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
RealRTCW (unofficial mod) 2020

Key points

Also titled Wolfenstein 3D: Spear of Destiny

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Wolfenstein Wiki

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Copy protection questions can be bypassed by using the universal code Joshua.
DOS
GOG.com
DRM-free
Comes bundled with Wolfenstein 3D. Not available for purchase in Germany.[1]
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Includes both mission packs.
Windows
All digital versions are pre-packaged with DOSBox.

DLC and expansion packs

Name Notes
Mission 2: Return to Danger
DOS
Windows
Mission 3: Ultimate Challenge
DOS
Windows
Both mission packs are included in the Steam release of Spear of Destiny.
A special release of Spear of Destiny was available, called Spear of Destiny Super CD, which included the base game and both expansions plus a random level generator called Gamegen. Gamegen is now available as freeware and can be downloaded here.

Essential improvements

Source ports

Name Description
ECWolf Based on Wolf4SDL and ZDoom code. Provides many useful features such as support for wide screen resolutions and unlimited save slots, and aims to provide a wide array of mod editing capabilities.
Windows
macOS (OS X)
Linux
Wolf4SDL
Windows
macOS (OS X)
Linux
WolfGL Uses OpenGL.
Windows
Linux
NewWolf
Windows

Game data

Configuration file(s) location

System Location
DOS
Windows <path-to-game>\base[Note 1]<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9000/pfx/[Note 3]

Save game data location

System Location
DOS
Windows <path-to-game>\base\SAVEGAM*.SOD[Note 1]
<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9000/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Issues fixed

Lag/Low FPS (Steam DOSBox release)

Modify the wolf3d.conf file[citation needed]
  1. Go to <path-to-game>\base
  2. Edit wolf3d.conf.
  3. Set fulldouble to false.
  4. Save and close.

Other information

API

Technical specs Supported Notes
Software renderer
DOS video modes VGA
ExecutablePPC 32-bit 64-bit Notes
Windows
Use ECWolf.
macOS (OS X)
Use ECWolf.
Linux
Use ECWolf.

System requirements

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 256
System memory (RAM) 528 KB
Hard disk drive (HDD) 3 MB
Video card (GPU) DOS Compatible Video Card (VESA)
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8, 10
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 7 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9000/ in addition to or instead of this directory. The app ID (9000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References