Difference between revisions of "Space Run"
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+ | |64-bit executable = unknown | ||
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Revision as of 09:50, 23 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Passtech Games | |
Publishers | |
Focus Home Interactive | |
Engines | |
OEngine | |
Release dates | |
Windows | June 13, 2014 |
macOS (OS X) | July 1, 2014 |
Linux | February 23, 2015 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Space Run | |
---|---|
Space Run | 2014 |
Space Run Galaxy | 2016 |
General information
Availability
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7, 8 | |
Processor (CPU) | AMD/Intel Dual-Core 2.4GHz | |
System memory (RAM) | 2GB | |
Hard disk drive (HDD) | 1GB | |
Video card (GPU) | Nvidia GeForce 8600 ATI Radeon HD 2600 Intel HD 2000 512 MB of VRAM OpenGL 2.1 compatible |